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Subject: Re: Lizard WIP November 11th 2022, 6:02 am
jspiderman171717 wrote:
[You must be registered and logged in to see this image.] I'll turn the lizard from the BigPimp minigame into a full character!
You have a good project ahead of you. Taking advantage of BP's surprisingly good bases choice for this bonus char and expanding it into a full one isn't going to be an easy task. But with your most recent releases there is full confidence that the final result is going to be great. We will be watching your progress. Best of luck.
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jspiderman171717
Posts : 288 Join date : 2015-06-25 Age : 26 Location : Mexico
Subject: Re: Lizard WIP November 12th 2022, 10:14 am
Avaid wrote:
jspiderman171717 wrote:
Thank you all for your warm words! any ideas or suggestions are welcome, expect to know more about this WIP in the near future
i kept thinking about a giant form in the second round like wucash's lizard or u can using cadillac and dinosaurs too for ideas , but u can try to explore other original ideas , good luck with your char
Thanks for comment! this time unlike Hydroman, I plan to implement a more different moveset for Lizard. I don't think the Giant form for a second raund is present in my build, but the idea sounds great for a Hyper!
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jspiderman171717
Posts : 288 Join date : 2015-06-25 Age : 26 Location : Mexico
Subject: Re: Lizard WIP November 12th 2022, 10:17 am
MatreroG wrote:
jspiderman171717 wrote:
[You must be registered and logged in to see this image.] I'll turn the lizard from the BigPimp minigame into a full character!
You have a good project ahead of you. Taking advantage of BP's surprisingly good bases choice for this bonus char and expanding it into a full one isn't going to be an easy task. But with your most recent releases there is full confidence that the final result is going to be great. We will be watching your progress. Best of luck.
Yeah, the bases are definitely good, but you are right that they will be a bit hard to handle, I really hope to get a good result with this! Thank you very much for the support, in the same way it would be a great honor if at some point you did a stage for one of my chars in the future!
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RYUYAGAMI
Posts : 126 Join date : 2014-01-13 Age : 40 Location : Mexico, CDMX
Subject: Re: Lizard WIP November 24th 2022, 6:20 pm
It looks very good, also the colors of the palette remind me of the spiderman series of the 90s
RYUYAGAMI
Posts : 126 Join date : 2014-01-13 Age : 40 Location : Mexico, CDMX
Subject: Re: Lizard WIP November 28th 2022, 6:35 pm
I hope soon you show more sprites
GTAGuy
Posts : 655 Join date : 2012-06-16
Subject: Re: Lizard WIP November 29th 2022, 12:27 am
RYUYAGAMI wrote:
I hope soon you show more sprites
Or a video.
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jspiderman171717
Posts : 288 Join date : 2015-06-25 Age : 26 Location : Mexico
Subject: Re: Lizard WIP December 13th 2022, 2:50 pm
After a while I went back to working on sprites, here is something I was doing yesterday: [You must be registered and logged in to see this image.]
gartanham, Mr.Ketchup, RenatoNat.J and chancethegamer like this post
crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Lizard WIP December 13th 2022, 7:10 pm
Legs need to be longer he looks really short
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BigPimp
Posts : 784 Join date : 2012-05-01 Age : 33 Location : Russia
Subject: Re: Lizard WIP December 13th 2022, 8:41 pm
I did use some stretching on the legs pretty often man Ghost kick base has pretty inconsistent proportions, some legs fit right in, others need to be stretched. And his walking anims probably have the shortest legs out of all sprites I usually separated them at skin-pants border, and extended skin part of the leg. Adding claws would also help to make legs look longer
As Matrero G said, these bases are not easy, but they are probably the best from what we have for more or less comic accurate look. Probably the hardest sprites I've made, maybe only excluding sinister (that guy made me retire, he was so hard) but you on the right track man, exactly the way I went with this, just needs more steps completed(stretching-coat-claws-tail)
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empawk
Posts : 97 Join date : 2012-05-29
Subject: Re: Lizard WIP December 14th 2022, 12:04 am
crosspotts1.0 wrote:
Legs need to be longer he looks really short
It just needs to be resized. Hopefully, he will be able to get to it soon.
empawk
Posts : 97 Join date : 2012-05-29
Subject: Re: Lizard WIP December 14th 2022, 12:07 am
BigPimp wrote:
I did use some stretching on the legs pretty often man Ghost kick base has pretty inconsistent proportions, some legs fit right in, others need to be stretched. And his walking anims probably have the shortest legs out of all sprites I usually separated them at skin-pants border, and extended skin part of the leg. Adding claws would also help to make legs look longer
As Matrero G said, these bases are not easy, but they are probably the best from what we have for more or less comic accurate look. Probably the hardest sprites I've made, maybe only excluding sinister (that guy made me retire, he was so hard) but you on the right track man, exactly the way I went with this, just needs more steps completed(stretching-coat-claws-tail)
The best seemingly complete Lizard I have seen is the one on YouTube in that Spider-Man game with the second form. I forgot who made that one. He is just an edit of Ghost Kick. I wonder if that version is already released and he could just be resized to be about Sabretooth scale. If I were making him, I would add some moves from Killer Instinct's Riptor. She is badass.
chancethegamer
Posts : 642 Join date : 2019-12-12
Subject: Re: Lizard WIP December 14th 2022, 3:36 am
From what I remember, O Ilu worked on that Lizard you’re talking about as well or at least did something with it
GTAGuy
Posts : 655 Join date : 2012-06-16
Subject: Re: Lizard WIP December 14th 2022, 5:16 am
Oh boy.... That legs though.... This is gonna be a long WIP.
crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Lizard WIP December 14th 2022, 5:49 am
I was going to say make just the legs wit skin shown longer that would of helped clarify but it was just left in my brain But yeah just add a few pixels to them in the length and you'll be good you don't have to touch the pants
crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Lizard WIP December 14th 2022, 5:51 am
BP is that all you did with him any other things that you did would be good to specify so Js can prepare for those changes