| Goku - Beta 2 Release | |
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+16the watcher Lord Sinistro wingnut NinjaRyu X Ryuuken galactus Adminbot DARK!! Ryon Fede X ReddBrink Raziel Cristianomelo Mazemerald Ax 20 posters |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: Goku - Beta 2 Release October 2nd 2014, 5:24 pm | |
| I have a final update in mind with more supers/hypers. I still need to add a grab attack move to at close distance.
From other series I am mxing some stuff in here. The KaMeHa wave was also based on Gohan Vs Cell. The spirit bomb in the character right now is from the saiyan saga.
The other supers/hypers planned are gonna be based on Other world tournament and Buu saga. Goku is going to have a "Super Kaiokan Punch attack", seen in the anime in his match against Pikkon where Goku as a super saiyan punched Pikkon with a kaiokan boost.
The other is a super saiyan majin Vegta style self destruct attack but instead it will have a super saiyan 3 startup animation.
Also I am not interested in making any other transformations. I always thought that the newer levels were kinda gimmicky, especially when they went up to 6 levels.
You have...
Half super saiyan, super saiyan, ultimate super saiyan, super saiyan 2, super saiyan 3, and then super saiyan 4, if you count GT.... (WAYYY TOOO MANNNY!!!) Plus the new one from the new japanese movie.
Even though Super Saiyan 3 was cool and powerful, I just feel like I prefer the legendary look more. It's simple and sweet.
I don't think I would do a normal Goku unless it was a Kid version. If you have a Super Saiyan version then you don't really need a weaker version unless you're trying to re-create the saiyan saga and captain ginyu saga.
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NinjaRyu
Posts : 372 Join date : 2012-12-14
| Subject: Re: Goku - Beta 2 Release October 4th 2014, 7:57 am | |
| nice update | |
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wingnut
Posts : 811 Join date : 2012-11-10
| Subject: Re: Goku - Beta 2 Release October 5th 2014, 9:23 am | |
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Lord Sinistro
Posts : 140 Join date : 2012-09-30 Age : 26 Location : Algerian living in Canade
| Subject: Re: Goku - Beta 2 Release October 5th 2014, 10:25 am | |
| lol | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: Goku - Beta 2 Release October 5th 2014, 5:27 pm | |
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the watcher
Posts : 98 Join date : 2014-07-10
| Subject: Re: Goku - Beta 2 Release October 14th 2014, 4:04 am | |
| the stance needs more frames because he isn't fluid enough clns all wrong don't use auto clns | |
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YochiThMaster333
Posts : 25 Join date : 2015-09-22 Age : 22 Location : Moscow
| Subject: Re: Goku - Beta 2 Release November 26th 2015, 3:35 am | |
| Your chars are bad, AxKing! Retire M.U.G.E.N.! | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: Goku - Beta 2 Release November 26th 2015, 4:33 am | |
| - YochiThMaster333 wrote:
- Your chars are bad, AxKing! Retire M.U.G.E.N.!
Hey pal, please don't post message like this again thank you. | |
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pelaoakd
Posts : 1 Join date : 2016-07-23
| Subject: Re: Goku - Beta 2 Release July 23rd 2016, 6:02 pm | |
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Doom
Posts : 10506 Join date : 2014-08-22
| Subject: Re: Goku - Beta 2 Release July 23rd 2016, 6:40 pm | |
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| Goku - Beta 2 Release | |
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