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Subject: Re: Biohazard Full Game Project General Discussion August 12th 2016, 9:46 am
oh friend! now i understand better your work, i know must to take very time to do.
anything you make great chars in MK and RE.
I only think you make many content, you could to make less and to be compact.
example a MK with 20 main chars.
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 30
Subject: Re: Biohazard Full Game Project General Discussion August 13th 2016, 4:13 am
mk will have a total of 30 characters (15 are already ready) and biohazard has 25 .... fortunately behind biohazard there is a 6 person team that supports me and also why I decided to release the first biohazard and later mkl
skhsato123
Posts : 2928 Join date : 2013-04-04 Age : 38 Location : Egypt
Subject: Re: Biohazard Full Game Project General Discussion August 13th 2016, 6:07 am
Fabry Taz wrote:
mk will have a total of 30 characters (15 are already ready) and biohazard has 25 .... fortunately behind biohazard there is a 6 person team that supports me and also why I decided to release the first biohazard and later mkl
Actually your impact on mk is ASTONISHING not only cuz of great animation but i ve alwas had point of view MK is very diffrent from all fighting games that it was impossible to put the mk fighters in same game with. Marvel, Dc, capcom, snk , namco,..... Etc cuz it is very bloody and diffrent fight style , Now you answered this hard equation .... Now i can make shao kahn fight green lantern , liu kang fight ryu .... I wish you got me
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 30
Subject: Re: Biohazard Full Game Project General Discussion August 13th 2016, 1:23 pm
Well, the gameplay that I propose is built on a classic game style so versatile enough ... of course, I think that should provide a level playing characters created according to a precise pattern (I'll explain: if the mk's characters have a fatalities , the others must have a fatalities , if not the game does not work well), for these i created a compatibility only between my characters, because i wanted everything (from large portraits on the finishing moves) had been unique and only for that game...but as always someone there is who makes crafty unfortunately ...
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 30
Subject: Re: Biohazard Full Game Project General Discussion August 14th 2016, 4:42 am
Hello everyone, this time I came back to show progress on the plant 43 and hunk , two of the most famous and important characters of resident evil 2 ... I hope you like what I have done so far
Doom
Posts : 10468 Join date : 2014-08-22
Subject: Re: Biohazard Full Game Project General Discussion August 14th 2016, 11:12 am
It's very nice what I see in the video friend ...
galactus
Posts : 1308 Join date : 2012-05-30 Age : 40 Location : warrington (uk britain)
Subject: Re: Biohazard Full Game Project General Discussion August 14th 2016, 2:59 pm
Wow, Amazing progress on Plant 43 and Hunk they both look Awesome in there own way  ...I like them both a lot personally
well done Fabry Taz and good luck with them both my friend
also I have been working on a background pic for plant 42's stage recently and will send it to you once it's finished ..I promised you that I would make a stage for it a while ago so I decided to make a start on it earlier this week and should finish the background pic for it sometime over the next few days as well
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 30
Subject: Re: Biohazard Full Game Project General Discussion August 15th 2016, 8:20 am
thanks guys ... I'm glad you like it ... and thanks Galactus for the arena for the plant 43, I needed because I had no ideas about where to place it xD
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Biohazard Full Game Project General Discussion August 19th 2016, 12:03 am
great stuff as usual fabry
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 30
Subject: Re: Biohazard Full Game Project General Discussion August 20th 2016, 4:51 am
thanks Volzilla
Predator
Posts : 1407 Join date : 2012-05-19 Age : 27 Location : Russian Federation
Subject: Re: Biohazard Full Game Project General Discussion August 27th 2016, 3:11 am
Great work
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 30
Subject: Re: Biohazard Full Game Project General Discussion August 27th 2016, 3:53 am
thanks
Fabry Taz
Posts : 624 Join date : 2013-08-30 Age : 30
Subject: Re: Biohazard Full Game Project General Discussion August 27th 2016, 4:31 am
Hello everyone, this time I came back to show updates on the plant 43, a creature who made his first appearance on Resident Evil 2 ... it wasn't easy to do but we are almost to completion ....
what is missing ? Now there are missing only a few animations (intro, win etc), some special moves and SND files .... I hope you like it
PS: after finishing the work on the plant 43, I resume up the work of Jax and the Mortal Kombat Legacy Project
Mazemerald
Posts : 3999 Join date : 2012-12-10 Age : 28
Subject: Re: Biohazard Full Game Project General Discussion August 27th 2016, 9:51 am
i think some details will looks very capcom for your game.
Doom
Posts : 10468 Join date : 2014-08-22
Subject: Re: Biohazard Full Game Project General Discussion August 27th 2016, 12:03 pm
Nice video ...
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Subject: Re: Biohazard Full Game Project General Discussion