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 M.O.D.O.K Forum WIP

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Fightfan
Rjiggler
ajrenalin
rafhot
Angelus_Silverhead
ragnarok_333
wereda
CosmicToxin
Arkady
tank402
skillfrank
verz36
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XXDreamBrotherXX
wingnut
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flammableking
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Ax
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AuthorMessage
wingnut




Posts : 811
Join date : 2012-11-10

M.O.D.O.K Forum WIP - Page 12 Empty
PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 10th 2013, 2:04 pm

Can't wait to see him coded!!
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

M.O.D.O.K Forum WIP - Page 12 Empty
PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 10th 2013, 8:54 pm

Ok the .sff is being built as well as the sheet

[You must be registered and logged in to see this image.]

I did a little more work on the turning animation as you can see from the bottom. I am gonna draw some new leg pieces for the turning and maybe make one more frame where he looks directly at the gamer for a full rotation.
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 11th 2013, 12:00 pm

the turn looks great Exclamation


and ax, when you got the full sheet made, can you plz pm it to me. i'd like to make a couple things, but would like to know what all is there first before i do Smile
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https://mugenmultiverse.forumotion.com/
Ax

Ax


Posts : 3158
Join date : 2012-06-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 11th 2013, 5:38 pm

There isn't much to work with, to do anything else may require scratch work?

[You must be registered and logged in to see this image.]

Modok can now walk, jump, stand, and turn. I just need to have him crouch, block, get hit, and fall down. I think there are enough attacks thanks to the efforts of the forum.

Currently i am trying to code that dang jet propulsion. I am trying to get it to loop, while staying on modok for his movements.

The palette also needs to be fixed on that jet animation. Progress is going good though, the hardest parts seem to be just about over.
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 12th 2013, 7:17 pm

Okay I got something working for the standing punches

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It actually combos really well, I hope its okay. Razz

The attack is coded and ready. Modok can also jump and superjump, crouch, dash, and turn.
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flammableking

flammableking


Posts : 2487
Join date : 2012-12-02
Age : 29

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 12th 2013, 7:29 pm

Ax wrote:
Okay I got something working for the standing punches

[You must be registered and logged in to see this image.]

It actually combos really well, I hope its okay. Razz

The attack is coded and ready. Modok can also jump and superjump, crouch, dash, and turn.

O.O Super Awesome!!! =DD
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 12th 2013, 7:40 pm

I am so glad you like it. His attacks actually propel him forward, so it's like a barrage attack from wolverine. The two purple punches are dash attacks. The last one is just an explosion blast.

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Ax

Ax


Posts : 3158
Join date : 2012-06-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 12th 2013, 11:43 pm

Crouching punches

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Modok is a beast and he's huge in comparison to other fighters. He's like at the Incredible Hulk's level or Juggernaut, but in energy weapons and tech instead of muscle. Like a half man half tank XD

I'm gonna try and finish the aerial punches. Once again thanks to the forum for all your help, if I did these attacks myself the wip could not be this complete right now. The progress feels so fast for me because you guys did like 80% of the work for me Razz

Good job everyone cheers
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 13th 2013, 2:16 am

Probably the hardest part of any wip is the aerial attacks, anyway here's the best that i could come up with.

Aerial Punches

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Okay tomorrow I'll try the other sets, or special attacks. Still missing the other basics like blocking, getting hit, falling down, and getting up.
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 13th 2013, 4:25 am


Actually after testing it out a few times I think that animation in the middle, the medium air punch is kinda odd looking? :suspect:

I think I'll go with this animation created by our members instead.

[You must be registered and logged in to see this image.]

It's much more standard and better looking anyway.

Also for the kicks I am currently coding some of the MvC3 stuff made by the forum.



[You must be registered and logged in to see this image.]

And I came up with a modified version of one move with some parts from one of our forum members.

[You must be registered and logged in to see this image.]

And i think for a final kick attack, some cosmic cube?

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Maybe it will react like a bomb but move in free form?



After this stuff is coded maybe I'll move onto the other 6 kicks? I have some great ideas for the aerial kicks.

1.A jet pillar flowing down from modok's engine thing, like a fire wall shooting down while in the air?

2.A drop down with Modok's impact!

3.A flowing laser carving.


The acid thing might be hard to place, though there is always more room as a special.

Anyway, I'm going to bed Sleep
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flammableking

flammableking


Posts : 2487
Join date : 2012-12-02
Age : 29

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 13th 2013, 4:30 am

Ax wrote:

Actually after testing it out a few times I think that animation in the middle, the medium air punch is kinda odd looking? :suspect:

I think I'll go with this animation created by our members instead.

[You must be registered and logged in to see this image.]

It's much more standard and better looking anyway.

Also for the kicks I am currently coding some of the MvC3 stuff made by the forum.



[You must be registered and logged in to see this image.]

And I came up with a modified version of one move with some parts from one of our forum members.

[You must be registered and logged in to see this image.]

And i think for a final kick attack, some cosmic cube?

[You must be registered and logged in to see this image.]

Maybe it will react like a bomb but move in free form?



After this stuff is coded maybe I'll move onto the other 6 kicks? I have some great ideas for the aerial kicks.

1.A jet pillar flowing down from modok's engine thing, like a fire wall shooting down while in the air?

2.A drop down with Modok's impact!

3.A flowing laser carving.


The acid thing might be hard to place, though there is always more room as a special.

Anyway, I'm going to bed Sleep

I helped make ALL of these!!! =DDD The double-kick, the cube, the effects; all except the parts attached to his machine that shoot stuff. ^^
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 13th 2013, 4:39 am

It all looks great, please feel free to edit more.

While I sleep, I would like a roll animation from the view of Modok's head, if anyone out there can do that?

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but with Modok's hair being visible. geek
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flammableking

flammableking


Posts : 2487
Join date : 2012-12-02
Age : 29

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PostSubject: Re: M.O.D.O.K Forum WIP   M.O.D.O.K Forum WIP - Page 12 EmptyJanuary 13th 2013, 4:50 am

Ax wrote:
It all looks great, please feel free to edit more.

While I sleep, I would like a roll animation from the view of Modok's head, if anyone out there can do that?

[You must be registered and logged in to see this image.]

but with Modok's hair being visible. geek

Thanks! ^^ Wow, but as far as the rolling sideways goes... That's a bit beyond me. ^^;; I've mostly only been good with attacks. Standing attacks are my specialty, air attacks are a bit easy, but crouching attacks, I dread. x.x;; I've never been good with crouching attacks.... Turning, jumping, rolling, crouching, and especially run/walk and hurt poses are way beyond my talent. D:
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