| DK sprite revamp | |
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+11wingnut volzzilla Lows 9.0 Adminbot Fightfan dfalcon NinjaRyu Ganbare-Lucifer Ax flammableking aperson98 15 posters |
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aperson98
Posts : 47 Join date : 2013-09-16
| Subject: Re: DK sprite revamp April 21st 2014, 10:21 pm | |
| - volzzilla wrote:
- those new sprites look really good
though make sure to check the clean up a little. seeing some stray white pixels on the edges of a couple I'll be sure to clean up the sprites real good of any stray pixels before I release the sheet. Another small update I got his get hit sprites done. Hopefully it won't be too much more sprites to work on before he's finished now. [You must be registered and logged in to see this image.] | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: DK sprite revamp April 23rd 2014, 8:43 am | |
| good job on that new stuff | |
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super_joker
Posts : 68 Join date : 2013-07-25
| Subject: Re: DK sprite revamp April 23rd 2014, 8:35 pm | |
| are u also using Sasquatch from Darkstalkers? | |
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aperson98
Posts : 47 Join date : 2013-09-16
| Subject: Re: DK sprite revamp May 2nd 2014, 2:36 pm | |
| Alright after a long week another small update on sprites Jump heavy kick- [You must be registered and logged in to see this image.]Giant punch update (two frames added)- [You must be registered and logged in to see this image.]I will continue to have small updates for all to see until I'm done spriting. I also considered a Giant DK mode for him where he is more like the giant DK boss from smash 64 I already think I know what scales the two DK's could be set at. [You must be registered and logged in to see this image.]Anybody else like the idea? - super_joker wrote:
- are u also using Sasquatch from Darkstalkers?
Yeah for a few spites mainly used him for the giant punch and his air heavy punch. | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: DK sprite revamp May 3rd 2014, 9:06 am | |
| sprites look really awesome though need that giant mode explained a little more. are you saying it'll be a moveset included in the normal version, or just an alt cns file where he appear bigger with things aligned to fit? | |
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Fightfan
Posts : 462 Join date : 2012-07-18
| Subject: Re: DK sprite revamp May 4th 2014, 5:01 pm | |
| New sprites look awesome. Did you say above that he is almost complete? | |
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aperson98
Posts : 47 Join date : 2013-09-16
| Subject: Re: DK sprite revamp May 5th 2014, 1:08 pm | |
| - volzzilla wrote:
- sprites look really awesome
though need that giant mode explained a little more. are you saying it'll be a moveset included in the normal version, or just an alt cns file where he appear bigger with things aligned to fit? Well Giant DK would have some armor from weaker attacks like he did in smash 64 on top of that I think I would add higher health, slower but much stronger attacks, and maybe a unblockable giant punch if fully charged as well. - Fightfan wrote:
- New sprites look awesome. Did you say above that he is almost complete?
Well he's about 70% now still need to finish the following -taunt and win poses -crouching light punch -standing heavy kick -crouching heavy kick - Air heavy punch (arms are sprited now) -Hand slap Special -Grab/throw | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: DK sprite revamp May 5th 2014, 10:32 pm | |
| well, looking forward to him | |
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aperson98
Posts : 47 Join date : 2013-09-16
| Subject: Re: DK sprite revamp June 5th 2014, 1:05 pm | |
| After about a month of quiet I finally got a another bunch of sprites to show sorry May has been a busy month for me anyway I hope you enjoy some of these new sprites. -Air heavy punch [You must be registered and logged in to see this image.]-Standing heavy kick [You must be registered and logged in to see this image.]-Crouching heavy kick [You must be registered and logged in to see this image.] | |
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Lows 9.0
Posts : 210 Join date : 2013-02-19 Age : 27 Location : Brazil
| Subject: Re: DK sprite revamp June 5th 2014, 3:16 pm | |
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DukeNukem 2417
Posts : 417 Join date : 2013-04-10
| Subject: Re: DK sprite revamp June 5th 2014, 3:24 pm | |
| VERY impressive....looking forward to the rerelease of DK that uses these. You ARE going to rerelease DK with these sprites, right? | |
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MERK_U
Posts : 301 Join date : 2014-05-09 Age : 36 Location : Canada
| Subject: Re: DK sprite revamp June 5th 2014, 6:27 pm | |
| This Kong is impressive! Sprite work is incredible. MvC style would be epic? lulz. Good luck man keep up the work! | |
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dakidbanks
Posts : 167 Join date : 2012-05-31
| Subject: Re: DK sprite revamp June 9th 2014, 12:07 pm | |
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aperson98
Posts : 47 Join date : 2013-09-16
| Subject: Re: DK sprite revamp June 12th 2014, 10:15 am | |
| I got some Win poses finished as well as props win 1- [You must be registered and logged in to see this image.]I can't decide if he should just pump his fist or do a thumbs up win 2 and barrel intro- [You must be registered and logged in to see this image.]Props for intro and win- [You must be registered and logged in to see this image.]Oh and here's his crouching light punch- [You must be registered and logged in to see this image.] - DukeNukem 2417 wrote:
- VERY impressive....looking forward to the rerelease of DK that uses these.
You ARE going to rerelease DK with these sprites, right? Yep while i mainly made these for DJHannibalroyce I plan to release the sprites as open edits for people to share. | |
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dakidbanks
Posts : 167 Join date : 2012-05-31
| Subject: Re: DK sprite revamp June 12th 2014, 11:02 am | |
| I say go with the thumbs up.. I've seen him do that but he had his eyes open | |
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