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Lasombra's Interactive Stages' WIP Topic - Page 2 Emptyby Shining Today at 1:20 am

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 Lasombra's Interactive Stages' WIP Topic

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Shining
alnyrd
sil3nt_j
Fede X
OGSymbiote
chancethegamer
Splash
BigPimp
candido159
MatreroG
crosspotts1.0
Doom
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Lasombra's Interactive Stages' WIP Topic - Page 2 Empty
PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyJuly 8th 2022, 8:02 am

something about the left to right transfer looked off?

though it was hard to see everything in a 4v4 match Razz
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chancethegamer




Posts : 616
Join date : 2019-12-12

Lasombra's Interactive Stages' WIP Topic - Page 2 Empty
PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyJuly 8th 2022, 12:24 pm

I agree. I liked the idea but the left to right transition didn’t seem right. I know some MK3 stages are basically up and down versions of each other but not that transition
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LasombraDemon

LasombraDemon


Posts : 91
Join date : 2022-05-26
Age : 40
Location : San Luis, Argentina

Lasombra's Interactive Stages' WIP Topic - Page 2 Empty
PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyJuly 28th 2022, 9:15 am

A new SCTRL is allowing us to actually expand and shrink stage areas! This is a gamechanger.

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LasombraDemon

LasombraDemon


Posts : 91
Join date : 2022-05-26
Age : 40
Location : San Luis, Argentina

Lasombra's Interactive Stages' WIP Topic - Page 2 Empty
PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyJuly 28th 2022, 9:23 am

volzzilla wrote:
something about the left to right transfer looked off?

though it was hard to see everything in a 4v4 match Razz

chancethegamer wrote:
I agree.
I liked the idea but the left to right transition didn’t seem right. I know some MK3 stages are basically up and down versions of each other but not that transition

Sorry guys just noticed your comments.

I could use details on what looked off, but yeah, the idea is kind of a slomo and scrolling effect, where only one character goes through the wall (and spawns debris) and the rest lag behind, and then they jump into the screen.
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Lasombra's Interactive Stages' WIP Topic - Page 2 Empty
PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyJuly 28th 2022, 8:58 pm

LasombraDemon wrote:
A new SCTRL is allowing us to actually expand and shrink stage areas! This is a gamechanger.


cool video, including on how you changed P1. but can you please elaborate on how its a gamechanger?
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LasombraDemon

LasombraDemon


Posts : 91
Join date : 2022-05-26
Age : 40
Location : San Luis, Argentina

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyJuly 28th 2022, 10:14 pm

volzzilla wrote:
cool video, including on how you changed P1. but can you please elaborate on how its a gamechanger?

Thanks! Well, this is a gamechanger because this new SCTRL allows us to dynamically change stage size.

So far, we could only scroll props around, not shrink or expand or redefine the gameplay area.

This new SCTRL allows us to change stage parameters! Thus, instead of just scrolling the stage into the Women's bath, we expand it. Both areas are available.

This will be released when 0.99 is public (I developed and tested it in a compiled version with the latest source changes).
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Lasombra's Interactive Stages' WIP Topic - Page 2 Empty
PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyJuly 29th 2022, 4:08 pm

LasombraDemon wrote:
volzzilla wrote:
something about the left to right transfer looked off?

though it was hard to see everything in a 4v4 match Razz

chancethegamer wrote:
I agree.
I liked the idea but the left to right transition didn’t seem right. I know some MK3 stages are basically up and down versions of each other but not that transition

Sorry guys just noticed your comments.

I could use details on what looked off, but yeah, the idea is kind of a slomo and scrolling effect, where only one character goes through the wall (and spawns debris) and the rest lag behind, and then they jump into the screen.

as for details, i just thought it seemed unnatural in the left to right look where certain fx just froze
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LasombraDemon

LasombraDemon


Posts : 91
Join date : 2022-05-26
Age : 40
Location : San Luis, Argentina

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 7th 2022, 8:02 pm

New video of new WIP... Same features. Kinda.

This video showcases stuff that new IKEMEN Go versions will allow. A true revolution in interactive stagemaking.

gartanham and ELECTRO like this post

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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 8th 2022, 8:16 am

i like that stage interaction Smile

LasombraDemon likes this post

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LasombraDemon

LasombraDemon


Posts : 91
Join date : 2022-05-26
Age : 40
Location : San Luis, Argentina

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 8th 2022, 10:46 pm

Thanks! More is coming

gartanham, zequi007, pseudoingles and candido159 like this post

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OGSymbiote

OGSymbiote


Posts : 923
Join date : 2012-09-11
Age : 42
Location : U S of A

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 9th 2022, 7:22 am

these stages are dope! really good work man Lasombra's Interactive Stages' WIP Topic - Page 2 670481599
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candido159




Posts : 1214
Join date : 2013-05-16
Age : 25

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 9th 2022, 12:21 pm

Amazing! I cannot imagine how challenging adding these codes are. scared
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LasombraDemon

LasombraDemon


Posts : 91
Join date : 2022-05-26
Age : 40
Location : San Luis, Argentina

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 9th 2022, 7:54 pm

Thanks guys!

The code for the stage expansion itself is fairly easy; my buddy Wreq actually just added a new SCTRL to the engine (that's why IKEMEN Go is so darn cool!) that modifies stage parameters and I change BoundLeft and BoundRight via that.

What's really complex is properly detecting certain conditions when characters are actually slammed against the edge of the screen. Not that complicated if the character is *not* in a customstate, but when in a customstate, things can get messy.

To summarize the code (cuz I actually check for more stuff), I check for two things:
a) If the character which is next to the edge has been damaged since the last tick.
b) If the character which is next to the edge is actually *further* from the edge since the last tick.

Both a and b are interpreted as "The character was slammed against the wall during the customstate", and thus trigger the damage condition.
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LasombraDemon

LasombraDemon


Posts : 91
Join date : 2022-05-26
Age : 40
Location : San Luis, Argentina

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PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 22nd 2022, 2:16 pm

The whole set of RotD stages is ready.

volzzilla and MatreroG like this post

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MatreroG

MatreroG


Posts : 1734
Join date : 2014-03-09

Lasombra's Interactive Stages' WIP Topic - Page 2 Empty
PostSubject: Re: Lasombra's Interactive Stages' WIP Topic   Lasombra's Interactive Stages' WIP Topic - Page 2 EmptyAugust 24th 2022, 11:20 am


Nice! Another handful of interactive stages with the seal of LasombraDemon Lasombra's Interactive Stages' WIP Topic - Page 2 670481599

LasombraDemon likes this post

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