erickablond
Posts : 395 Join date : 2014-05-09
| Subject: Re: Half of Marvel's Wrecking Crew released November 26th 2015, 8:55 am | |
| Thank you for improving it, these two characters are amazing. | |
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Dynatron
Posts : 182 Join date : 2014-04-24 Age : 29
| Subject: Re: Half of Marvel's Wrecking Crew released November 26th 2015, 8:28 pm | |
| Aight, I retested them. Good to see your willing to fix your flaws. I'd prefer it if you listed the stuff you fixed tho. Lemme bring up my list of feedback. The bold are my thoughts post update: - Christian Weston Chandler wrote:
- Both
-Pretty bad colorloss on the portraits. There is no colorloss on Wrecker's, but you used the same portrait for Thunderball. You just slightly moved it. -I can go back and forth between LK and MK. When you do a chain combo, it's supposed to go LK -> MK -> HK, from weak to strong. You're not supposed to be able to go back to weaker buttons in a chain. While I can't specifically go LK to MK and back again with Thunderball, I can do that with Wrecker. I can do some with certain normals with Thunderball, but it's better. -I know I went over this before, but the DC Vs Marvel template is a really bad template to use. Go for the CVG template or maybe the AvX one. -No damage dampner. Still no damage dampener on either of them. This is crucial, because by doing a simple aerial rave, I can do as much damage as a hyper. Check out this thread for tips on damage dampening http://mugenguild.com/forum/msg.895205 -I can do the same normal multiple times in midair, for example I can do the air HP twice. I can't do this with Thunderball, but I can still do so with Wrecker. -I can do more damage than the supers by mashing the buttons during an aerial rave.I can't do this with Thunderball anymore, but I can still do it with Wrecker. -I don't like the fact that they can summon multiple strikers at once. You fixed this, I am proud
For Thunderball: -The Hyper lariat is useless because getting stunned afterwords makes it a nasty -44 on hit. Maybe you should make it so that he gets stunned if it's blocked/misses? You took out the dizzy animation. Good, but it's +7 on block. It's gone from completely useless, to too powerful. I recommend that you make it so that it's unsafe on block, but safe on hit, like it should knock down. Sorry if I sound like a pain in the ass XD - Crouching HP does less damage than the crouching LP. Fixed. -What in the world is up with these hitboxes? https://imgur.com/a/sAccz Fixed. -The hit sound for the wrecking ball is so out of place. It sounds like the opponent is hit with a Light punch, not a several ton construction vehicle. Fixed this, good.
Wrecker -I can combo the LP several times into itself, then follow up with an MP and HP and end up dealing more damage than the supers. Fixed. - Same problem with Thunderball's hitboxes on certain normals, on the crouching LP, the MK, and the HK to name a few. I didn't take screenshots because I am lazy. You fixed the MK and HK, but not the crouching LP. Plus, I noticed this problem with air LP and air MP. I missed them the first time around. -What's the purpose of the QCB+HP going backwards? Fixed this. Good. -QCB+PP is weird. It hits the foe, delivering several lightning strikes, then it stops, giving the opponent a chance to block, and then resume. It's very weird. The entire hyper still doesn't combo. -I can chain the HP five times in a row and get 400+ damage.This issue is still there.
I'll see if I can find anything else. | |
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DeleFresh
Posts : 278 Join date : 2012-05-28 Location : Toronto, Canada
| Subject: Re: Half of Marvel's Wrecking Crew released November 26th 2015, 9:05 pm | |
| Thanks for the update. Good improvements, but I REALLY loved the spinning iron ball move. Is it gone now? (but regardless, thanks for the fun!) | |
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Doom
Posts : 10512 Join date : 2014-08-22
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animaraz
Posts : 1805 Join date : 2012-05-20 Age : 48 Location : León, Gto.
| Subject: Re: Half of Marvel's Wrecking Crew released November 27th 2015, 2:55 pm | |
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Cristianomelo
Posts : 1085 Join date : 2012-09-14
| Subject: Re: Half of Marvel's Wrecking Crew released November 30th 2015, 7:55 am | |
| Good improvement, I liked very much to see that sprites of groups 5000 are correct this time, large work with these 2 characters. | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: Half of Marvel's Wrecking Crew released December 1st 2015, 8:13 pm | |
| i really like your changes bradern | |
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NinjaRyu
Posts : 372 Join date : 2012-12-14
| Subject: Re: Half of Marvel's Wrecking Crew released December 25th 2015, 9:25 am | |
| love them | |
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