Already spoiled in my WIP thread, but making their character trailers, I noticed these ones needed an urgent update since they had bugs and errors I got to fix (as well feedback on N.Boss), so here is the what's-changed-list (copy-pasted from their readme):
N.BOSS (v1.1)-Remade Squeeze Claytality
-Adjusted damage on throw
-New throw added
-N.Projectile High now it's with punch only and N.Projectile Low will be with kicks only (and both can be done in the air)
-Adjusted data for attack and defense (it's a sub-boss, you know)
-More projectiles from other ClayFighters and even from KFM!! (30 now)
-Intro vs. other N.Boss (Shadowtak's and Zandegraf's Bad Clay)
LOCKJAW POOCH (v1.1)-Fixed bug that doesn't let him make his cut-in-half anim
-Adjusted data for attack and defense (he's a sub-boss, you know)
-Intros vs. T-Hoppy/Boogerman, Octo/Kangoo/Sarge and Dr. Kiln
KANGOO (v1.1)-Fixed CMD on Dashing Uppercut
-New command for Dashing Uppercut, based on Sarge
-Fixed damages on throws
-Whirlwind Punch now doesn't connect itself
-Adjusted damages on Whirlwind Punch
OCTOHEAD (v1.2)-Added extra sounds to his wins
-Intro vs. Lockjaw Pooch and LordShade67's Jack
-New squeeze sprites
No screenshots since most of the changes are minor fixes (or maybe I could add a couple during these days), but here they are, I hope you can enjoy better than before with these fixes
Download:
Let's get ready to crrrrrumble!!Chars -> ClayFighter