The Mugen Multiverse
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
 
PortalHomeFAQMemberlistLatest imagesUsergroupsSearchRegisterComic WIP TrackerDownloadsLog inChat
Website Navigation Help
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Anyone have a large MvC / DC character pack / full game to download?
Retsu, Geki, Lee, Joe and Mike - Page 2 Emptyby Shining Today at 1:19 pm

» Meet Women Ready for Fun Tonight in Your Town
Retsu, Geki, Lee, Joe and Mike - Page 2 Emptyby GTFoxN6Y Yesterday at 3:26 pm

» Lizard WIP
Retsu, Geki, Lee, Joe and Mike - Page 2 Emptyby RenatoNat.J Yesterday at 2:51 pm

» Zatara The Master Magician WIP by RenatoNato
Retsu, Geki, Lee, Joe and Mike - Page 2 Emptyby RenatoNat.J Yesterday at 1:12 pm

Special Features at MMV




Chat on MMV w/ Discord

Video Content Creation Reference
Search
 
 

Display results as :
 
Rechercher Advanced Search

 

 Retsu, Geki, Lee, Joe and Mike

Go down 
+14
Gladiacloud
Mazemerald
DC VS MARVEL
rjplayer
lordzeus1
O Ilusionista
chancethegamer
Mr.Ketchup
crosspotts1.0
Shining
JARRO77
LESSARD
malevka1
sil3nt_j
18 posters
Go to page : Previous  1, 2, 3, 4, 5  Next
AuthorMessage
DC VS MARVEL

DC VS MARVEL


Posts : 371
Join date : 2015-08-10

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 9th 2020, 7:20 pm

Nice. Would be better if was as the other 4 u make...at big size.but better then nothing.tnx
Waiting to see ur chars play

sil3nt_j likes this post

Back to top Go down
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 10th 2020, 8:00 pm

Update 12/16/2020

Here's a more in depth description of the specials and some descriptions of the supers:



==========================================================================================
LEE
==========================================================================================

SPECIALS
--------------------------------------
Won Ton Kick - Charge Down, then Up + K: Similar to Gambit's Cajun Escape. Lee jumps into the air while spinning forward. The player is able to control which direction he goes by pressing the direction on the controls. This allows Lee to either jump straight up or bounce off of the walls. If a kick button is pressed, he does a downward kick. If not, he just keeps spinning until he lands.

Spring Roll - Quarter circle back + P: Lee rolls forward and then does a punch, the roll gets hits too.

Hunan Punch - Quarter Circle Motion Forward + P: Lee does a dashing punch similar to Terry Bogard's burning knuckle. This counters both standing and crouching attacks. This was his main move in SF1.

Peking Duck - Zig Zag forward + K: Similar to Kim Dragon's anti air from World Heroe's, except he is not engulfed in flames. This is Lee's anti air.

SUPERS
--------------------------------------
Kung Pao Special
- Double QCF + P: This is like a kick version of Ken's Shoyrureppa. Lee rolls forward and kicks 1-3 times in a row, depending on the strength of the button pressed.

Chop Suey:
- Double Half Circle Back + K
Lee dashes forwards and attempts to grab the opponent. If he connects, he does his throw and stomps on them 2-4 times, depending on the strength of the buttons used.



==========================================================================================
MIKE
==========================================================================================
*Note:
For Mike, I was thinking about simplifying his move commands to make him very easy to use.

SPECIALS
--------------------------------------
(See sprite sheet)
For move names for the Specials, they could simply be: "Lean," "Rapid Punch" and "Dash Punch."

The only move command I would change is for the Yamazaki type punch that stays stationary and hits different angles. Instead of doing the QCF motion, I would maybe change it to: back, forward, back + Punch or forward, back, forward + punch. A move name could be, "Fast Fist" or "Whip Punch" or "Rushmore Whip"

SUPERS
--------------------------------------
Rushmore Beatdown
- Double Quarter Circle Forward + Punch: Mike Dashes at the opponent while doing straight punches and uppercuts.

Missile Punch
- Double Quarter Circle Back + Punch: Mike takes a couple seconds to rear his hand back, then does an unblockable punch that sends the opponent flying if it hits. This move can be charged for more damage by holding the punch button. Can only be done with 3 super bars.



==========================================================================================
GEKI
==========================================================================================
SPECIALS: (See sprite sheet)

SUPERS:
---------------
::::::::::::::::::::::::::::::::::::::::
Arashi
Zigzag forwards twice + Punch
- Geki throws 1-3 sets of three stars horizontally at opponent, depending on the strength of the button pressed. If it connects, the stars stick to the opponent and then fall off, similar to Gambit's "Royal Flash." If it connects, Geki laughs afterwards.

Air Arashi
Double Quarter Circle backwards + Punch
- Same as the ground version, except now the stars are thrown downwards.

Ansatsu
- Double Quarter Circle Backward + Kick
This is Geki's version of the Maximum Spider or Gen's diving kick super (forgot the name at the moment). Geki jumps up into the corner of the screen and then dives down to do a high speed kick. If it connects, the opponent is hit with several more flying kicks from different directions.



==========================================================================================
JOE
==========================================================================================

SPECIALS
-------------------
Split Punch: Down, Down, Down + P
Joe does the splits and hits the opponent in the groin. Must be blocked low. Debating on whether to have the opponent re-act by being pushed back as if they have been hit in the stomach or by being frozen in place and bent over.

Box Car Kick: Charge back, forward + Kick
Similar to Joe Higashi's kick from Fatal Fury. Joe does not travel in a straight line, but in an arc in order to convey the appearance that he's actually jumping forward. The strength of the button pressed determines how far he travels. If it connects, the opponent is knocked back about 3/4 of the screen.

Upper Box Car Kick: Charge down, up + Kick
This is his version of the flash kick and main anti air. The strength of the button pressed determines how high diagonally upward he goes.

Punch Combo: Press punch rapidly
This is his version of Joe Higashi's rapid punch move. If it connects, it creates sort of a vacuum effect as the opponent is drawn in closer. The strength of the button pressed determines how many hits it gets, the final of which is an uppercut that knocks the opponent back about 1/2 the screen length. 4 hits for the LP version, 5 for the MP, 6 for the HP.

Dodge: Charge back, forward + P
Joe dashes forward while leaning to the side like the CvS characters do in the SNK groove. Goes through everything but does no damage. It's main function is to avoid and set up attacks. Also, the recovery is instant.

SUPERS
--------------------
Psychotic Conductor - Charge back, Zig Zag forward + Kick - Joe dashes forward, does his standing light kick, his standing middle punch, his standing middle kick, his punch combo (6 hits) and then does a number of Jumping spinning kicks (his classic spinning kick). The strength of the button pressed determines how many kicks he does. This goes through projectiles for the start up. It is similar to the super Takuma has where he dashes forward.

Trainyard Tornado - Double QCB + K - Joe does his jumping spin kick over and over again while moving vertically. The strength of the button pressed determines how many kicks he does. Similar to Ken's Shinryuken or Akuma's vertical hurricane kick super from MvC2.


Last edited by sil3nt_j on December 16th 2020, 9:58 pm; edited 3 times in total
Back to top Go down
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 15th 2020, 9:38 pm

Added the rest of the frames for Geki's throw today. This was all I really wanted to add to him (the Wolverine sprites). Also, I edited Mike's jumping mediums:

[You must be registered and logged in to see this image.]

MatreroG and alnyrd like this post

Back to top Go down
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 16th 2020, 6:34 pm

Made some alternate colors today. I used colors from different Capcom sprites for these and based the "Evil Geki" off of Xienz's sprite edit of Kage / Evil Ryu.

[You must be registered and logged in to see this image.]
Back to top Go down
Mazemerald




Posts : 3999
Join date : 2012-12-10
Age : 28

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 16th 2020, 10:43 pm

wow these are awesome...really well done...

sil3nt_j likes this post

Back to top Go down
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 17th 2020, 10:01 pm

Thanks, glad you liked. I finally finished the crouching heavy punch I was talking about. Pretty happy with the way it came out:

[You must be registered and logged in to see this image.]
Back to top Go down
Mr.Ketchup

Mr.Ketchup


Posts : 869
Join date : 2012-06-01

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 20th 2020, 7:31 am

Awesome stuff.

sil3nt_j likes this post

Back to top Go down
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 21st 2020, 9:12 pm

Was hoping I would have a chance to work on Retsu, but I might not have time to do that any time soon, so I just wanted to show the plans that I had for him. Hopefully I can finish this:

[You must be registered and logged in to see this image.]
Back to top Go down
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 23rd 2020, 5:22 pm

Update 12/23/2020

Added these to the sprite sheet as well as the crouching HP:

[You must be registered and logged in to see this image.]

Was thinking of adding these as a standing attack (forward + HP):

[You must be registered and logged in to see this image.]
Back to top Go down
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 30th 2020, 7:01 pm

Btw thanks Ketchup.

Well.... I finally finished Geki. My goal was to finish him by the end of the year and I did it. Hell yeah! I've added these to the sprite sheet. I don't think I'm going to add any more to him because he was a tough character to make. There was a lot of detail on him and the Wolverine and Jill sprites were really hard to edit because they looked nothing like him.

But I am pretty happy with the way they came out and with the way the sprite sheet came out. Hope to see him playable soon:

[You must be registered and logged in to see this image.]
Back to top Go down
O Ilusionista

O Ilusionista


Posts : 1307
Join date : 2012-05-16
Location : Brazil

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 30th 2020, 7:10 pm

Very nice!

sil3nt_j likes this post

Back to top Go down
http://www.brazilmugenteam.com
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 30th 2020, 7:14 pm

Thanks man, I appreciate it. Feels great to be done with Geki. He was very difficult to make.
Back to top Go down
O Ilusionista

O Ilusionista


Posts : 1307
Join date : 2012-05-16
Location : Brazil

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 30th 2020, 7:20 pm

@sil3nt_j I have some plans for him Smile

alnyrd and sil3nt_j like this post

Back to top Go down
http://www.brazilmugenteam.com
sil3nt_j

sil3nt_j


Posts : 238
Join date : 2020-11-26

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 30th 2020, 7:24 pm

Cool man, can't wait to see it. Let me know if you have any questions or if something needs to be fixed.
Back to top Go down
Gladiacloud




Posts : 86
Join date : 2012-11-03

Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 EmptyDecember 31st 2020, 2:16 am

After SF1 characters, what will be your next characters?
Back to top Go down
Sponsored content





Retsu, Geki, Lee, Joe and Mike - Page 2 Empty
PostSubject: Re: Retsu, Geki, Lee, Joe and Mike   Retsu, Geki, Lee, Joe and Mike - Page 2 Empty

Back to top Go down
 
Retsu, Geki, Lee, Joe and Mike
Back to top 
Page 2 of 5Go to page : Previous  1, 2, 3, 4, 5  Next
 Similar topics
-
» MVC2 HYPER PORTRAITS FOR: (Street Fighter One) - Ryu, Ken Masters, Adon, Birdie, Eagle, Geki, Gen, Joe Ghost, Lee, Mike, Retsu and Sagat
» WIP RETSU by LESSARD 1st video preview
» CvS Geki 11-10-2013
» OLD CvS Geki 2014
» RETSU WIP By LESSARD

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen Related :: Projects-
Jump to: