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shanri

shanri


Posts : 422
Join date : 2015-05-29

multi hit projectile Empty
PostSubject: multi hit projectile   multi hit projectile EmptyMay 20th 2018, 1:19 pm

how do i make my projectile cause a hit with each frame of the projectile?
here is the projectile code i am using

[State 200, 1]
type = Projectile
trigger1 = AnimElem = 2
projanim = 1001
;projhitanim = 531
projscale = 1,1
projremove = 0
projremovetime = 39
projpriority = 3
projheightbound = -240, 100
projedgebound = 100
projscreenbound = 100
projshadow = -1
offset = 60,-83
;velocity = 0
attr = S, SP
damage = 55
animtype = heavy
guardflag = MA
hitflag = MAFDP
pausetime = 10,10
hitsound = 5,2
sparkxy = 500,500
guardsound = S6,0
ground.type = Low
ground.slidetime = 25
ground.hittime = 25
ground.velocity = -6
air.animtype = Back
air.velocity = -4,-6
air.juggle = 3
air.fall = 1
down.velocity = -4,-6
down.hittime = 30
down.bounce = 0
;fall = 1
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thatguy

thatguy


Posts : 1381
Join date : 2014-05-28
Age : 47
Location : Canada

multi hit projectile Empty
PostSubject: Re: multi hit projectile   multi hit projectile EmptyMay 20th 2018, 1:39 pm

@shanri you would use:
projhits = 1  ; replace with the number of hits you want the projectile to hit


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LESSARD

LESSARD


Posts : 2221
Join date : 2016-06-19
Age : 45
Location : In your wildest mugen Dreams

multi hit projectile Empty
PostSubject: Re: multi hit projectile   multi hit projectile EmptyMay 20th 2018, 2:17 pm

thatguy wrote:
@shanri you would use:
projhits = 1  ; replace with the number of hits you want the projectile to hit

That code only raise the combo hit number...


Example:
trigger1 = AnimElem = 2
trigger2 = AnimElem = 3
trigger3 = AnimElem = 4
trigger4 = AnimElem = 5

This code will do the job, remember add a new "triggerX = AnimElem = X (X = consecutive number) for each frame of the proyectile animation you want to connect a hit.

Good Luck

LESSARD
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shanri

shanri


Posts : 422
Join date : 2015-05-29

multi hit projectile Empty
PostSubject: Re: multi hit projectile   multi hit projectile EmptyMay 20th 2018, 8:54 pm

awesome. thank you both
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multi hit projectile Empty
PostSubject: Re: multi hit projectile   multi hit projectile Empty

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