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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. August 10th 2014, 2:53 am
why?
Hey guys, new playable char done: Wolverine
His Avenger Power can be done from idle or grab.
Cristianomelo
Posts : 1085 Join date : 2012-09-14
Subject: Re: OpenBOR WIP .: Avengers Game :. August 10th 2014, 10:16 am
Very good ilu, he looks like a char and dangerous and deadly as wolverine has to be, I can't wait for the next one.
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. August 11th 2014, 10:38 am
To celebrate Father's Day, which was yesterday here in Brazil, I decided to record a video with my son Enzo. Being able to play the game I made with my own son is priceless
Me - Wolverine. Enzo - Other chars.
The gameplay shows the first 2 stages. Some things are subject to change.
To play the first demo, go here http://brazilmugenteam.com/avengers/
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: OpenBOR WIP .: Avengers Game :. August 11th 2014, 10:10 pm
both those videos were great O Ilu
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. August 21st 2014, 12:38 pm
Some progress...
1) Emma Frost now has the ability to mind control the enemies (thanks BB for the code)
Once hit by Pyschic Bolt (D U +A), the enemy will be fighting against the other enemies. To avoid cheapness, there are several things which can affect this case:
- It doesn't works on non-organic enemies - If Emma change to her Diammond Form or she dies, the control is over. - Each time the mind controlled enemy rises from the ground, there is a good chance of the control to be break.
The good thing is that I managed to not need to duplicate enemies projectiles, I can use the same projectile for enemies and mind controlled enemies (they act as NPC) with script.
Plus, like in some comics, some mind controlled enemies acts better than normal enemies. Gunners, for example, shoots way faster while on this mode. She still has her "freeze" bolt, which was moved to D D +A. But It doesn't works on non-organic enemies either.
2) Started to work on branches
Like I said some pages ago, this screen happens after you defeat Hydra Golem. The upward branch goes to The Port area, while the branch at right leads you to another screen. This will act as different routes, since each one has different bosses and enemies.
cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
Subject: Re: OpenBOR WIP .: Avengers Game :. August 21st 2014, 1:03 pm
wolverin is good i like play  Â
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: OpenBOR WIP .: Avengers Game :. August 22nd 2014, 9:06 am
that is really cool regarding emma's mind control and the ability to take different routes
thanx for sharing
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. August 23rd 2014, 11:30 pm
thanks!
Thanks to jonsilva, now we have proper reflections in the windows
those "white lines" on the windows have a different scroll speed, kinda like in SoR Remake, to simulate different reflections.
Mistah Jorge
Posts : 2356 Join date : 2013-07-04 Age : 26 Location : Portugal
Subject: Re: OpenBOR WIP .: Avengers Game :. August 24th 2014, 6:41 am
Woow the project is doing so good... i like how the bgm fits the stages so well
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: OpenBOR WIP .: Avengers Game :. August 24th 2014, 2:56 pm
reflections in mirrors? that's pretty awesome
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. August 26th 2014, 5:32 pm
Thanks Starting to work on some cutscenes
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: OpenBOR WIP .: Avengers Game :. August 28th 2014, 8:59 am
nice looking cutscene O Ilu. really looking forward to this.
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. August 28th 2014, 10:26 pm
Thanks! Phew...I've spent a lot of time making a smartpal to Quicksilver (Jhfer will work more on it later), so now we can have more classical costumes for him. His father's outfit is mandatory
I've edited a new Boss, over an enemy edit by Jhfer: Trapster (Peter Petruski)
erickablond
Posts : 395 Join date : 2014-05-09
Subject: Re: OpenBOR WIP .: Avengers Game :. August 29th 2014, 12:34 am
Everything up to now is very good, I liked it a lot the first demo, this black widow is going to be the new demo?
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: OpenBOR WIP .: Avengers Game :. August 29th 2014, 7:48 am
looking good on quicksilver. and i'm interested to see how trapster will work as a boss