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Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 5th 2014, 7:54 pm
I've added a new effect when the enemies will have (if they explodes when dies, not all enemies will explode).
(ps. Red Hulk is still a wip)
Cristianomelo
Posts : 1085 Join date : 2012-09-14
Subject: Re: OpenBOR WIP .: Avengers Game :. February 5th 2014, 11:23 pm
Red hulk seems incredible and quite different from the hulk, good work. I'm crazy to see the progress with Jean grey and Scarlet Witch, mainly because you said that scarlet Witch was one of their favorite characters, she has everything to be incredible.
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 7th 2014, 8:21 pm
Oh boy, they are just edits for now...but I would LOVE to code them!
Uche
Posts : 85 Join date : 2013-04-14
Subject: Re: OpenBOR WIP .: Avengers Game :. February 8th 2014, 8:04 pm
What's stopping you, friend? Â
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 8th 2014, 8:14 pm
The editor need to make the whole char
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 9th 2014, 6:30 am
Two new enemies: Fatman can do a homming belly attack, can jump and dive on your head and, at the second palette, can do a firebreath. Mob is gangster which can shoot you. He attacks faster then gunner, and he can do closer range attacks and can grab you
Uche
Posts : 85 Join date : 2013-04-14
Subject: Re: OpenBOR WIP .: Avengers Game :. February 9th 2014, 7:40 pm
Are the fat men sub-bosses?
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 9th 2014, 7:41 pm
no, normal enemies.
Uche
Posts : 85 Join date : 2013-04-14
Subject: Re: OpenBOR WIP .: Avengers Game :. February 9th 2014, 7:42 pm
What?! Fat men that can home in on you are normal enemies? Do you know how hard it will be to avoid those type of attacks?
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 9th 2014, 7:50 pm
Uche, do you know how much I tested before I made it? >)
The attack doesn't makes him chase you, its more a Target attack, he prepare the move and goe to where you are (but not the whole screen), you can avoid him.
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 20th 2014, 6:27 am
Some quick updates:
New enemies: Bullseye
Master Man (second from left)
Testing a base for Nova (playable)
Uche
Posts : 85 Join date : 2013-04-14
Subject: Re: OpenBOR WIP .: Avengers Game :. February 22nd 2014, 7:27 pm
Aren't Nova's circles supposed to be linked?
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. February 24th 2014, 6:59 am
I've been very busy this week, but I started to code something which was on my mind since the start: to be able to use the enviroment against the enemies (and vice versa)
That hook, once hit, slides on the screen (still working on it) and it will hit anything which cross its path (even other players). The enemies can hit it too to attack you. And I plan to make it bounce once it hits the screen border. the hook will be standing and will attack just if someone hits him. If you attack from the front, it slides backward to attack, and vice versa.
The second part of that stage, inside the ship, will have many traps and dangers, like those spiked balls I used on Battle Stormer Classics:
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: OpenBOR WIP .: Avengers Game :. February 24th 2014, 12:17 pm
looks great
and i like the new enemies and nova too
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: OpenBOR WIP .: Avengers Game :. March 2nd 2014, 11:16 pm
Finally I had some time to work on this.
Some news:
- Now all the enemies have burn, shock and required animations for scripted slams. Lets the carnage begin - New Biker enemy, a must-have
I plan to change Emma frost a bit. Right now, she is too much "fighter" for my taste, and Zvitor's Emma gave me an idea. Her attacks will be execute by a short astral projections, not by herself.