| Mr.x final boss | |
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+4Werewood gonzaLOL Fede X armin_iuf 8 posters |
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armin_iuf
Posts : 167 Join date : 2014-04-07
| Subject: Mr.x final boss March 10th 2015, 4:45 pm | |
| Mr.X from the streets of rage final boss is new release by me and the movelist is in the readme file download: http://www.mediafire.com/download/5mck5643z741dra/bkMr.x.rar creator: armin_iuf | |
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Fede X
Posts : 2436 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
| Subject: Re: Mr.x final boss March 11th 2015, 12:47 pm | |
| ha is very good, great idea congratulation
Do you think more characters in this saga? | |
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gonzaLOL
Posts : 184 Join date : 2013-10-20 Location : ARGENTINA
| Subject: Re: Mr.x final boss March 11th 2015, 3:51 pm | |
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armin_iuf
Posts : 167 Join date : 2014-04-07
| Subject: Re: Mr.x final boss March 12th 2015, 6:40 am | |
| - fede de 10 wrote:
- ha is very good, great idea
congratulation
Do you think more characters in this saga? - gonzaLOL wrote:
- awesome work
tanks for your comments i cant speak english good | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: Mr.x final boss March 12th 2015, 8:04 am | |
| Very interesting MUGEN character I must say! The "DBDB,K" ultra combo super move is so fun! Especially when using Mr.X vs Mr.X: Using Mr.X against his own men, only in MUGEN!!!!- in case imgur not working for you....:
The "Yes/No" question and the Stage 6 and its custom lifebars are so cool! One (1) thing, the "FDF,K" special5 jump-in attack should not let P2 be able to guard/block low, that is, the guardflag = MA in the HitDef of [Statedef 10190] should be guardflag = HA, in my opinion...... Your old "save General" was really playful too! It was like the source game! A lot of advanced MUGEN coding in there.........
Last edited by borewood2013 on March 12th 2015, 8:54 am; edited 1 time in total | |
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armin_iuf
Posts : 167 Join date : 2014-04-07
| Subject: Re: Mr.x final boss March 12th 2015, 8:34 am | |
| tanks yes guardflag = MA for special5 jump-in is beter can you finish 2 missions of that minigame? or that was so hard? | |
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RobiWanKen0bi
Posts : 411 Join date : 2012-10-05
| Subject: Re: Mr.x final boss March 12th 2015, 8:43 am | |
| My Eset Smart Security blocks the 4 images. Just to let you know. | |
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armin_iuf
Posts : 167 Join date : 2014-04-07
| Subject: Re: Mr.x final boss March 12th 2015, 8:52 am | |
| here is Mr.x original theme for his stages
http://www.mediafire.com/download/3p31twlubh9l9i7/mr.x+theme.mp3 | |
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Werewood
Posts : 5691 Join date : 2014-08-11
| Subject: Re: Mr.x final boss March 12th 2015, 8:53 am | |
| - armin_iuf wrote:
- tanks
yes guardflag = MA for special5 jump-in is beter can you finish 2 missions of that minigame? or that was so hard? Alright, with guardflag = MA just fine. Yes I could save General with KFM! - yes I could save General....:
If anybody hasn't tried "save General" by armin_iuf, then I highly recommend it, now go get it from armin_iuf's topic here: http://mugenmultiverse.fanbb.net/t4816-save-general-bonus-game You made a very interesting side-scrolling beat-them-up MUGEN mini bonus game! I promise I will be nominating you and vote for you in the next MMV Awards 2015! My favorite parts are the Elevator selection part and the room that has stars-throwing ninjas!
Last edited by borewood2013 on March 12th 2015, 1:31 pm; edited 1 time in total | |
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gui0007
Posts : 752 Join date : 2013-03-22 Age : 33 Location : Palhoça, Florianópolis
| Subject: Re: Mr.x final boss March 12th 2015, 11:42 am | |
| That's nice! Congrats bro! | |
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armin_iuf
Posts : 167 Join date : 2014-04-07
| Subject: Re: Mr.x final boss March 12th 2015, 1:08 pm | |
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ROLEINMUGEN
Posts : 103 Join date : 2012-06-05
| Subject: Re: Mr.x final boss March 13th 2015, 12:25 pm | |
| Indeed impressive work! Both characters and bonus stage! Good quality programing and sprites! Good job man! | |
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GTAGuy
Posts : 655 Join date : 2012-06-16
| Subject: Re: Mr.x final boss March 15th 2015, 3:36 pm | |
| Gee how did i miss that? Never mind, thanks for the release. | |
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