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Subject: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 December 31st 2014, 8:47 pm
when originally released, M.O.D.O.K was missing 1 hyper that had already been sprite edited, just couldn't get it coded in time. thanx to borewood, Killer Illumination has now been coded and added to this update. while working on him, borewood also was gracious enough to also tweak the hyper charge (now officially renamed to Hyper Battering Ram) to look/work better. thank you so much borewood. without your awesome work, he'd still feel a little lacking to me without that hyper i made you just inserted
generalized preview, (i don't know how to make those fancy gameplay gifs):
a better look at the new hypers (though battering ram is faster in game):
video preview:
complete changelog from original release: - contains o ilu's acid gun and another tweak patch - contains kyoman's palettes - contains borewoods bugfix patch - readme updated and changing command names - credit log updated (most notably mentioning loganir for fx which was accidentally absent before) - brand new hyper, killer illumination - better functioning hyper battering ram - some sprite detailing
again, still grateful to pilgrim for completing so much before for the original release, as well as to everyone who ignored the leaked version before the full official release
Last edited by volzzilla on April 18th 2019, 6:52 pm; edited 2 times in total
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 December 31st 2014, 11:59 pm
bumping because when posted, latest topics was very active and it scrolled off quickly
Predator
Posts : 1407 Join date : 2012-05-19 Age : 27 Location : Russian Federation
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 7:33 am
Thanks fo sharingĀ Awesome new huper movie
kokehackz
Posts : 513 Join date : 2013-11-17 Location : MƔlaga,Spain
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 7:52 am
Thanks again, this M.O.D.O.K. is better and better , no limits !!!
Werewood
Posts : 5691 Join date : 2014-08-11
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 8:10 am
N64Mario found a handy GIF making tool called GifCam:Ā http://blog.bahraniapps.com/gifcam/
If you found any issues with the Hyper Battering Ram (the start looping part) and the Killer Illumination hyper moves, and/or other things, then please post here so that volzzilla and I can do something about that.
gui0007
Posts : 752 Join date : 2013-03-22 Age : 32 Location : PalhoƧa, FlorianĆ³polis
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 9:54 am
Nice update Vol!! Congrats!
teknoid
Posts : 128 Join date : 2014-03-11
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 11:19 am
Greatly improved the playability of Modok!
Now the movements are more natural for the character.
Thanks Volzilla!
galactus
Posts : 1308 Join date : 2012-05-30 Age : 40 Location : warrington (uk britain)
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 1:53 pm
Nice update, Great improvement for M.O.D.O.K Ā
well done volzzilla and many thanks for the update/release very much appreciated
cheers
happy new year as well
fuuka
Posts : 101 Join date : 2014-05-27
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 2:54 pm
Great update, i like much of the work done and what has been added.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 4:06 pm
thank you so much to kokehackz, Predator, gui0007, fuuka, galactus, teknoid really means alot to hear stuff like that considering all the hard work put in, as well as the troubles before official release
@ borewood...thanx again so much for the work you did on those last 2 hypers. regarding the gif tol, thank you but just decided to make a video considering how short it is.
now adding this video to the first post for a better preview of the changed hypers...
Staubhold
Posts : 206 Join date : 2014-08-16 Age : 49 Location : Berlin, Germany
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 1st 2015, 4:54 pm
Great work guys...
Some small nitpicks...
- turbine sound on the intro is way too loud, ya canĀ“t hear the MODOK speech - some faint turbine sounds should be heard on jumps and flight - some of his normals have effect (y punch if I remember? c Kick), but no corresponding sounds - "Analize Cube" needs a sound (MvC3 sound maybe?)
Cristianomelo
Posts : 1085 Join date : 2012-09-14
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 3rd 2015, 4:02 pm
Incredible, then now it is complete? Amazing job, I already thought he full well and now it is better, one of the best characters this year.
Predator
Posts : 1407 Join date : 2012-05-19 Age : 27 Location : Russian Federation
Subject: Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking majorly updated 12/31 January 4th 2015, 10:35 am
volz, I do not see the image of modok on the home page and in the news area