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 King Shark Base Idea

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+12
Mr.Ketchup
yolomate
dev
wil.li.an
Blagoy
animaraz
Raijjin
volzzilla
MatreroG
Shining
NamelessOnlinePlayer
candido159
16 posters
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What version should we do?
Chubby version
King Shark Base Idea - Page 4 I_vote_lcap45%King Shark Base Idea - Page 4 I_vote_rcap
 45% [ 13 ]
Muscular version
King Shark Base Idea - Page 4 I_vote_lcap55%King Shark Base Idea - Page 4 I_vote_rcap
 55% [ 16 ]
Total Votes : 29
 

AuthorMessage
Blagoy

Blagoy


Posts : 434
Join date : 2012-05-25

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 8:17 am

Hm first is 90% horizontal second is 90% both h and v is it worth the extra work or not?
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Raijjin

Raijjin


Posts : 281
Join date : 2022-06-08
Location : France

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 8:39 am

Blagoy wrote:
Hm first is 90% horizontal second is 90% both h and v is it worth the extra work or not?
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It sure looks better in size for the feet, just careful with the color loss and contouring.

Btw, how did you do that head candido ? I know it's handmade, but is it from scratch or as a fusion of stuff ?

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Shining

Shining


Posts : 4821
Join date : 2013-03-26
Age : 44
Location : Italy

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 9:25 am

Now seems Better

I would try only more aggressive face
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wil.li.an

wil.li.an


Posts : 209
Join date : 2012-11-07
Location : Brazil

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 12:57 pm

I did a quick test experimenting Wyler as a base for the legs. Maybe the shading could be an issue, but it could be an alternative for the Hulk
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Doom

Doom


Posts : 10485
Join date : 2014-08-22

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 1:51 pm

wil.li.an wrote:
I did a quick test experimenting Wyler as a base for the legs. Maybe the shading could be an issue, but it could be an alternative for the Hulk
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I really like how it turned out. Maybe I would add a little bit of light on the head, so that it resembles his shoulder. What a Face
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https://doom783.wixsite.com/doomismia
Raijjin

Raijjin


Posts : 281
Join date : 2022-06-08
Location : France

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 2:07 pm

wil.li.an wrote:
I did a quick test experimenting Wyler as a base for the legs. Maybe the shading could be an issue, but it could be an alternative for the Hulk
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Wyler as a base would have been nice too. But if the upper part of the character don't match in style with the new legs, maybe the SNK version of Hugo would match.

Otherwise, Monk style would also match for the legs of a MvC style.

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Shining

Shining


Posts : 4821
Join date : 2013-03-26
Age : 44
Location : Italy

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 4:01 pm

Wyler legs are perfect
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yolomate

yolomate


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Age : 47

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PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 10th 2023, 7:43 pm

for me:
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my concept is a brave,terrifying King Shark...in others sprites a see a cute baby shark face.... Rolling Eyes
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candido159




Posts : 1214
Join date : 2013-05-16
Age : 25

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 11th 2023, 11:59 am

Doom wrote:

I really like how it turned out. Maybe I would add a little bit of light on the head, so that it resembles his shoulder. What a Face
Please help me with head shading, I too agree my head doesn't match the shoulder shading King Shark Base Idea - Page 4 311127478

Blagoy wrote:
Hm first is 90% horizontal second is 90% both h and v is it worth the extra work or not?
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Doing this to every single sprites would definitely have a lot of extra work, although it looks better and is also tempting for a guy like me  King Shark Base Idea - Page 4 311127478


wil.li.an wrote:
candido159 wrote:
So here's my shot for the stance.
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the colors and upper body are just perfect but the legs bother me. The feet are very disproportionate to the hands and the waist and chest are misaligned.

maybe resizing the hulk legs can help
I did a quick test experimenting Wyler as a base for the legs. Maybe the shading could be an issue, but it could be an alternative for the Hulk
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Actually looks good for the legs. But feet looks too human and small for me. But when it comes to mine about "feet are very disproportionate", you mean it's too big?

What I love about having hugo and hulk as base are that the character looks like a mixed of in between the muscular and chubby version of King Shark King Shark Base Idea - Page 4 311127478

Raijjin wrote:

Wyler as a base would have been nice too. But if the upper part of the character don't match in style with the new legs, maybe the SNK version of Hugo would match.

Otherwise, Monk style would also match for the legs of a MvC style.
Agree, 2 bases of snk would definitely match, but should we really go to the snk style of the character?

Raijjin wrote:

Btw, how did you do that head candido ? I know it's handmade, but is it from scratch or as a fusion of stuff ?
The head is from Armaggon
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It's what I used for my old King Shark
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And now did a resize
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And then changed the shading and eyes to look more like a shark
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Raijjin

Raijjin


Posts : 281
Join date : 2022-06-08
Location : France

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PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 11th 2023, 12:22 pm

candido159 wrote:

The head is from Armaggon
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It's what I used for my old King Shark
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And now did a resize
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And then changed the shading and eyes to look more like a shark
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And here I thought Armaggon's head was useless [You must be registered and logged in to see this image.]
Real nice King Shark Base Idea - Page 4 670481599

For the Snk style, it's up to one's taste. I prefer MvC style sprites personally, and it gives a "style logic" to all comic characters, but it was just an idea if you decided to use Wyler's feet.

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dev




Posts : 584
Join date : 2012-05-18

King Shark Base Idea - Page 4 Empty
PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 11th 2023, 12:51 pm

I like Hugo + Hulk as the bases, but if you really want to change the legs, you can try Chadha.

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skhsato123

skhsato123


Posts : 2932
Join date : 2013-04-04
Age : 38
Location : Egypt

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PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 11th 2023, 3:37 pm

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based on Chadha , Candido's heads , Sabretooth and Hulk

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crosspotts1.0

crosspotts1.0


Posts : 4856
Join date : 2013-04-15
Age : 31
Location : GLEN BURNIE maryland

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PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 11th 2023, 7:24 pm

I like the Hugo and hulk best butt feet and legs need to be resized Maybe try sagaot

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candido159




Posts : 1214
Join date : 2013-05-16
Age : 25

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PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 11th 2023, 10:09 pm

Well using hulk as base reason was because atleast we don't have to edit the pants as ripped. So atleast using hulk would give us a consistent ripped pants details.

But aside from hulk, is there any capcom chars that has ripped pants?
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Raijjin

Raijjin


Posts : 281
Join date : 2022-06-08
Location : France

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PostSubject: Re: King Shark Base Idea   King Shark Base Idea - Page 4 EmptyMay 12th 2023, 12:07 am

candido159 wrote:
Well using hulk as base reason was because atleast we don't have to edit the pants as ripped. So atleast using hulk would give us a consistent ripped pants details.

But aside from hulk, is there any capcom chars that has ripped pants?

Monk doesn't have a ripped pants per se (and is not Capcom, but the style is close), but his pants are cut, so it might work.
I'm not sure the format will fit tho

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