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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Subject: Re: Pocket Dimensional Clash 2 DEMO December 20th 2023, 9:26 am
O Ilusionista wrote:
Time to preview Vega/Claw, on a crossover with Marvel, Darkstalkers and Fatal Fury!
See the full video
nice vid
O Ilusionista likes this post
O Ilusionista
Posts : 1305 Join date : 2012-05-16 Location : Brazil
Subject: Re: Pocket Dimensional Clash 2 DEMO December 23rd 2023, 9:04 am
Thanks
As we enter the Golden Axe universe, we realize that the walls between the universes are collapsing and there are beings from other universes, such as Breath of Fire.
Hoping to find the Death Adder, we met another character: The Wizard of Karma, a powerful necromancer who abuses electrical magic and conjuring the dead.
As is standard in the project, every time a boss drops to low health, he starts executing new attacks - and he starts using ice magic, his lightning bolts get faster and he summons even more undead.
Posts : 1305 Join date : 2012-05-16 Location : Brazil
Subject: Re: Pocket Dimensional Clash 2 DEMO January 12th 2024, 9:17 am
volzzilla wrote:
nice vid.
i assume death adder will be a boss?
Who knows?
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Preview of the initial story, playing the first chapter with the character Ranmaru, from the obscure SNES game "Battle Masters", until defeating the first boss, Evil Ryu and the first bonus level.
See more details in the full video:
OGSymbiote
Posts : 923 Join date : 2012-09-11 Age : 42 Location : U S of A
Subject: Re: Pocket Dimensional Clash 2 DEMO January 12th 2024, 9:57 am
man idk if u have a team or not but u guys are machines lol. the work u put over the past 2 decades have been very fun n well made
O Ilusionista
Posts : 1305 Join date : 2012-05-16 Location : Brazil
Subject: Re: Pocket Dimensional Clash 2 DEMO January 12th 2024, 10:01 am
OGSymbiote wrote:
man idk if u have a team or not but u guys are machines lol. the work u put over the past 2 decades have been very fun n well made
Thanks! In fact,its just me and Jhfer working on all the stuff
O Ilusionista
Posts : 1305 Join date : 2012-05-16 Location : Brazil
Subject: Re: Pocket Dimensional Clash 2 DEMO February 7th 2024, 9:43 am
Hulk smash! Watch Hulk destroying the Sentinels. The stage has some unique features, like the door opening only if you beat everyone and the warp travel in the end - everything controlled by script
Free Download: Enjoy this fan-made beat em up with 8-bit graphics, crossover from universes such as Street Fighter, KOF, Comics, Double Dragon and others, in 4P co-op! For Windows, Linux and Android
PLATFORMS • Developed in OpenBOR V3 build 6391. Does not work in V4 or any version later than version 6391. There is no provision to migrate to V4 at this time.
• Works on official platforms: Windows, Android and Linux (not tested). It may work on alternative platforms such as Raspbery Pi, SNES/Genesis/PSX Mini/Batocera/3DS/Switch etc AS LONG AS the code for these versions is not later than version 6391. But there is no guarantee or intention that it will work.
• Does not work on platforms such as WII, PSP and any legacy platforms.
CHARACTERS • 16 playable characters in total (unlockable) • Customized controls - Choose between Classic Controls (with motion controls such as D, F + Attack) or Modern Controls (Pressing just one button + directional pad).
• Archetypes: The selection screen we have the classification of each character based on type (All Around, Zoner, Melee, Powerhouse, Speedster). Certain types will have additional traits (all Melee can perform Wall Jump for example). And certain characters will be able to inherit specific traits, like Chun Li with Wall Jump.
• Adaptative Difficulty
The game has some elements to balance the difficulty based on the number of players on the screen at the same time:
- All enemies, including bosses, gain a total health bonus of up to 60% (maximum, with 4 players).
- The number of enemies you face in levels (and their type) changes
- Some obstacles only give items depending on the number of people on the screen
- Certain items no longer appear if a certain number of players are present