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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
I color separated him to as well, NOT a lot of separation but just a few minor things which I feel gives him so much more personality.
Copied from Read Me
=| Biography |= Name : Shiva Occupation : Right Arm Man / Ninja / Mid Boss / Final Boss Age : Unknown Fighting Style : Martial Arts
=| Origins |= Shiva was originally designed to be one of the bosses to my Final Fight Vs. Streets Of Rage full game. However as time went on I slowly started to get pulled away from my game more and more and did other works. Made other full games, None of which are complete, But most of the works are released.
So after a friend of mine (iigamesmasterii) started making his own SOR2 characters, He makes Shiva (SOR2) and would you believe it. He inspired me to continue my shiva. So ... here we are.
=| What You Need To Know |= This shiva is made for MUGEN. as in NOT ACCURATE, He is made for the 2d fighting arena. He will have moves he never had before, supers he never had before. maybe even voices he never had before (He will be voice acted at some point)
=| Movelist |= X = Punch Y = Kick Z = Final Crash
*Moving Towards Enemy will Grab them.
Ryuu-Ga = D, F, X Bulldozer Guy = D, F, Y Final Attack = D, F, Z
=| Special Thanks |= My Wife. iigamesmasterii for rejuvinating my love for my SOR characters. ultrafatalitiy for being a homie when you need one. Mugen Free For All Sega (I'm still waiting on the Dreamcast 2, I put a pre-order years ago) Elecbyte for the MUGEN GOODNESS. YOU! For downloading my work!
DARK!!
Posts : 616 Join date : 2013-05-21 Age : 40 Location : SEVILLA,ESPAÑA
Subject: Re: Shiva ( SOR 3 ) October 2nd 2014, 4:51 am
WAU!! ME HA GUSTADO MUCHO LA MAGIA, GRAN TRABAJO.
Werewood
Posts : 5691 Join date : 2014-08-11
Subject: Re: Shiva ( SOR 3 ) October 2nd 2014, 5:50 am
Wholly Molly how could you come up with that SOR3 bulldozer idea!? Well, it is by you, Ryon, whose MUGEN creativity and execution are always so unexpected and unique!
For anyone who is interested in the SOR3 bulldozer scene, scroll to this YT video time to 11m8s to see...
Ryon
Posts : 95 Join date : 2013-05-17
Subject: Re: Shiva ( SOR 3 ) October 2nd 2014, 8:29 am
Thanks! Im glad you enjoy it.
Someone told me there is a missing sprite file during the intro and i dont know what he's talking about so I was wondering if anyone here has had this issue?
Werewood
Posts : 5691 Join date : 2014-08-11
Subject: Re: Shiva ( SOR 3 ) October 2nd 2014, 9:38 am
Ryon wrote:
Thanks! Im glad you enjoy it.
Someone told me there is a missing sprite file during the intro and i dont know what he's talking about so I was wondering if anyone here has had this issue?
40,-1, 0,0, 38 40,-1 sprite not existing.........oh I know why you used -1 on purpose..........that's for his absence before he jumps in.......my friendly reminder is, change 38 timing to 31 timing
Also his throw state [Statedef 750]: Action 750 is missing. Adding Action 750 back and changing Action 760 help fixing:
Optional: - during the screen scrolling in the bulldozer move, P2 has some dust on ground which looks a bit weird because while in code P2 is moving but on screen the background is moving:
- I have a workaround to eliminate P2's dust by adding a StateTypeSet state controller to the P2 custom state [Statedef 3110]:
Code:
[State 3110, StateTypeSet] type = StateTypeSet trigger1 = Anim = 5300 statetype = A ignorehitpause = 1
- result:
Ryon
Posts : 95 Join date : 2013-05-17
Subject: Re: Shiva ( SOR 3 ) October 3rd 2014, 12:24 am