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T.O.P.S
Posts : 348 Join date : 2012-04-29
Subject: Carnage Updated Release May 28th 2012, 11:30 pm
Well here's the most recent update to Carnage. I basically took my version that existed before cvg messed him up and did further sprite work on him by improving patterns and shading. I also added a couple extra specials and sounds.
This is the true Carnage as far as I'm concerned and he has great AI and comboing ability.
Subject: Re: Carnage Updated Release May 29th 2012, 8:50 am
Awesome Man Now Carnage is MUCH Better TOPS He Is even more fun to play now Congrats on this relese guys!
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Carnage Updated Release May 29th 2012, 10:12 am
very good char. love the improved animations and sprite editing/shading.
feedback: - not a fan of hyperport style (personal preference) - ai might be a little too strong for many - lvl 3 hyper damage need to be toned down - pushback needed on all crouching and standing basics to prevent infinite in corner
Hypersonic
Posts : 896 Join date : 2012-05-01
Subject: Re: Carnage Updated Release May 29th 2012, 10:16 am
Gonna try this out later. Congrats on the update
Nicotinefist
Posts : 171 Join date : 2012-05-01 Age : 32 Location : Chile
Subject: Re: Carnage Updated Release May 29th 2012, 12:12 pm
this is great, nice job tops
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T.O.P.S
Posts : 348 Join date : 2012-04-29
Subject: Re: Carnage Updated Release May 29th 2012, 1:41 pm
BigPimp wrote:
loved how you fixed timing, animations and shading, those were bothering me in previous version, now its great
Well the animations were actually good until cvg changed them (hate thos guys) but yea I did improve the shading and paterns on him with the extra time I had before his release here.
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T.O.P.S
Posts : 348 Join date : 2012-04-29
Subject: Re: Carnage Updated Release May 29th 2012, 2:13 pm
volzzilla wrote:
very good char. love the improved animations and sprite editing/shading.
feedback: - not a fan of hyperport style (personal preference) - ai might be a little too strong for many - lvl 3 hyper damage need to be toned down - pushback needed on all crouching and standing basics to prevent infinite in corner
hyper portrait might change later for his final release to along with the game symbiote wars. Ai was intented to be brutal and unrelenting this is carnage here after all lol. he's supose to be a crazzy in your face slasher type and I wanted him compeating with some of the best Ais for marvel mugen cheracters like that one wolverine that's really good and thor.
I'll check into the other things but just remember this is CARNAGE he needs sick comboing abylty and in most games he's unsualy portrayed as a boss cheracter lol.
spidergoku
Posts : 1750 Join date : 2012-05-03 Age : 37
Subject: Re: Carnage Updated Release May 29th 2012, 6:46 pm
cool now we got 3 carnage's great work tops
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T.O.P.S
Posts : 348 Join date : 2012-04-29
Subject: Re: Carnage Updated Release May 29th 2012, 7:48 pm
spidergoku wrote:
cool now we got 3 carnage's great work tops
well technicaly it's still only two carnages, this is just an improved version over cvgs is all.
gartanham
Posts : 1087 Join date : 2012-05-01 Age : 33
Subject: Re: Carnage Updated Release May 31st 2012, 11:22 am
I believe my friend "thefutur" be happy, because this really is an awesome character, and I found myself obliged to replace the old "carnage" of my screempack, I loved the idea of adapted special seen in the game "total carnage" by super nes Congratulations tops, Congratulations thefutur continue the good work my friends
Angelus_Silverhead
Posts : 1832 Join date : 2012-05-01 Age : 33 Location : Ukraine
Subject: Re: Carnage Updated Release June 3rd 2012, 4:04 am
This version is really much better. It looks more stable character, there are no problems with the palette, more opportunities. With a little bit disappointing - it's just only one ending.
LoKoLoKo
Posts : 170 Join date : 2012-05-20 Location : Brazil
Subject: Re: Carnage Updated Release June 3rd 2012, 11:10 am
Surely the real carnage. Very good, sprites, moves, gameplay.
Maybe later it might have some special intros, when facing the Venom or Spider-Men. Madness!