| Metallo Released | |
|
+16wingnut Fightfan candido159 NinjaRyu kyoman cravd ldpp lucaster patz2509 logansam kanodoom Melter Angelus_Silverhead Erroratu XXDreamBrotherXX JARRO77 20 posters |
|
Author | Message |
---|
The author of this message was banned from the forum - See the message |
kanodoom
Posts : 394 Join date : 2013-03-23 Location : Serbia
| Subject: Re: Metallo Released November 3rd 2013, 2:06 pm | |
| - Quote :
- In fighter factory check the following
-Do all the character sprites have "Shared Pallete" on? -Did you add the palletes to the characters .def file?They also need to be in the same folder as the character No, but i tried, turned the "Shared Palette" on, tested on mugen, and didn't changed the other palette properly. Don't know if i'm doing a wrong way though. | |
|
| |
Erroratu
Posts : 902 Join date : 2013-07-14 Age : 27 Location : Bosnia and Hercegovina
| Subject: Re: Metallo Released November 3rd 2013, 2:18 pm | |
| you have to turn it on for EVERY sprite | |
|
| |
The author of this message was banned from the forum - See the message |
kanodoom
Posts : 394 Join date : 2013-03-23 Location : Serbia
| Subject: Re: Metallo Released November 3rd 2013, 2:27 pm | |
| - Erroratu wrote:
- you have to turn it on for EVERY sprite
Tried, again, it didn't come out anything when i turned it on for every sprite. Nothing happens. | |
|
| |
Erroratu
Posts : 902 Join date : 2013-07-14 Age : 27 Location : Bosnia and Hercegovina
| Subject: Re: Metallo Released November 3rd 2013, 2:31 pm | |
| - kanodoom wrote:
- Erroratu wrote:
- you have to turn it on for EVERY sprite
Tried, again, it didn't come out anything when i turned it on for every sprite. Nothing happens. Well im out of ideas. I dont think there is anything else that could be stopping palletes from showing up | |
|
| |
patz2509
Posts : 110 Join date : 2012-10-07 Location : Mexico City
| Subject: Re: Metallo Released November 3rd 2013, 2:49 pm | |
| | |
|
| |
lucaster
Posts : 119 Join date : 2013-09-06
| Subject: Re: Metallo Released November 3rd 2013, 5:09 pm | |
| I like the Cyborg's taunt...anyway I change the size cause i think he's a little bit too small. Well, I will have my eyes on him for future update. Very Nice Char | |
|
| |
ldpp
Posts : 252 Join date : 2013-04-09 Location : Republica Dominicana
| Subject: Re: Metallo Released November 3rd 2013, 8:40 pm | |
| Have been waiting. thanks for the release | |
|
| |
JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Metallo Released November 4th 2013, 12:35 am | |
| For Erroratu and kanodoom thanks guys for the attempts ; but i don't know why dosn't work, maybe i need to add example the blue background in everysprite and after put the sprite in the template maybe this, i don't know, if i take one char with palette, i know how edit the palette, but i don't know how add new palette for my chars,( a'm noob with the palette), i think it's good, if some expert about the palette, take the char, and look what is the problem, anyway for all the people who say a update, in the update i can add the palette, the code against superman and the others, and maybe some litle fix but not else, this char it's already complete | |
|
| |
JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Metallo Released November 4th 2013, 5:37 am | |
| guys today i fix some sprite near the down section ( was not a real problem, but now it's better, and I try at fix the problem about the palette, and i think now it's a litle better because when i open the char with fighter factory i see this i try at make others palette with fighter factory, but without good results i have problem at open 1 other file act,i think now some people with experience with palette can try again for make new palette :)if someone want help me really appreciate it | |
|
| |
XXDreamBrotherXX
Posts : 838 Join date : 2012-06-15 Location : Australia
| Subject: Re: Metallo Released November 4th 2013, 6:28 am | |
| Do you have a sprite sheet handy? If so PM me | |
|
| |
JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Metallo Released November 4th 2013, 6:59 am | |
| unfortunately no ,what is your'idea???? | |
|
| |
XXDreamBrotherXX
Posts : 838 Join date : 2012-06-15 Location : Australia
| Subject: Re: Metallo Released November 4th 2013, 7:05 am | |
| I could pal and properly index the entire sheet for you quick smart so you could use it if you decided to update. I've got a few questions for you:
1. What program do you use to make the sprites? 2. How are you adding them to FF? Like do you have them as single sprites? | |
|
| |
JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Metallo Released November 4th 2013, 7:22 am | |
| woooow great news if you can do this it's AWESOME! , the program i use is, PhotoFiltre 7 ,and i save the sprite in PNG, or sometime in Bmp when i add sprite in FF i make this depends, sometime single sprite, and some time more sprite in one time | |
|
| |
XXDreamBrotherXX
Posts : 838 Join date : 2012-06-15 Location : Australia
| Subject: Re: Metallo Released November 4th 2013, 7:29 am | |
| Hmmm To tell you the truth I've never even heard of PhotoFiltre. Send me the sprites if you want. I can do it however it's gonna take a lot longer without a sheet
| |
|
| |
JARRO77
Posts : 1883 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Metallo Released November 4th 2013, 7:32 am | |
| hahaa yea you'right nobody know this site hahaha,i send you the sprite as soon possible , thanks for your help i really appreciate it | |
|
| |
Sponsored content
| Subject: Re: Metallo Released | |
| |
|
| |
| Metallo Released | |
|