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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Posts : 175 Join date : 2019-07-09 Age : 36 Location : Brazil
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS November 9th 2023, 7:21 am
chancethegamer wrote:
Man everything looks so great and those stages are wonderful. Those are matrerog right?
Thanks man! Yes, all the stages are from this beast, MatreroG... there are over 50 so far. Lasombra and I are just applying interactive content to them.
In fact, here's another interactivity I'm working on...A Sentinel attack in Dark Future.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS November 9th 2023, 10:09 pm
RobsonMSH wrote:
Hello guys, more updates on War of Gems, now with Scarlet Witch...In addition, there are also new updates on the stages.
such awesome work
(btw, a new screenshot would be great if you could share 1 please)
News And MediaBOT
Posts : 732 Join date : 2012-05-13
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS November 18th 2023, 6:35 pm
RobsonMSH
Posts : 175 Join date : 2019-07-09 Age : 36 Location : Brazil
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS November 19th 2023, 8:16 am
Hello MMV guys, time to check out how the project is going...
This is a DEMO version, so there is a lot of content to be added and reworked until its complete publication, with no forecast yet.
Despite being a DEMO, War of Gems for IkemenGo is a port of the Mugen version that brings a lot of new features, including the rework of sprites, gameplay and stage interactivity.
I count on your feedback to further improve the project.
My thanks to MatreroG for the stages, Lasombra for the stages interactivity system, OldGamer for the screenpack support, Vladucard, Michael Felstein, Axellord, EXDoragon for the support with coding and sprites. The remaining credits will be in the final version of the project.
MatreroG likes this post
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS November 19th 2023, 9:23 pm
thanks robson, looking better and better
will put in new panel tomorrow morning-ish
Shining
Posts : 5027 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS November 22nd 2023, 7:53 am
Great ...i Will try your demo ...really thanks for It
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS November 22nd 2023, 4:39 pm
Shining wrote:
Great
i know right
crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS December 1st 2023, 10:54 pm
So good
News And MediaBOT
Posts : 732 Join date : 2012-05-13
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS December 16th 2023, 10:13 am
gartanham and ZONIK like this post
OGSymbiote
Posts : 923 Join date : 2012-09-11 Age : 42 Location : U S of A
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS December 16th 2023, 4:28 pm
News And MediaBOT wrote:
man this is really good it makes me wish we had games like this in main stream
gartanham likes this post
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS December 17th 2023, 8:10 am
OGSymbiote wrote:
News And MediaBOT wrote:
man this is really good it makes me wish we had games like this in main stream
totally agree
RobsonMSH
Posts : 175 Join date : 2019-07-09 Age : 36 Location : Brazil
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS February 16th 2024, 7:45 am
This time I bring a massive update to the Marvel War of Gems project for Mugen/IkemenGo with several corrections and new features. Among them the "return" of Tag mode, but now modeled to meet the specific needs of the project.
Below is some information about the update:
- New Tag mode added to the project. The change can only be made at a power cost, so pay attention to the message shown on the screen during the match. There are no assists in this mode, by developer choice. Another important factor is that it is a mode where victory is won by the team, so make sure to use the exchange at the right times. In this mode, the absence of Infinity Gems is also intentional, as the exchange guarantees the player extra tools and also differentiates from Single mode.
- The game's commands have been remapped, so more than ever consult the Movelist during the game (Button Select or ESC) to understand the update.
- New animations for the Lifebar, both to indicate Low Life and to indicate a full Power bar. Pay attention to the change in the cost of characters Supers, as they can now only be performed with a full bar.
- New characters added, they are: Jean Gray and Storm. In addition to these, there are also reworked characters such as: Dormammu, Dr. Strange, Adam Warlock and Absorbing Man.
- There are also several gameplay corrections and specific visual aspects for some characters. Testing the game you will certainly notice.
Note: Here's a request for those of you who like the project and want to see it increasingly improved... I did a lot of cleaning on the project, so there may be some flaws such as the absence of sprites. Therefore, reporting these errors to me will help me correct them in future updates.
Discord: https://discord.gg/3fxswUs7
I thank you for your support and I hope you can have fun with the updates until the day this huge project is completed. Have a good time!
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS February 16th 2024, 12:34 pm
Awesome new additions thank you so much
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Marvel War of Gems - Ikemen Go PROGRESS February 16th 2024, 8:42 pm
RobsonMSH wrote:
This time I bring a massive update to the Marvel War of Gems project for Mugen/IkemenGo with several corrections and new features. Among them the "return" of Tag mode, but now modeled to meet the specific needs of the project.
Below is some information about the update:
- New Tag mode added to the project. The change can only be made at a power cost, so pay attention to the message shown on the screen during the match. There are no assists in this mode, by developer choice. Another important factor is that it is a mode where victory is won by the team, so make sure to use the exchange at the right times. In this mode, the absence of Infinity Gems is also intentional, as the exchange guarantees the player extra tools and also differentiates from Single mode.
- The game's commands have been remapped, so more than ever consult the Movelist during the game (Button Select or ESC) to understand the update.
- New animations for the Lifebar, both to indicate Low Life and to indicate a full Power bar. Pay attention to the change in the cost of characters Supers, as they can now only be performed with a full bar.
- New characters added, they are: Jean Gray and Storm. In addition to these, there are also reworked characters such as: Dormammu, Dr. Strange, Adam Warlock and Absorbing Man.
- There are also several gameplay corrections and specific visual aspects for some characters. Testing the game you will certainly notice.
Note: Here's a request for those of you who like the project and want to see it increasingly improved... I did a lot of cleaning on the project, so there may be some flaws such as the absence of sprites. Therefore, reporting these errors to me will help me correct them in future updates.
Discord: https://discord.gg/3fxswUs7
I thank you for your support and I hope you can have fun with the updates until the day this huge project is completed. Have a good time!