Would you like to react to this message? Create an account in a few clicks or log in to continue.
Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Hey guys, at first didnt want to upload anything outside of the full spidey mugen update, but this Shocker version is just so much cleaner, will need to do it anyway, so why not now?
1.0->1.2: -completely realigned sprites, new timings, new hitboxes, new voicelines, many coding and sprite fixes, clean up in sprites and sounds -added 'room destruction' hyper (some sprites from Acey's Captain America, not sure if its Capcom or Acey, so crediting him) -added 'gauntlet beatdown' hyper (code parts from Acey's Beast Feral Lunge hyper) -diagonal hyper blast can still be performed by holding 'up' during horizontal blast hyper (although it doesnt cause ceiling collapse anymore) -added 2 new winposes, replacing 2 old ones which had reused anims -fixed crouch hk, had a sort of weird anim before -several fixes by O llusionista implemented (smoother dash anim, additional frame for standing MK, transition frame for standing HP)
beta->1.0: -new power punch special, replacing old one (edited Colossus special by Zvitor) -2 new variations to power bullet special, code fixes to remove infinite combo potential -bugfixes to power blast specials, throw (no more shocker "clones", proper sprite priority and positioning) -removed flying debris from earthquake special, main purpose now is opponent knockdown, making it more simple but also more useful imo -earthquake hyper has new hit sounds and unique hitsparks, positioning adjustments -additional hyper circles effect added to all 3 blast hypers (from FrankJr character by DDR) -disabled Spectacular Spider-man tv series related intros/winposes/voicelines for character consistency (well made, but out of place) -disabled air variations of shock blasts/bullets (figured shocker needs to be grounded with that amount of recoil present) -disabled whirlwind and power up hypers (old and not really good) -MvC half-face portrait by Wil.li.an
credits:
-Arkady and aa250 for coding this character way back in 2010s, most of the code base still in place -Volzzilla, for his great assistance with this wip. Help with coders, sources, permissions, he done it all -Zvitor for his Colossus special code (was used in new charging wave special) -Hobgoblin, for providing me with shocker's voice wav files -Demonkai, for initial part of coding and sounds for effects -Kong, for his open source capcom chars -Acey for possibly several custom Captain America sprites (hard to tell if its Capcom or Acey really) -Wil.li.an for MvC portrait -O Illusionista, for several fixes
-MMV forum, and all the members (and some people outside of MMV forums, will not name anyone specific, to not forget anyone, but you guys know who you are;)) that were following my releases and commenting in the topics and pm's with ideas and support, you guys made my return to mugen community feel welcome and worthwhile, thank you
movelist:
============== Special Attacks ============== Concussive Blast D,DF,F + P Concussive Shots D,DF,F + K Charging Wave D,DB,B + P Earthquake D,DB,B + K
============== Hyper Attacks ============== Hyper Concussive Blast D,DF,F + PP (hold UP for Diagonal Blast) Floor Blast D,DF,F + KK Gauntlet Beatdown D,DB,B + PP Room Destruction D,DB,B + PP
Merry Christmas, and enjoy!
this version has pause menu blocked
ps. also, to our website admins, please, please, replace that outdated buggy version of shocker from our download section already!
pps. to 2 ppl who downloaded this upload before seeing this pps, please redownload it, 1 fix which i forgot to add from game version was ported
animaraz, Melter, MERK_U, jspiderman171717, chancethegamer, Vovanilkto and Avaid like this post