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 X-men mugen (compilation)

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AuthorMessage
merculix




Posts : 79
Join date : 2012-06-03
Age : 45
Location : Sweden

X-men mugen (compilation) - Page 3 Empty
PostSubject: Re: X-men mugen (compilation)   X-men mugen (compilation) - Page 3 EmptyAugust 10th 2022, 12:35 am

Hi guys,

I remember way back that there was a fix for mugen to utilize more ram. Tried it and it fixed my Mugen quiting all the time. Don't know if it's required anymore after an update of the program but could be the solution to this.

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BigPimp




Posts : 784
Join date : 2012-05-01
Age : 33
Location : Russia

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PostSubject: Re: X-men mugen (compilation)   X-men mugen (compilation) - Page 3 EmptyAugust 10th 2022, 10:02 am

read a few topics, people seem to say that its linked to the amount of characters used
and also to OpenGL mode (which explains why i doesnt crash on android, since it uses System mode instead)

https://www.reddit.com/r/mugen/comments/3k2iwb/help_mugen_11b1_keeps_closing_by_itself_before/

patch seems to be this one:
Code:
https://ntcore.com/files/4gb_patch.zip

will test it too, thanks Merculix

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merculix




Posts : 79
Join date : 2012-06-03
Age : 45
Location : Sweden

X-men mugen (compilation) - Page 3 Empty
PostSubject: Re: X-men mugen (compilation)   X-men mugen (compilation) - Page 3 EmptyAugust 10th 2022, 10:07 am

No problem BigPimp. Cool

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BigPimp




Posts : 784
Join date : 2012-05-01
Age : 33
Location : Russia

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PostSubject: Re: X-men mugen (compilation)   X-men mugen (compilation) - Page 3 EmptyAugust 12th 2022, 6:44 pm

probably the last update on this guys (12/08/2022), at least until some new version of characters or some new characters come out (or if some critical bugs surface):

-fixes to sounds like missing music, wrong voicelines, wrong music (i usually play without sound, but decided to run it once and go through arcade, so noticed multiple issues)

-further small fixes to ai, balance, code

-throw inputs are now unified for every char that have those (P+P for regular throw, K+K for alternate throw)

-since Archangel mode is not available anyway (even though i like the horseman costume much more, i still use Angel, since his sprites are just so much better quality-wise). but i still like to have archangel on the preview, so i just replaced archangel preview with the prettiest random sprite i could make for him (Havok's body (Z999) + Head from Essex Archangel wip (Sei) + wings from sprite by Prime Op)

-some updated portraits by Wil.li.an added (also added portrait credits to Credits.txt)

-4gb patch applied to .exe to prevent random crashes (thanks to Merculix)

link in the first post updated

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felideo

felideo


Posts : 240
Join date : 2012-11-08
Age : 54

X-men mugen (compilation) - Page 3 Empty
PostSubject: Re: X-men mugen (compilation)   X-men mugen (compilation) - Page 3 EmptyAugust 12th 2022, 7:11 pm

I loved the game BigPimp, my favorite super group X-men mugen (compilation) - Page 3 670481599 cheers cheers cheers cheers

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merculix




Posts : 79
Join date : 2012-06-03
Age : 45
Location : Sweden

X-men mugen (compilation) - Page 3 Empty
PostSubject: Re: X-men mugen (compilation)   X-men mugen (compilation) - Page 3 EmptyAugust 13th 2022, 1:33 am

Glad that the patch did seem to help. Very Happy
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PostSubject: Re: X-men mugen (compilation)   X-men mugen (compilation) - Page 3 Empty

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