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Subject: Re: doomsday edit August 16th 2013, 10:33 pm
The Last Judgment this next ...
is coming ...
Shadman
Posts : 350 Join date : 2013-03-01 Age : 34
Subject: Re: doomsday edit August 16th 2013, 10:59 pm
Noice, whats the time frame on him? Yeah I know I broke the number #1 rule lol
Ax
Posts : 3158 Join date : 2012-06-02
Subject: Re: doomsday edit August 17th 2013, 5:54 am
Oh man it looks like a whole new character LOL
I know I'm gonna like this one better
DukeNukem 2417
Posts : 417 Join date : 2013-04-10
Subject: Re: doomsday edit August 17th 2013, 8:07 am
Start up the music, folks....
galactus
Posts : 1308 Join date : 2012-05-30 Age : 41 Location : warrington (uk britain)
Subject: Re: doomsday edit August 17th 2013, 11:07 am
Oh wow, he looks Awesome, really looking forward to his updated release .... ....and good luck with him gartanham
Ax
Posts : 3158 Join date : 2012-06-02
Subject: Re: doomsday edit August 17th 2013, 1:44 pm
You know in the beginning all I ever really wanted in the first place was to have lord sinestro's doomsday anyway, so this is fantastic that his coding was used over this doomsday. I really couldn't have thought of any good moves for him in the first place so the extra work you did gartanham is just spectacular! I'm really glad you took over and finished this character
I could be wrong but this will be your first public release I think?
gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: doomsday edit August 17th 2013, 7:43 pm
Friends I'm just animating the character, and without the of coding our friend "colossos" i would could not starters, we have much work here many things to be corrected, we will be seeing this new week,a possible release after the tests by Uncle Ax .Hopefully he can give a finishing touch to this character.
Ax
Posts : 3158 Join date : 2012-06-02
Subject: Re: doomsday edit August 17th 2013, 7:48 pm
Oh I am sure whatever you do will be fine. I'm terrible at testing anyway. Just release it as soon as you can
E.nigma
Posts : 166 Join date : 2012-06-06
Subject: Re: doomsday edit August 19th 2013, 5:17 am
i hope he won't be as pixelated as your sig
gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: doomsday edit August 19th 2013, 10:10 am
Nova prime wrote:
i hope he won't be as pixelated as your sig
I only add some special Scams to the character, using the sprites of Ax and some edited´s , if you do not like it , "You even" can Edit it ,since being an open source character.
Red Hood
Posts : 908 Join date : 2012-06-16
Subject: Re: doomsday edit August 19th 2013, 1:17 pm
that's a good answer, that's what i will do like all the characters in my roster. Maybe one day i will release them. yes, i sure will.
Colosse
Posts : 103 Join date : 2013-07-17 Location : paris
Subject: Re: doomsday edit August 20th 2013, 7:38 am
everyone, keep in mind that Garganth & myself edited the char in order to make it even more good than he was, otherwise it will be completly stupid to make it worse. So please be patient, & you will judge it after the final result.
rodrigue
Posts : 174 Join date : 2013-08-20
Subject: Re: doomsday edit August 20th 2013, 8:24 am
we will judge when new one will be released having fun is important waiting for new release good luck on new creative team
Red Hood
Posts : 908 Join date : 2012-06-16
Subject: Re: doomsday edit August 20th 2013, 10:25 am
Colosse wrote:
everyone, keep in mind that Garganth & myself edited the char in order to make it even more good than he was, otherwise it will be completly stupid to make it worse. So please be patient, & you will judge it after the final result.
THIS!!!!
gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: doomsday edit August 22nd 2013, 10:16 pm
Video the "Doomsday" By Ax, edited by Gartanham and Colossos ... Well I do not know what happened on youtube, but the audio of the video seems to be out of time, ... well at least to see the character, let it click and watch hehehe.
What was added:
-News intros & Winposes -3 news super moves -4 news special moves -7 new palets