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doomsday edit - Page 3 Emptyby Vovanilkto Today at 11:32 am

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 doomsday edit

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+18
JARRO77
grinderkiller1
Fightfan
wingnut
galactus
cravd
warecus
spidergoku
Beto
Shining
DukeNukem 2417
Red Hood
gartanham
Ax
OGSymbiote
Angelus_Silverhead
animaraz
Colosse
22 posters
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AuthorMessage
spidergoku

spidergoku


Posts : 1759
Join date : 2012-05-03
Age : 37

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 25th 2013, 3:13 pm

doomsday edit - Page 3 7ygs
heres one i made
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warecus




Posts : 592
Join date : 2012-05-27

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 25th 2013, 4:39 pm

stance does look good, but need more frames and his shoulder bones are hoping around
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galactus

galactus


Posts : 1308
Join date : 2012-05-30
Age : 41
Location : warrington (uk britain)

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 25th 2013, 8:27 pm

Wow, this is great Cool , really glad that he is geting more moves added etc
I bet he will be Awesome when he has everything added to him bounce doomsday edit - Page 3 670481599 Very Happy 
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Colosse




Posts : 103
Join date : 2013-07-17
Location : paris

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 26th 2013, 6:52 am

btw guys, I got a question: do you think I must to keep his rolling attack? I mean, doomsday use brute force & not athletics attack skills like rolling... I want your opinion.
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http://colossemugen.blog.fc2.com/
DukeNukem 2417

DukeNukem 2417


Posts : 417
Join date : 2013-04-10

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 26th 2013, 8:02 am

Colosse wrote:
btw guys, I got a question: do you think I must to keep his rolling attack? I mean, doomsday use brute force & not athletics attack skills like rolling... I want your opinion.

I say ditch the rolling attack unless you can transition it into him rolling forward, then hitting the opponent with a one-two punch or something. Also, any chance you can shorten the delay in that one hyper where he and the opponent jump off screen, then the opponent gets pounded before Doomsday jumps back down?
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Beto

Beto


Posts : 547
Join date : 2012-11-28

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 26th 2013, 8:12 am

use this as a recovery roll MVC
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http://legendaryheroesmugen.blogspot.com.br
wingnut




Posts : 811
Join date : 2012-11-10

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 26th 2013, 1:14 pm

Keep the rolling attack special!!
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Ax

Ax


Posts : 3158
Join date : 2012-06-02

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 26th 2013, 2:21 pm

Colosse wrote:
btw guys, I got a question: do you think I must to keep his rolling attack? I mean, doomsday use brute force & not athletics attack skills like rolling... I want your opinion.

Coming up with new ideas for doomsday was hard, I mean he does nothing special regarding attacks and moves. So stuff like this was just added to fill in a possibility based on his appearance. His spikes, I imagined, could be used like sonic sonic  the hedgehog and spin cut like that. But perhaps the jump spin is a bit too athletic.

I wanted to make him faster than hulk but just as powerful. But the results are terrible dead 

You could try this maybe?

@2:02


https://www.youtube.com/watch?v=x2sWQDN9ToE

I sorta imagined Doomsday as a type of Marrow to, so I thought of this kind of attack to

@0:18

https://www.youtube.com/watch?v=ZMo0P_sMG3c


But feel free to do whatever though, whatever gets done on doomsday can only be an improvement lol! 

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Fightfan




Posts : 462
Join date : 2012-07-18

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 27th 2013, 10:15 am

Why remove that move?
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grinderkiller1

grinderkiller1


Posts : 45
Join date : 2013-04-06
Age : 25
Location : Maybe, in your basement

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 27th 2013, 3:42 pm

is it going to be a patch or a full-on character? other than that excellent work keep it up
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gartanham

gartanham


Posts : 1112
Join date : 2012-05-01
Age : 33

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 31st 2013, 10:11 am


modified some sprites of my friend Ax, to create blows within the context of the first doomsday char mugen.
I not created codes only added the new sprites in the carcass of the old char to demo ,waiting for a pm of the colossi in order to upgrade
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Angelus_Silverhead

Angelus_Silverhead


Posts : 1833
Join date : 2012-05-01
Age : 33
Location : Ukraine

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 31st 2013, 10:30 am

LOOKING TOTALLY AWESOME!!! But first hyper need fix, because there is still normal stance in chaos.
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galactus

galactus


Posts : 1308
Join date : 2012-05-30
Age : 41
Location : warrington (uk britain)

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 31st 2013, 10:52 am

Wow that does look Awesome, I love the video, doomey is definitley
looking better.... that hulk looks great too Smile Cool 

well done gartanham, nice one doomsday edit - Page 3 670481599 Very Happy 
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Beto

Beto


Posts : 547
Join date : 2012-11-28

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 31st 2013, 11:09 am

he improved a lot, but I want to talk about two things, the intro needs more frames and some other movements, these voices make the character a bit annoying, hopefully exchange injustice by voices of the game, either way it's getting pretty cool
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http://legendaryheroesmugen.blogspot.com.br
animaraz

animaraz


Posts : 1805
Join date : 2012-05-20
Age : 48
Location : León, Gto.

doomsday edit - Page 3 Empty
PostSubject: Re: doomsday edit   doomsday edit - Page 3 EmptyJuly 31st 2013, 11:10 am

The new sprites rules!!! (Great Hulk too) The programation of Lord Sinestro es very cool whit the sprites of Ax and Gartanham.
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