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AuthorMessage
Chris Monvel

Chris Monvel


Posts : 329
Join date : 2018-08-17
Age : 30
Location : México

Resident Evil: Survive - OPENBOR Game - Page 24 Empty
PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptySun 18 Sep - 5:42

I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.

The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.

Nicholai and Helena are still missing since I can't define a good stance pose for them yet.  Resident Evil: Survive - OPENBOR Game - Page 24 2399657483

Resident Evil: Survive - OPENBOR Game - Page 24 Dfd7qgb-5b06721d-b881-4a1f-950b-910277653cd0.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkN3FnYi01YjA2NzIxZC1iODgxLTRhMWYtOTUwYi05MTAyNzc2NTNjZDAucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfd0ifc-28d095ae-8d77-4a1d-b02e-8d569d2ee2f8.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkMGlmYy0yOGQwOTVhZS04ZDc3LTRhMWQtYjAyZS04ZDU2OWQyZWUyZjgucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcxj3a-98e07b49-4b9e-42bd-9aa2-90d717fc70ca.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeGozYS05OGUwN2I0OS00YjllLTQyYmQtOWFhMi05MGQ3MTdmYzcwY2EucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcx2fi-c45e3119-66a4-4f53-928a-23eb32c0bc44.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeDJmaS1jNDVlMzExOS02NmE0LTRmNTMtOTI4YS0yM2ViMzJjMGJjNDQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcwvkg-3e79d3f5-a274-42b6-aeef-5d7a0236f91e.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjd3ZrZy0zZTc5ZDNmNS1hMjc0LTQyYjYtYWVlZi01ZDdhMDIzNmY5MWUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcq7y9-e1f923b9-5e12-4760-86b5-529aa260b249.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjcTd5OS1lMWY5MjNiOS01ZTEyLTQ3NjAtODZiNS01MjlhYTI2MGIyNDkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0



Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129  Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 BACKGROUND ARTISTS REQUIRED!! Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129

The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.

If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.

Pending levels (3 per game needed)
- Resident Evil: Revelations
- Resident Evil: Revelations 2
- Resident Evil 6
- Resident Evil: Umbrella Chronicles
- Resident Evil: Darkside Chronicles

Conditions:
- You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself.
- Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.

The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".

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https://www.deviantart.com/chrismonvel
volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Resident Evil: Survive - OPENBOR Game - Page 24 Empty
PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptySun 18 Sep - 15:25

while those sprites look good, i wonder if it'd be better for you to use assorted mugen resident evil assets?
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https://mugenmultiverse.forumotion.com/
CAMARAO

CAMARAO


Posts : 702
Join date : 2012-07-07
Age : 34
Location : Portugal

Resident Evil: Survive - OPENBOR Game - Page 24 Empty
PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptySun 18 Sep - 17:24

Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.

The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.

Nicholai and Helena are still missing since I can't define a good stance pose for them yet.  Resident Evil: Survive - OPENBOR Game - Page 24 2399657483

Resident Evil: Survive - OPENBOR Game - Page 24 Dfd7qgb-5b06721d-b881-4a1f-950b-910277653cd0.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkN3FnYi01YjA2NzIxZC1iODgxLTRhMWYtOTUwYi05MTAyNzc2NTNjZDAucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfd0ifc-28d095ae-8d77-4a1d-b02e-8d569d2ee2f8.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkMGlmYy0yOGQwOTVhZS04ZDc3LTRhMWQtYjAyZS04ZDU2OWQyZWUyZjgucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcxj3a-98e07b49-4b9e-42bd-9aa2-90d717fc70ca.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeGozYS05OGUwN2I0OS00YjllLTQyYmQtOWFhMi05MGQ3MTdmYzcwY2EucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcx2fi-c45e3119-66a4-4f53-928a-23eb32c0bc44.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeDJmaS1jNDVlMzExOS02NmE0LTRmNTMtOTI4YS0yM2ViMzJjMGJjNDQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcwvkg-3e79d3f5-a274-42b6-aeef-5d7a0236f91e.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjd3ZrZy0zZTc5ZDNmNS1hMjc0LTQyYjYtYWVlZi01ZDdhMDIzNmY5MWUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcq7y9-e1f923b9-5e12-4760-86b5-529aa260b249.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjcTd5OS1lMWY5MjNiOS01ZTEyLTQ3NjAtODZiNS01MjlhYTI2MGIyNDkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0



Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 BACKGROUND ARTISTS REQUIRED!! Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129

The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.

If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.

Pending levels (3 per game needed)
- Resident Evil: Revelations
- Resident Evil: Revelations 2
- Resident Evil 6
- Resident Evil: Umbrella Chronicles
- Resident Evil: Darkside Chronicles

Conditions:
- You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself.
- Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.

The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".

hello my partner,
the work is good, especially Alexia who is my favorite character.
about Nicholai stance it's a matter of looking at other characters already made to see which one fits best.  try kevin for exemple

I can't help with the project because of my studies

good luck

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varo_hades

varo_hades


Posts : 311
Join date : 2014-04-06
Age : 31

Resident Evil: Survive - OPENBOR Game - Page 24 Empty
PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptyWed 5 Apr - 3:25

Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.

The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.

Nicholai and Helena are still missing since I can't define a good stance pose for them yet.  Resident Evil: Survive - OPENBOR Game - Page 24 2399657483

Resident Evil: Survive - OPENBOR Game - Page 24 Dfd7qgb-5b06721d-b881-4a1f-950b-910277653cd0.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkN3FnYi01YjA2NzIxZC1iODgxLTRhMWYtOTUwYi05MTAyNzc2NTNjZDAucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfd0ifc-28d095ae-8d77-4a1d-b02e-8d569d2ee2f8.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkMGlmYy0yOGQwOTVhZS04ZDc3LTRhMWQtYjAyZS04ZDU2OWQyZWUyZjgucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcxj3a-98e07b49-4b9e-42bd-9aa2-90d717fc70ca.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeGozYS05OGUwN2I0OS00YjllLTQyYmQtOWFhMi05MGQ3MTdmYzcwY2EucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcx2fi-c45e3119-66a4-4f53-928a-23eb32c0bc44.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeDJmaS1jNDVlMzExOS02NmE0LTRmNTMtOTI4YS0yM2ViMzJjMGJjNDQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcwvkg-3e79d3f5-a274-42b6-aeef-5d7a0236f91e.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjd3ZrZy0zZTc5ZDNmNS1hMjc0LTQyYjYtYWVlZi01ZDdhMDIzNmY5MWUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcq7y9-e1f923b9-5e12-4760-86b5-529aa260b249.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjcTd5OS1lMWY5MjNiOS01ZTEyLTQ3NjAtODZiNS01MjlhYTI2MGIyNDkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0



Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 BACKGROUND ARTISTS REQUIRED!! Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129

The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.

If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.

Pending levels (3 per game needed)
- Resident Evil: Revelations
- Resident Evil: Revelations 2
- Resident Evil 6
- Resident Evil: Umbrella Chronicles
- Resident Evil: Darkside Chronicles

Conditions:
- You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself.
- Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.

The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
This project looks very amazing!, any news about this project?
and exist a beta or something for play?
Back to top Go down
Chris Monvel

Chris Monvel


Posts : 329
Join date : 2018-08-17
Age : 30
Location : México

Resident Evil: Survive - OPENBOR Game - Page 24 Empty
PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptyWed 10 Apr - 20:09

varo_hades wrote:
Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.

The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.

Nicholai and Helena are still missing since I can't define a good stance pose for them yet.  Resident Evil: Survive - OPENBOR Game - Page 24 2399657483

Resident Evil: Survive - OPENBOR Game - Page 24 Dfd7qgb-5b06721d-b881-4a1f-950b-910277653cd0.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkN3FnYi01YjA2NzIxZC1iODgxLTRhMWYtOTUwYi05MTAyNzc2NTNjZDAucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfd0ifc-28d095ae-8d77-4a1d-b02e-8d569d2ee2f8.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkMGlmYy0yOGQwOTVhZS04ZDc3LTRhMWQtYjAyZS04ZDU2OWQyZWUyZjgucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcxj3a-98e07b49-4b9e-42bd-9aa2-90d717fc70ca.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeGozYS05OGUwN2I0OS00YjllLTQyYmQtOWFhMi05MGQ3MTdmYzcwY2EucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcx2fi-c45e3119-66a4-4f53-928a-23eb32c0bc44.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeDJmaS1jNDVlMzExOS02NmE0LTRmNTMtOTI4YS0yM2ViMzJjMGJjNDQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcwvkg-3e79d3f5-a274-42b6-aeef-5d7a0236f91e.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjd3ZrZy0zZTc5ZDNmNS1hMjc0LTQyYjYtYWVlZi01ZDdhMDIzNmY5MWUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcq7y9-e1f923b9-5e12-4760-86b5-529aa260b249.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjcTd5OS1lMWY5MjNiOS01ZTEyLTQ3NjAtODZiNS01MjlhYTI2MGIyNDkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0



Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 BACKGROUND ARTISTS REQUIRED!! Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129

The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.

If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.

Pending levels (3 per game needed)
- Resident Evil: Revelations
- Resident Evil: Revelations 2
- Resident Evil 6
- Resident Evil: Umbrella Chronicles
- Resident Evil: Darkside Chronicles

Conditions:
- You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself.
- Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.

The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
This project looks very amazing!, any news about this project?
and exist a beta or something for play?

Thank you! Game is almost 99% done. Still missing many bosses and some playable characters.

In the meantime you can watch the lastest video showcasing enemies and a level based on Resident Evil: Revelations 2

gartanham likes this post

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https://www.deviantart.com/chrismonvel
volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Resident Evil: Survive - OPENBOR Game - Page 24 Empty
PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptyThu 11 Apr - 4:21

Chris Monvel wrote:
varo_hades wrote:
Chris Monvel wrote:
I'd like to post some updates regarding the roster. The RE chars from MUGEN have been completely updated, so right now I'm moving on to the custom brand new characters featured in this project. While it's true that some of them were revealed in previous posts those were very early betas so there's still a lot of pending work.

The characters displayed below are still just static sprites. No animation has been made yet since these characters are still subject to change. Any feedback in terms of palettes, design and proportions are highly welcome guys.

Nicholai and Helena are still missing since I can't define a good stance pose for them yet.  Resident Evil: Survive - OPENBOR Game - Page 24 2399657483

Resident Evil: Survive - OPENBOR Game - Page 24 Dfd7qgb-5b06721d-b881-4a1f-950b-910277653cd0.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkN3FnYi01YjA2NzIxZC1iODgxLTRhMWYtOTUwYi05MTAyNzc2NTNjZDAucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfd0ifc-28d095ae-8d77-4a1d-b02e-8d569d2ee2f8.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZkMGlmYy0yOGQwOTVhZS04ZDc3LTRhMWQtYjAyZS04ZDU2OWQyZWUyZjgucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcxj3a-98e07b49-4b9e-42bd-9aa2-90d717fc70ca.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeGozYS05OGUwN2I0OS00YjllLTQyYmQtOWFhMi05MGQ3MTdmYzcwY2EucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcx2fi-c45e3119-66a4-4f53-928a-23eb32c0bc44.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjeDJmaS1jNDVlMzExOS02NmE0LTRmNTMtOTI4YS0yM2ViMzJjMGJjNDQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcwvkg-3e79d3f5-a274-42b6-aeef-5d7a0236f91e.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjd3ZrZy0zZTc5ZDNmNS1hMjc0LTQyYjYtYWVlZi01ZDdhMDIzNmY5MWUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0 Resident Evil: Survive - OPENBOR Game - Page 24 Dfcq7y9-e1f923b9-5e12-4760-86b5-529aa260b249.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M0Zjc3YjZkLTY3ZDMtNDUwOC1iMjFkLTlkNzgyNzZiNGY1M1wvZGZjcTd5OS1lMWY5MjNiOS01ZTEyLTQ3NjAtODZiNS01MjlhYTI2MGIyNDkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0



Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129   Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 BACKGROUND ARTISTS REQUIRED!! Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129 Resident Evil: Survive - OPENBOR Game - Page 24 2649099129

The Stages creation process is kinda tricky and requires adapting all the classic locations and environments into 2d side scrolling levels.

If you're a pixel artist interested in being part of the project feel free to contact through private message or using my networks on my signature.

Pending levels (3 per game needed)
- Resident Evil: Revelations
- Resident Evil: Revelations 2
- Resident Evil 6
- Resident Evil: Umbrella Chronicles
- Resident Evil: Darkside Chronicles

Conditions:
- You can recycle assets from other stages such as props and minor environmental items but the level design overall must be made by yourself.
- Before doing any sprite work I highly suggest you to contact me to get the proper resources and feedback regarding the game needs. This is recommended to not waste all your precious time, guys. Some planning would be great first.

The best and most creative designs will be included in the game and you'll get credit as "Sprite Artist" and "Level Designer".
This project looks very amazing!, any news about this project?
and exist a beta or something for play?

Thank you! Game is almost 99% done. Still missing many bosses and some playable characters.

In the meantime you can watch the lastest video showcasing enemies and a level based on Resident Evil: Revelations 2


vid looks cool toast

Chris Monvel likes this post

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Chris Monvel

Chris Monvel


Posts : 329
Join date : 2018-08-17
Age : 30
Location : México

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PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptyFri 12 Apr - 22:38

I'm working on something special for Jill's movements. Guess what it might be  cheers
Resident Evil: Survive - OPENBOR Game - Page 24 Jill14
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

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PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptySat 13 Apr - 2:20

Chris Monvel wrote:
I'm working on something special for Jill's movements. Guess what it might be  cheers
Resident Evil: Survive - OPENBOR Game - Page 24 Jill14

looking forward to the final product Resident Evil: Survive - OPENBOR Game - Page 24 670481599

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Chris Monvel

Chris Monvel


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Resident Evil: Survive - OPENBOR Game - Page 24 Empty
PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptySat 13 Apr - 6:08

Rocket Launcher added as a secret weapon for Jill


RE3 Jill will get a secret weapon as well:
Resident Evil: Survive - OPENBOR Game - Page 24 Rail_g10

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crosspotts1.0

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PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptySat 13 Apr - 21:21

Love to see you back on the forum
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PostSubject: Re: Resident Evil: Survive - OPENBOR Game   Resident Evil: Survive - OPENBOR Game - Page 24 EmptySat 13 Apr - 22:56

crosspotts1.0 wrote:
Love to see you back on the forum

denso
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