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» Dc V M dimensional wars-Superman WIP
 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Emptyby manbatshark8 Today at 10:05 pm

» Classic VS : Athena
 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Emptyby ELECTRO Yesterday at 12:27 pm

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 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Emptyby marvel Yesterday at 8:18 am

» Soul Calibur Edits
 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Emptyby Shining May 14th 2024, 10:56 pm

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  Superman New 52. Hannibal/Kal Elvis EDIT

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Hypersonic




Posts : 896
Join date : 2012-05-01

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 3rd 2013, 6:48 pm

he asks that on a lot of releases

he apparently hates 1.0
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007

007


Posts : 250
Join date : 2012-06-13
Age : 28
Location : No One Knows

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 4th 2013, 6:44 pm

could someone send me the link of the patch there it please ?
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http://wendellreis007.wixsite.com/wendellreis007
Tumatae




Posts : 25
Join date : 2013-05-12

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 5th 2013, 12:12 pm

Bug Fix:
Fixed ai random power gain.

http://www.mediafire.com/download/yf6fs61w7ol1rtk/Superman52.7z

and @ 1st page
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Angelus_Silverhead

Angelus_Silverhead


Posts : 1832
Join date : 2012-05-01
Age : 33
Location : Ukraine

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 5th 2013, 12:56 pm

Oh... so we need again to enable fly mode?

BTW nice updates. This Superman looks awesome.
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Tumatae




Posts : 25
Join date : 2013-05-12

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 5th 2013, 1:27 pm

Angelus_Silverhead wrote:
Oh... so we need again to enable fly mode?

BTW nice updates. This Superman looks awesome.

Oh crap. forgot about that lol  Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 2399657483 . Yeah. On the plus side atleast its not too hard to enable.
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Beto

Beto


Posts : 547
Join date : 2012-11-28

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 5th 2013, 1:28 pm

In the previous update he said as activate the fly

Hey Tumatae I have two suggestions for aperfeiçaor his experience in the air.

Downturn and falling multiplo leap you may have seen this storm in the x-men and Hawkman zvitor

Nice updates Smile
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http://legendaryheroesmugen.blogspot.com.br
zequi007




Posts : 95
Join date : 2012-12-04

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 12th 2013, 7:16 pm

If you replaced those blue hair for black hair would be much better I think.

Anyway I love the edits you did. Congratulations
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E.nigma

E.nigma


Posts : 166
Join date : 2012-06-06

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 13th 2013, 12:36 am

zequi007 wrote:
If you replaced those blue hair for black hair would be much better I think.
that's a personnal opinion
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zequi007




Posts : 95
Join date : 2012-12-04

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 14th 2013, 1:27 am

Of course it's a personal opinion, that is why in the end I say "I think".
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warriorz

warriorz


Posts : 127
Join date : 2012-06-06
Location : italy

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 14th 2013, 11:53 am

i think the same thing.. black hair will be surely better than blue hair..
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Beto

Beto


Posts : 547
Join date : 2012-11-28

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 14th 2013, 3:25 pm

this is a detail so small I did not notice
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http://legendaryheroesmugen.blogspot.com.br
warriorz

warriorz


Posts : 127
Join date : 2012-06-06
Location : italy

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 14th 2013, 3:50 pm

to make a new good char all the detail are important.. but as you wish
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Tumatae




Posts : 25
Join date : 2013-05-12

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 14th 2013, 9:03 pm

It is called a Highlight. His hair is not really blue. Google image Superman and you will see many incarnations of him using the same technique. A "detail" that I chose to use.

Not only superman but a lot of comic book art choose to have the Blue highlights. POTS' ryu (The red golves pallete) has Blue highlights. I could go on and on. I just thought any basic mind would understand that as a highlight in stead of actually having Blue hair lol *facepalm

If it really bothers anyone. Then it is easily changeable using FF
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Beto

Beto


Posts : 547
Join date : 2012-11-28

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 14th 2013, 9:20 pm

Tumatae wrote:
It is called a Highlight. His hair is not really blue. Google image Superman and you will see many incarnations of him using the same technique. A "detail" that I chose to use.

Not only superman but a lot of comic book art choose to have the Blue highlights. POTS' ryu (The red golves pallete) has Blue highlights. I could go on and on. I just thought any basic mind would understand that as a highlight in stead of actually having Blue hair lol *facepalm

If it really bothers anyone. Then it is easily changeable using FF
Do not worry he is great so no need to change Smile
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http://legendaryheroesmugen.blogspot.com.br
Tumatae




Posts : 25
Join date : 2013-05-12

 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 EmptyAugust 14th 2013, 9:26 pm

Anyways wip is for now focused on harder sounding hit/guard sound fx and a new face. Also toying with a new heat vision beam fx. And planning on making it Mugen 1.1 compatable (meaning the sprites wont be cut off when zoomed out while performing certain moves such as heat vision and the off screen flight attack) .Might take a while to finish though. Heres a Look/Hear of what he looks and sound so far : https://www.youtube.com/watch?v=qz4u66EL7Pk&feature=youtu.be
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 Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty
PostSubject: Re: Superman New 52. Hannibal/Kal Elvis EDIT    Superman New 52. Hannibal/Kal Elvis EDIT - Page 6 Empty

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