Hey.
So I figured that, since I'll be doing a lot of these in the future, that I'd just make a folder for all future edits and projects revolving around Nintendo.
Original creators will be credited first and foremost, and if that character has a thread here on the Multiverse forums, there will be a link to that thread after the character's details.
Current RosterMario Originally made by TylorTheHedgehog, sprited by ShinRyogaUpdates:
--Got rid of that weird blue background thing in his small portrait
--Added Smash 4 hitsounds to all hammer-based attacks
--Added new voice quotes to a few states, to reinforce Mario's character
--Added Smash 4 fireball hitsounds
--Restored ShinRyoga's pipe intro
--Added Smash Bros./Donkey Kong hammer music to Mario's Super Hammer Lv3 super move
--Added a new special move, Butt Stomp (D,D,K in the air), which also has an EX version
--Added a new Lv1 super move, Super Cape Dash (D,B,F,P)
--Added a new Lv3 super move, Mario Finale (D,B,D,B,P)
To-do List:
--Add a new Cape special move which reflects projectiles
--Maybe a few more power-up based moves
Link Originally made and sprited by ChuchoryuUpdates:
--Swapped standing MK and HK and buffed HK
--Sped up and added a grunt to his Taunt
--Changed up Aerial LP's animation, added Aerial MP, LK, MK, and HK
--Added a new Lv1 Super Move, Light Arrow (D,B,D,B,P)
--Smoothed out the animation for throwing the Boomerang
--Made him travel slightly farther in his Forwards Dash
--Added a new hitbox to crouching HP, which should make the attack connect much more naturally
--Added Smash 4 Link's sword swing SFX for all sword-based attacks
--Added another hitbox to HK
--Nerfed Crouching LP's damage output, since it can be spammed
--New Combo: Standing LP, Standing LK, Standing HK
--New Combo: Standing LP, Standing MP, Standing HK
--New Combo: Crouching LK, Crouching MK, Standing MK
--Added some extra SFX to his taunt
--Added extra SFX and a screen flash to Triforce Slash
--Modified the damage that Arrows deal; they're slightly stronger than the Boomerang, to compensate for their lack of versatility and start-up lag
--Changed Link's shout while using the Spin Attack
--Backdash now moves a little further back
--Added a new Lv2 Super Move, Hero's Spin (D,B,D,B,K)
--Nerfed the knockback and damage of regular Arrows, but they're much faster now
--Added Fire Arrows (D,B,MP)
--Added Ice Arrows (D,B,HP)
--Added Bombs (D,F,K); you can have up to two onscreen at a time. They deal more damage if they land on the ground and detonate than if they land on an opponent
--Added a new Lv2 Super Move, Bomb Barrage (D,F,D,F,K). It's based off of the bomb throwing animation from Hyrule Warriors
--Added another possible direction for the Boomerang
--The Boomerang can no longer be thrown if it hasn't come back to Link yet
--Added an unsheathing sound to Link's intro animation
To-do List:
--Nothing right now, I'm pretty content with his movelist, but I have a few ideas in mind. But those are secret.
Thread
Link:
http://mugenmultiverse.fanbb.net/t7528-cvs-link-and-cvs-anastasia
Samus Aran Originally made and sprited by ChuchoryuUpdates:
--Minor balancing to normal attacks
--Modified the animation and input for the Hyper Beam (D,F,D,F,P)
--Modified the input for the Missile Barrage (D,F,D,F,K)
--Sped up the Power Beam (D,F,P)
--Redid the explosion GFX
--Replaced the sprites for the Morph Ball Bombs (D,D,K) to better reflect the source material
--Sped up the timing for Morph Ball Bombs to explode
--Prior, when an enemy came into contact with the Morph Ball Bomb, the explosion GFX did not play; this has been fixed
--Added a taunt
--Added three new palettes; No.6 is the Phazon Suit (red visor), No.12 is the Phazon Suit (orange visor), and No.7 is Dark Samus
--Removed the super move background out of personal taste
--Added character flashing to the Screw Attack (F,F,P)
--Added a new Lv2 super move, the Power Bomb (D,D,P)
To-do List:
--Resprite/redo using Chuchoryu's up-and-coming Samus update as a base
--Ice Beam
--Wave Beam
--Plasma Beam
Thread Link:
http://mugenmultiverse.fanbb.net/t6285-cvs-zero-suit-samus-suit-samus-2015?highlight=samus
Little Mac Originally made and sprited by ChuchoryuUpdates:
--Modified damage output; he's a heavy-hitter now, but he also has terrible defenses. He's do-or-die, don't get hit as him!
--Added some sneaker sounds to his Specials
--Changed his rapid-punching Super into a pressure move; it deals high damage, even while guarding it. Use it to get an edge up on the opponent!
--Drastically reduced his mobility, especially in the air. It's best to wait for an opening now, and strike them where it hurts
--Prettied up the KO Uppercut a bit
--Added a taunt
--Made him smaller
--Likely a few other things that I forgot about
To-do List:
--Add a super move based on Giga Mac
--Maybe a little more balancing
--Update with new sprites courtesy of Chuchoryu
Thread Link:
http://mugenmultiverse.fanbb.net/t6567-cvs-litle-mac
OneDrive Folder:https://onedrive.live.com/redir?resid=2044812CC9FBB9E1!122&authkey=!AEvHPiBGZpcOyvU&ithint=folder%2crar
OthersTo come: Captain Falcon, Ganondorf, and more!
This post will be updated as new characters get added. Please support the original creators by checking out their own stuff.