Website Navigation Help |
Translate the Website
|
Video Content Creation Reference | |
| | Fixing Hyper | |
| | Author | Message |
---|
Yunnin
Posts : 1447 Join date : 2015-08-23 Age : 28 Location : Brazil
| Subject: Fixing Hyper October 29th 2015, 6:19 pm | |
| I was talking to btony89, and even showed this Empawk's personal edit of Symbiote Spider Well, I just wanted some help to fix the symbiote snake hyper (the mvc Venom's hyper), which does work, but don't cost nothing on the special bar and don't show the hyper portrait too I've also added the special on the gif, that he had on his previous version, but not in the last one. Feel free to test him, the air symbiote snake attack and symbiote snake hyper are all that i've added on him. link: http://www.mediafire.com/download/83d19griitd1r5k/SSP+Empawk+Personal+Edit.zip | |
| | | Mistah Jorge
Posts : 2356 Join date : 2013-07-04 Age : 26 Location : Portugal
| Subject: Re: Fixing Hyper October 29th 2015, 6:21 pm | |
| | |
| | | Yunnin
Posts : 1447 Join date : 2015-08-23 Age : 28 Location : Brazil
| Subject: Re: Fixing Hyper October 29th 2015, 6:23 pm | |
| THANKS! Then, with it, I can release him here as a edit. Should I? | |
| | | btony89
Posts : 2134 Join date : 2015-06-04 Location : México
| | | | Yunnin
Posts : 1447 Join date : 2015-08-23 Age : 28 Location : Brazil
| Subject: Re: Fixing Hyper October 29th 2015, 6:30 pm | |
| | |
| | | btony89
Posts : 2134 Join date : 2015-06-04 Location : México
| Subject: Re: Fixing Hyper October 29th 2015, 6:35 pm | |
| - yunnin wrote:
- btony89 wrote:
- yunnin wrote:
- THANKS! Then, with it, I can release him here as a edit. Should I?
yes, you should release him, but give some credit to mistah jorge, that is helping you with the problem. meanwhile i still trying to fix scorn annoying ai.
OBVIOUSLY
And, if you need anything for helping there, I can try o/ Palletes, for example, are something that I've found kinda easy to do thanks, i have some ideas for palletes, but since i dont know how to make then, that would be very helpful, i later gonna post a list of my ideas , thanks in advice. | |
| | | Yunnin
Posts : 1447 Join date : 2015-08-23 Age : 28 Location : Brazil
| Subject: Re: Fixing Hyper October 29th 2015, 6:37 pm | |
| Send the list later, I'll try them when i get some time to it!
| |
| | | Mistah Jorge
Posts : 2356 Join date : 2013-07-04 Age : 26 Location : Portugal
| Subject: Re: Fixing Hyper October 29th 2015, 6:41 pm | |
| woow calm down it is nothing... i just added a small line of code no need to credit just because of that if you want to make a move cost a portion of power then add this line into the statedef of that move: poweradd = (portion of power to add, if you want it to consume power the the value must be negative, for example, if you want it to cost one powerbar then use -1000, that's the value of a powerbar) https://www.sendspace.com/file/qqr81n | |
| | | btony89
Posts : 2134 Join date : 2015-06-04 Location : México
| Subject: Re: Fixing Hyper October 29th 2015, 6:43 pm | |
| - yunnin wrote:
- Send the list later, I'll try them when i get some time to it!
ok i will make the list and later, and i will send to you.
Last edited by btony89 on October 29th 2015, 6:48 pm; edited 1 time in total | |
| | | Yunnin
Posts : 1447 Join date : 2015-08-23 Age : 28 Location : Brazil
| Subject: Re: Fixing Hyper October 29th 2015, 6:46 pm | |
| - Mistah Jorge wrote:
- woow calm down it is nothing... i just added a small line of code no need to credit just because of that
if you want to make a move cost a portion of power then add this line into the statedef of that move: poweradd = (portion of power to add, if you want it to consume power the the value must be negative, for example, if you want it to cost one powerbar then use -1000, that's the value of a powerbar) https://www.sendspace.com/file/qqr81n THAAAANKS! But I'll mention you anyway | |
| | | Sponsored content
| Subject: Re: Fixing Hyper | |
| |
| | | | Fixing Hyper | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |