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Posts : 4819 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Mon Oct 30, 2023 5:40 pm
Good omniman concept...his face looks like to the comedian
yolomate likes this post
yolomate
Posts : 7415 Join date : 2013-06-17 Age : 47
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Mon Oct 30, 2023 6:05 pm
Shining wrote:
Good omniman concept...his face looks like to the comedian
yeah I used that base for a old sprite Comedian:
RenatoNat.J likes this post
Shining
Posts : 4819 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Tue Oct 31, 2023 1:09 am
yolomate wrote:
Shining wrote:
Good omniman concept...his face looks like to the comedian
yeah I used that base for a old sprite Comedian:
Nice
yolomate likes this post
Fede X
Posts : 2431 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Wed Nov 01, 2023 5:25 pm
Hello friends. I have fixed the problem with the Yolomate palettes. They work perfectly now. Just as I also fixed Thor in the intro. I have left the new link in the 1st post, please forgive the error (But it is now fixed). If there is any other problem, let me know and I will see how to fix it if possible.
ModeratorBot
Posts : 528 Join date : 2012-05-29
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Fri Nov 10, 2023 1:03 pm
i put the link to the old version to avoid to lose it
I have to rescue the best of each life lesson... A few days ago Pilgrim released an update of Hyperion, in which it really fixed many problems that my version had (such as its clothes, I have learned that I should not settle and improve my works ) So I took this Pilgrim char as inspiration to improve mine and improve this work. So I've decided that one more update can polish up the details that make a char better. this is example.. Old Stance :
New stance :
new Taunt:
among other things that have to change (like adding more colors to your palette to be able to do color separation)
Pilgrim likes this post
Pilgrim
Posts : 475 Join date : 2012-12-02
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Fri Nov 10, 2023 1:41 pm
Fede X wrote:
thanks Broo !!!
I have to rescue the best of each life lesson... A few days ago Pilgrim released an update of Hyperion, in which it really fixed many problems that my version had (such as its clothes, I have learned that I should not settle and improve my works ) So I took this Pilgrim char as inspiration to improve mine and improve this work. So I've decided that one more update can polish up the details that make a char better. this is example.. Old Stance :
New stance :
new Taunt:
among other things that have to change (like adding more colors to your palette to be able to do color separation)
Your Hyperion char is very good, the problem is the base sprites, in my case I preferred to remake them with (Black Adam, Wolfang Krauser, Cable, Shazam and Sentry for some layers) so for me it has much more merit and work to try to fix the sprites, even so you can take what you want from my hyperion is open source for me. Congratulations, we continue to see your progress in creation.
Fede X
Posts : 2431 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Fri Nov 10, 2023 1:48 pm
Pilgrim wrote:
Fede X wrote:
thanks Broo !!!
I have to rescue the best of each life lesson... A few days ago Pilgrim released an update of Hyperion, in which it really fixed many problems that my version had (such as its clothes, I have learned that I should not settle and improve my works ) So I took this Pilgrim char as inspiration to improve mine and improve this work. So I've decided that one more update can polish up the details that make a char better. this is example.. Old Stance :
New stance :
new Taunt:
among other things that have to change (like adding more colors to your palette to be able to do color separation)
Your Hyperion char is very good, the problem is the base sprites, in my case I preferred to remake them with (Black Adam, Wolfang Krauser, Cable, Shazam and Sentry for some layers) so for me it has much more merit and work to try to fix the sprites, even so you can take what you want from my hyperion is open source for me. Congratulations, we continue to see your progress in creation.
Thanks Pilgrim from you that is a great compliment!!
RenatoNat.J
Posts : 547 Join date : 2018-01-14 Age : 33 Location : Apocolypse
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Fri Nov 10, 2023 5:42 pm
Nice Char
Fede X
Posts : 2431 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Sat Nov 11, 2023 9:50 pm
Hello friends... One of the ideas for your last update of this char is to create an improved palette... that is, add more colors to the existing one, that way you could create new details that would improve the char... the problem is that I don't know how to add colors without breaking the palette scheme.
This is the original image of the char
and this is the improved one... but the problem is that I used the few colors in the palette to improve it and I would like to make a deeper color separation.
As you can see, the colors are very few.
I think I can achieve a successful color separation.
Fede X
Posts : 2431 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Tue Nov 14, 2023 12:05 pm
Through color separation I have been able to create the Hyperion Ultimate palette, I really like the result I am getting.
Soon I will try separating the gold color of the bracelets so it will be a firm version of the character
Pilgrim and RO-X like this post
animaraz
Posts : 1796 Join date : 2012-05-20 Age : 48 Location : León, Gto.
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Thu Nov 16, 2023 8:55 pm
¡Guau! Quedo excelente. Un verdadero placer jugar con esta actualización ¡Gracias! Wow! It turned out excellent. A real pleasure to play with this update. Thanks men!
Shining
Posts : 4819 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Fri Nov 17, 2023 3:24 am
Please try to separate all elements ( bracialets,belt,cloak, underwear,boots, hands, legs, arms, torso) so we Will have a good base for a lot of new characters It s and hard work but It Will be a starting point to new chatacters
Fede X
Posts : 2431 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Fri Nov 17, 2023 8:28 am
animaraz wrote:
¡Guau! Quedo excelente. Un verdadero placer jugar con esta actualización ¡Gracias! Wow! It turned out excellent. A real pleasure to play with this update. Thanks men!
Thanks Broo. ....But you will like this version more.
Fede X
Posts : 2431 Join date : 2014-06-26 Age : 41 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X Fri Nov 17, 2023 8:30 am
Shining wrote:
Please try to separate all elements ( bracialets,belt,cloak, underwear,boots, hands, legs, arms, torso) so we Will have a good base for a lot of new characters It s and hard work but It Will be a starting point to new chatacters
I'm working on it, but... I don't think I'll do many color separations (since I don't have much time and it delays me on other projects) But at least I've separated quite a few parts
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Subject: Re: Final Update Hyperion (Marvel) RELEASE by Fede X