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Guile / "Air Force" Stage Version 2.00 For IKEMEN-GO System
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Tiger-Boy
Posts : 580 Join date : 2014-11-26
Subject: Guile / "Air Force" Stage Version 2.00 For IKEMEN-GO System September 16th 2023, 4:49 pm
"Air Force" Stage Version 2.00 For IKEMEN-GO System
Stage created by "DG" Initially edited by "Kasasagi". Edited for IKEMEN-GO by "Tiger-Boy" Interactive Effects created by "Lasombra Demon"
-The Boxes at the corners of the stage will now break when chars are thrown at them. Just like in the Original Street Fighter II Game!! -When any char reaches low health, the music will change to the 'Hurry-Up!' version. -An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' music. (See Instructions.)
This stage was edited for use with 1600x900 resolution. If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following: -Animation(s) -Parallax -Zoom Effects -High Jump
Updates: -Added 'Break' Effect of Boxes -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop -Added Stage portrait
Instructions: 1-Add the 'SF2-Guile_Stage' folder to your 'stages' folder. 2-If you want the stage with 'Hurry=Up' music when any char reaches low health, add the following to the 'select' file: stages/SF2-Guile_Stage/guilestageDG-zoom-ikemen-with-HURRY.def -If you want the stage with regular music (no 'Hurry-Up' music), add the following to the 'select' file: stages/SF2-Guile_Stage/guilestageDG-zoom-ikemen.def 3-Save file and play.
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome. If you have any advise or ideas to make this stage better, or if there are any issues, please let me know.