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 Quick Versus Launcher

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Shining
luciangarude
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neolao
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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

Quick Versus Launcher Empty
PostSubject: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 11th 2020, 6:10 am

I created a launcher for the quick versus feature of MUGEN (command line).

Project source: https://github.com/mugen-launcher/quick-versus

Features:
- Training mode (player versus computer)
- Versus mode (player versus player)
- Organize your characters by category
- Choose the number of columns for your grid
- Scrolling grid
- Random selection for all the characters
- Random selection for category characters
- Custom background image
- Custom sounds
- Select character style
- Select character color
- Select AI level
- Select stage
- Responsive

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gartanham

gartanham


Posts : 1089
Join date : 2012-05-01
Age : 33

Quick Versus Launcher Empty
PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 11th 2020, 8:16 pm

affraid It is amazing , really takes the mugen to another level, really very cool ilu
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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

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PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 2:51 am

I was frustrated about the MUGEN if you have a lot of characters :

- the single screen to select characters is a mess
- we don't have space to display portrait
- the MUGEN load time increase
- it's complicated to update SFF file

With this launcher :

- the load time depends only on the size of the 2 characters (10 sec. on my device)
- we have a scroll to select character (so virtually unlimited without reducing readability)
- a character can have multiple styles, it takes only 1 thumbnail (ex. Goku, Goku SSJ1, Goku SSJ2)
- each player has his own side to select character
- it relies on png and gif files located in character directory, no need to edit SFF file with Fighter Factory Studio
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luciangarude

luciangarude


Posts : 270
Join date : 2013-03-08
Age : 36
Location : Brazil

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PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 3:21 am

please explain more how it work and how to use
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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

Quick Versus Launcher Empty
PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 3:35 am

It is also explained in the project README.

- You need to put the quick-versus.exe in the same directory as mugen.exe
- Create quick-versus.json file with the sample (found in the README)
- Add def file path of some of your characters inside "chars" directory (ex. "ryu/ryu.def")
- Fill the keyboard mapping, to map Mugen buttons (A, B, C, X, Y, Z)

Then execute quick-versus.exe

The sound and images you see in the video are parameters you can customize in the JSON file and character directories.

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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

Quick Versus Launcher Empty
PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 3:37 am

How it works: it is an application that will execute mugen.exe with correct command line arguments

We can launch a fight by providing 2 character definition file paths. It is called "quick versus" by Elecbyte.
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luciangarude

luciangarude


Posts : 270
Join date : 2013-03-08
Age : 36
Location : Brazil

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PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 3:41 am

works thanks for share
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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

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PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 4:06 am

Well, I need feedbacks and feature request.

I could build my own app but I decided to build a customizable one (because I take from the community so I give to the community).

About the feature request, I want to limit this launcher to a simple versus launcher (P1 vs P2/COMP). I can also create (and share code) other launchers (maybe a simultaneous team battle).
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luciangarude

luciangarude


Posts : 270
Join date : 2013-03-08
Age : 36
Location : Brazil

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PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 9:51 am

a tutorial on how to customize would be great
how to add portraits and stand animations as in your video
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Shining

Shining


Posts : 4834
Join date : 2013-03-26
Age : 44
Location : Italy

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PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 1:02 pm

i find it really well done
NEWEST concepts of screenpack... it s welcome Quick Versus Launcher 670481599
really good work thanks and...
clap
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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

Quick Versus Launcher Empty
PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 4:20 pm

Here is the tutorial to customize the character images : https://github.com/mugen-launcher/quick-versus/blob/master/docs/how-to-add-character.md
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alnyrd

alnyrd


Posts : 598
Join date : 2014-03-22

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PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 8:51 pm

Oh my.. I never thought this would ever be done in mugen. I thought this was only achievable using separate coded software.
THIS IS COOL!!! With this, mugen can really looks like a big company's released game!
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luciangarude

luciangarude


Posts : 270
Join date : 2013-03-08
Age : 36
Location : Brazil

Quick Versus Launcher Empty
PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 12th 2020, 10:51 pm

neolao wrote:
Here is the tutorial to customize the character images : https://github.com/mugen-launcher/quick-versus/blob/master/docs/how-to-add-character.md

thanks
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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

Quick Versus Launcher Empty
PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 13th 2020, 3:27 am

alnyrd wrote:
I thought this was only achievable using separate coded software.

It IS a separate coded software. This application launches MUGEN, the focused window is now MUGEN. When the fight is over, MUGEN closes and you are back to this application.
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neolao

neolao


Posts : 28
Join date : 2020-02-11
Location : France

Quick Versus Launcher Empty
PostSubject: Re: Quick Versus Launcher   Quick Versus Launcher EmptyMarch 17th 2020, 5:17 pm

Version 0.28.1 can use the HTML export from Fighter Factory to display stand animations. It's the fastest way to create animation for each character color.

Tutorial: https://github.com/mugen-launcher/quick-versus/blob/master/docs/how-to-add-stand-animations-ff-export.md

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