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 Robot Master Mayhem (WIP)

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Mr.Ketchup
Fede X
Mazemerald
Melter
Shining
laspacho
Mistah Jorge
Doom
gui0007
O Ilusionista
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

Robot Master Mayhem (WIP) - Page 2 Empty
PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 24th 2019, 2:31 pm

Cut Man received some updates:
- New K throw (image)
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- New Win Pose (throw cutter upward)
- New Match Over Pose
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Fede X

Fede X


Posts : 2431
Join date : 2014-06-26
Age : 41
Location : ARGENTINA PARA EL MUNDO

Robot Master Mayhem (WIP) - Page 2 Empty
PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 24th 2019, 7:02 pm

Great work !!!
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 24th 2019, 7:41 pm

Thanks!
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

Robot Master Mayhem (WIP) - Page 2 Empty
PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 25th 2019, 8:04 am

Since long time, I wanted to remake Elec Man, which was released 10 years ago (yeah, time really goes fast).

At the time, it was made for the EOH project, then it was for the "Rock Man Arena" project * and is now moving to the Robot Master Mayhem project. There were a lot of things in the original version that I didn't like, like the black-only chest shadow, Mega Man's arms, among other things.

Laspacho has offered to change all his sprites and, with the help of more people (Rage and others), this new version will be possible. Many moves will be modified (Rage created several new animations) and included the Power Sets.

A quick comparsion between the new (left) and the old (right) version of Elec Man sprites
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There are still things I would like to improve on his sprites, such as adding another tone to his chest, but due to the short time (we are one month from launch), this is for next year's update.

I have several ideas in mind for him, but if anyone wants to suggest something to his Power Sets, feel free to contribute.


* This project is currently ready to be launched. The author just asked me to take a look at it, which should only be done in 2020.
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 27th 2019, 8:27 am

First preview of Needle Man, which is being coded by Mistah Jorge.
Showing the power sets, specials and hypers.



Needle Man is still under development so things can be changed until the release
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Mistah Jorge

Mistah Jorge


Posts : 2356
Join date : 2013-07-04
Age : 26
Location : Portugal

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 27th 2019, 3:44 pm

Well, i guess the secret's finally out... i hope you guys like it as much as liked coding it.
And i assure you, this won't be everything needle man has to offer. Twisted Evil
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laspacho

laspacho


Posts : 118
Join date : 2012-06-08

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 28th 2019, 11:47 am

The secret is out. Mistah you've done a wonderful job Coding Needleman.
I had fun making additional sprites as you were coding and making suggestions.
I'm excited to share Needleman. He is very combo friendly and will kick your but in December's Rmm 3.0 release.

I'm also excited to see those new Elecman sprites in action. Smile
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 28th 2019, 11:53 am

Quote :
I'm also excited to see those new Elecman sprites in action.
I hope to be able to record a video about him soon Smile
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Mr.Ketchup

Mr.Ketchup


Posts : 858
Join date : 2012-06-01

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 28th 2019, 9:28 pm

laspacho's infamous avatar robot fighter ready for action. I never thought I'd see the day lol.

Needleman is looking epic, can't wait to try him out, and the news on elecman is pretty epic. How did Swordman go?
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 28th 2019, 9:33 pm

Quote :
How did Swordman go?
You mean Blade Man, right? He will avaiable only on the next year release.

Too bad, an ex-team member (one of the reasons he is not working with us anymore) decided to steal an unfinished character and leak it, very unfinished...

But the final product will be very good, I promisse Smile
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyNovember 30th 2019, 11:07 am

Metooll Daddy vs Hyper Storm H - Giant Boss Battle


Here comes a funny fight: a battle between two giant bosses from Mega Man Robot Master Mayhem project - Metoll Daddy versus Hyper Storm H.
This fight is not allowed on the game because they aren't meant to be playable, so it's just for now Smile

Both characters were sprited by Ramzaneko and coded by me.

The next game version will be released in December 2019, near the Christmas.
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyDecember 3rd 2019, 12:17 pm

I've finished my part in Skull Man updates. Now he is on Mistah Jorge's hands.
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Skull Man is one of the characters I would remake from the scratch, but my free time won't allow me to. But I know Mistah will make a good job
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyDecember 7th 2019, 1:56 pm

And now we have a definitive date for the Robot Master Mayem 3.0 release: December 30, 2019
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- Additonal Playable characters

- Additonal Boss

- Additonal Stages

- New Effects added to all characters

- Bug fixes / Upgrades to all characters

Are you hyped? Smile

I can't wait to release this - we've been working hard on it and it looks a different game Smile
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O Ilusionista

O Ilusionista


Posts : 1306
Join date : 2012-05-16
Location : Brazil

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PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyDecember 26th 2019, 8:42 am

Here is a preview of Snake Man update for the Mega Man Robot Master Mayhem project.


As I said at community, I have good and bad news.

Good news: Snake Man update is done, finally. It was the hardest character to update, since all of his previous effects used CVS-like transparent effects but the results are awesome!

Bad news: We won't be able to release the update in December 30th Sad

Yeah, that suck but we (me, mostly) need more time to polish some stuff and I don't want to release something which can looks rushed, incomplete.

The release date was moved to 30-01-2020.

This decision was very heavy for me, as this project would mark the commemoration of my 20 years of mugen and now the date will pass without my release, but unfortunately it had to be made.

I'm very upset about this, but I asked myself to postpone the date.

Sorry guys Sad

But in the end, I think the result will worth the wait and you will be enjoying a better product.

Also, I wanna say THANK YOU to everyone who still supports my work, after all those years.
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Doom

Doom


Posts : 10494
Join date : 2014-08-22

Robot Master Mayhem (WIP) - Page 2 Empty
PostSubject: Re: Robot Master Mayhem (WIP)   Robot Master Mayhem (WIP) - Page 2 EmptyDecember 26th 2019, 9:17 am


No hay problema. Todos sabemos que es un proyecto grande y que lograr la calidad que acostumbras lleva mucho tiempo. Malo sería que se cancelara o quedara en privado.
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