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Subject: Spooky Sale 1.1 & 1.0 October 29th 2019, 8:05 am
The original pixel art was made by Pixel Jeff, I'm just try to extend and turn it into a MUGEN stage. I also challenge anyone to find all the references to movies and series (it's actually quite easy). Hope you enjoy it and happy Halloween 2019! The stage has superjump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files.
Subject: Re: Spooky Sale 1.1 & 1.0 October 29th 2019, 9:35 am
Amo el estilo ... Lo descargaré en casa ... Gracias por unirte a la fiesta ...
LESSARD
Posts : 2220 Join date : 2016-06-19 Age : 44 Location : In your wildest mugen Dreams
Subject: Re: Spooky Sale 1.1 & 1.0 October 29th 2019, 9:58 am
Woow!! Its very cool my bro. I would love if the girl was animated too, maybe adding a full moon and a pair of witches or bats flying along will give a plus IMO. Anyway, great job.
Congratulations to Pixel Jeff too. Very cool sprites.
I love the Pennywise apearing... They all float down here!!!!!!!
Thanks for share.
Mistah Jorge
Posts : 2356 Join date : 2013-07-04 Age : 26 Location : Portugal
Subject: Re: Spooky Sale 1.1 & 1.0 October 29th 2019, 4:22 pm
All right, i'll try to name the caracters i know if i can't name the movies they belong: chucky, anne frank, anne frank reboot, gigsaw, Shaun of the dead, the ring, "it", slender man, freddy, scream, predator, the conjuring, friday the 13th, texas chainsaw massacre, and... is that negan's bat?
All right, it was fun naming them, but now i'll share my thoughts. At first i thought some of the things could use some clean up, but now i'm thinking the way this stage is draw is an art style, and quite frankly it contributes to the horror/halloween theme this stage is supposed to have. Good job to you and Pixel Jeff
But in my opinion this stage has some room for improvements even though i wouldn't notice it right away, for example: This feedback is applied to only the mugen 1.0 version
There's no need for Georgie's boat to fade out and in, it would be better if was only Penny-wise who fade out and in
The baloon string should be animated, a static image breaks the ilusion that it's a string of a baloon that's floating
You could animate the girl selling stuff at the shack, something simple on paper like making her front hair blow with the wind a bit
The bones hanging at the top on the right of the shack have the same issue, they could be pushed back and forth a bit by the wind
A moon like LESSARD said
Having said all of this, i'm keeping this, it's nice enough to play it while testing my characters
Last edited by Mistah Jorge on October 29th 2019, 4:59 pm; edited 2 times in total
LESSARD
Posts : 2220 Join date : 2016-06-19 Age : 44 Location : In your wildest mugen Dreams
Subject: Re: Spooky Sale 1.1 & 1.0 October 29th 2019, 4:54 pm
Mistah Jorge wrote:
All right, i'll try to name the caracters i know if i can't name the movies they belong: chucky, anne frank, anne frank reboot, gigsaw, Shaun of the dead, the ring, "it", slender man, freddy, scream, predator, the conjuring, friday the 13th, texas chainsaw massacre, and... is that negan's bat?
All right, it was fun naming them, but now i'll share my thoughts. At first i thought some of the things could use some clean up, but now i'm thinking the way this stage is draw is an art style, and quite frankly it contributes to the horror/halloween theme this stage is supposed to have. Good job to you and Pixel Jeff
But in my opinion this stage has some room for improvements even though i wouldn't notice it right away, for example:
There's no need for Georgie's boat to fade out and in, it would be better if was only Penny-wise who fade out and in
The baloon string should be animated, a static image breaks the ilusion that it's a string of a baloon that's floating
You could animate the girl selling stuff at the shack, something simple on paper like making her front hair blow with the wind a bit
The bones hanging at the top on the right of the shack have the same issue, they could be pushed back and forth a bit by the wind
A moon like LESSARD said
Having said all of this, i'm keeping this, it's nice enough to play it while testing my characters
With all this specific upgrade ideas, i was very tempted to do it. Its a shame im very busy right now. Maybe later.
BTW. I just find realize about the dog... i´ts CUJO.
Mistah Jorge
Posts : 2356 Join date : 2013-07-04 Age : 26 Location : Portugal
Subject: Re: Spooky Sale 1.1 & 1.0 October 29th 2019, 5:17 pm
Since you quoted me i thought about reply to this instead of editing my post (more feedback)
The important one for me, there's a problem with the perspective, in the stage the characters fight in the bottom of the stage, making everything look gigantic compared with the caracters because they are so far away, i just can't explain it better but try changing zoffset to 180 and see the diferences in perspective to see what i mean
Mr.Ketchup
Posts : 858 Join date : 2012-06-01
Subject: Re: Spooky Sale 1.1 & 1.0 October 30th 2019, 6:21 am
I'm not a horror fanatic, but damn is this one of the best stages I've ever seen!
MatreroG
Posts : 1734 Join date : 2014-03-09
Subject: Re: Spooky Sale 1.1 & 1.0 October 31st 2019, 10:09 pm
Thanks for the good comments and feedback.
Mistah Jorge wrote:
All right, i'll try to name the caracters i know if i can't name the movies they belong: chucky, anne frank, anne frank reboot, gigsaw, Shaun of the dead, the ring, "it", slender man, freddy, scream, predator, the conjuring, friday the 13th, texas chainsaw massacre, and... is that negan's bat?
Yep, is Negan's bat. And you hit the others.
LESSARD wrote:
BTW. I just find realize about the dog... i´ts CUJO.
There're still several characters or movies to mention...
bam77
Posts : 884 Join date : 2014-03-07
Subject: Re: Spooky Sale 1.1 & 1.0 November 3rd 2019, 1:30 am