| Redskull Update | |
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+10LALO27 Marwan Hypersonic JARRO77 Predator cravd Ax Angelus_Silverhead DANY (spider boy) ajrenalin 14 posters |
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ajrenalin
Posts : 146 Join date : 2013-02-08
| Subject: Redskull Update April 2nd 2013, 9:59 am | |
| The Redskull has been modified in many ways. 1: Fixed some collision boxes, as well as relined most sprites, took out thors sprites. 2: Added a grenade special. 3: Fixed lightning hyper where he stands more still, also fixed the smoke hyper now causes damage, stuns and cause p2 to lose power during the duration. 4: Added the Warmachine hyper. 5: Improved AI, hard but not impossible. 6: MvC air combos now deliver more easily, ground break at the end of combo. 7: Added wall bounce. 8: Added Teleport special ranges to back, close and far. 9: When his life is low he makes a comment. 10: ENJOY HIM NOTE: i am not finished modifying this character but for now would like to share what i got if anyone got any suggestions i am all ears. Have Fun.. DOWNLOAD RED SKULL
Last edited by ajrenalin on April 3rd 2013, 3:18 pm; edited 4 times in total | |
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DANY (spider boy)
Posts : 500 Join date : 2013-03-18 Age : 23 Location : you guess
| Subject: Re: Redskull Update April 2nd 2013, 10:04 am | |
| cool thx | |
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Angelus_Silverhead
Posts : 1832 Join date : 2012-05-01 Age : 33 Location : Ukraine
| Subject: Re: Redskull Update April 2nd 2013, 10:31 am | |
| Welcome to the team. Your work is fantastic! | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: Redskull Update April 2nd 2013, 10:47 am | |
| Great update, I really like the improvements. | |
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cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
| Subject: Re: Redskull Update April 2nd 2013, 10:52 am | |
| I really loved the first version, now this mini upgrade is great, thanks for sharing la verdad me encanto la primera version, ahora esta mini actualizacion esta genial, gracias por compartir | |
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Predator
Posts : 1407 Join date : 2012-05-19 Age : 27 Location : Russian Federation
| Subject: Re: Redskull Update April 2nd 2013, 10:52 am | |
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JARRO77
Posts : 1859 Join date : 2012-06-01 Age : 32 Location : Italy
| Subject: Re: Redskull Update April 2nd 2013, 11:03 am | |
| yeaaaa nice update man!! congratulation | |
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ajrenalin
Posts : 146 Join date : 2013-02-08
| Subject: Re: Redskull Update April 2nd 2013, 11:19 am | |
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Hypersonic
Posts : 896 Join date : 2012-05-01
| Subject: Re: Redskull Update April 2nd 2013, 11:35 am | |
| Very nice. I'll download him later | |
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Marwan
Posts : 10 Join date : 2013-02-23 Location : France
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LALO27
Posts : 287 Join date : 2012-12-03 Age : 32 Location : Córdoba Argentina
| Subject: Re: Redskull Update April 2nd 2013, 2:39 pm | |
| thank you very much!! the best red skull so so far!! | |
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metamutant
Posts : 441 Join date : 2012-07-22
| Subject: Re: Redskull Update April 2nd 2013, 6:07 pm | |
| Nice improvement overall
Head is misalign during onslaught armour/war machine hyper
Neck disappears and shoulders are akwardly raised during walk forward and backward
Gun special is more useful with three different directions for each button
During beam hyper gauntlet ? on hand appears and disappears suddenly
Hard punch has weird effect, like a wave from just punching
Maybe after red dust of death hyper, Red Skull could end the hyper with a rush beatdown combo
Voice is low at times and mostly inaudible, his laughing? is very annoying, maybe get a voice actor or Red Skull actor voice from movie or game.
Why no readme? and still Thor command files in folder.
No throw?
More intros and winposes | |
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Fightfan
Posts : 462 Join date : 2012-07-18
| Subject: Re: Redskull Update April 2nd 2013, 7:38 pm | |
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ajrenalin
Posts : 146 Join date : 2013-02-08
| Subject: Re: Redskull Update April 2nd 2013, 8:15 pm | |
| Thank you Metamutant, Fightfan and LALO27
To Metamutant: anything to do with the way the sprites look i have no control over i am not an artist, i just used the sprites that i had and worked with them... That includes the way the sprites look, intro's and win poses etc...
Now for coding part everything you mentioned i did not touch base with yet but i will, for the gun (x) will be single shot, (y) 2 shots, (z) 3 shots so ill look into that when i get to it.
The beam gauntlet i am taking out but left it for now so he still has 4 hypers, for everyone to use.. i will add a level 3 hyper as well in the near future.
The dust hyper i changed now it causes stun, damage, and -1000 power loss for the amount of the duration if i add a beatdown it will defeat the purpose of a free hit with life and power loss, but since i am deleting the gauntlet maybe i can check into a beatdown possibly as long as i have the sprites for it..
He has a throw not in the state where i want it but there is one..
And for voice acting i mayhave someone do a voice acting for him but i am waiting on a reply i completely agree the voice is not the best but the reason i left it is because it is better than a muted character..
Delete thors files i deleted all the files it had already just forgot the ones you mentioned, the read me ill add in with the next update i only put the read me in the post here so you know whats been modified. | |
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kyoman
Posts : 519 Join date : 2012-05-20 Location : France
| Subject: Re: Redskull Update April 2nd 2013, 10:02 pm | |
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