| Blacknest night project | |
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+27bam77 pseudoingles yolomate OGSymbiote galactus crosspotts1.0 E.nigma rodrigue NightDevil123 raisu Ax skillfrank Fightfan Beto cravd wingnut Jhonny-DC DANY (spider boy) YoungSamurai5 animaraz bigboss9999 mugenaddict34 Dragon-Kid volzzilla Shadman dev Anarky 31 posters |
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raisu
Posts : 32 Join date : 2013-03-29
| Subject: Re: Blacknest night project June 13th 2013, 8:13 pm | |
| Nice guitar haha Remembers a lot 90ths Kyle rayner Cant wait for him | |
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Anarky
Posts : 342 Join date : 2013-01-06 Location : Portugal
| Subject: Re: Blacknest night project June 22nd 2013, 3:52 pm | |
| Hi guys ! Something that people asked me to do was make more constructions, well i thought about it and one of the major things why we love the lantern corps is because of the power of the ring so i made a lot of new constructions : " /> a " /> These are just two of the many constructions yet to come , dont forget to coment | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: Blacknest night project June 22nd 2013, 4:12 pm | |
| I like the one on the right, it's a gun, right? That one should convert nicely into a GL energy. | |
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Anarky
Posts : 342 Join date : 2013-01-06 Location : Portugal
| Subject: Re: Blacknest night project June 22nd 2013, 4:44 pm | |
| the right one is a sniper | |
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Anarky
Posts : 342 Join date : 2013-01-06 Location : Portugal
| Subject: Re: Blacknest night project June 28th 2013, 6:36 am | |
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cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
| Subject: Re: Blacknest night project June 28th 2013, 11:28 am | |
| good constructions for the lanterns | |
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Fightfan
Posts : 462 Join date : 2012-07-18
| Subject: Re: Blacknest night project June 28th 2013, 2:07 pm | |
| Aren't constructs supposed to be uniform in color? | |
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Anarky
Posts : 342 Join date : 2013-01-06 Location : Portugal
| Subject: Re: Blacknest night project June 28th 2013, 3:50 pm | |
| it will depend of the pallete but everyone is going to have diferent constructions | |
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Anarky
Posts : 342 Join date : 2013-01-06 Location : Portugal
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cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
| Subject: Re: Blacknest night project July 2nd 2013, 11:18 am | |
| at present do not have the red lantern to capasidad builder, only the red lantern on the ground. so other good progress. | |
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NightDevil123
Posts : 600 Join date : 2012-05-30
| Subject: Re: Blacknest night project July 6th 2013, 12:40 pm | |
| - skillfrank wrote:
- kyle doesnt use trains and that guitar
its weird kyle doin that Actually, in one of the first comics he appeared in, he took down Mongul with a train, impressing Superman in the process. So the train does fit. If you haven't taken it out already, leave it in. | |
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Anarky
Posts : 342 Join date : 2013-01-06 Location : Portugal
| Subject: Re: Blacknest night project July 7th 2013, 7:04 am | |
| ok the train will stay but i will add more sprites to be more fluid and more fast | |
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rodrigue
Posts : 174 Join date : 2013-08-20
| Subject: Re: Blacknest night project September 4th 2013, 4:59 am | |
| any news or suggestions? can we help? | |
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Anarky
Posts : 342 Join date : 2013-01-06 Location : Portugal
| Subject: Re: Blacknest night project September 4th 2013, 5:59 am | |
| Well for start , we are now working on the project again , we have decided to include razer , bleez and saint walker, we already finish some chars but it is very early , and they probably will be updated , i need something from you guys how do i make lifebars for mugen ? , i want to create a lifebar exclusive to this project | |
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E.nigma
Posts : 166 Join date : 2012-06-06
| Subject: Re: Blacknest night project September 4th 2013, 7:24 am | |
| mazemarald is your man, he makes lifebar every week | |
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| Blacknest night project | |
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