| Cyborg by Mambojambo and ZVitor | |
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+3wingnut XXDreamBrotherXX ZVitor 7 posters |
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ZVitor
Posts : 188 Join date : 2012-05-15 Age : 42
| Subject: Cyborg by Mambojambo and ZVitor February 26th 2013, 4:13 am | |
| Video: https://www.youtube.com/watch?feature=player_embedded&v=Tb4rn14lzcg Download: http://zvitor.com.br/projeto/cyborg.html | |
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XXDreamBrotherXX
Posts : 838 Join date : 2012-06-15 Location : Australia
| Subject: Re: Cyborg by Mambojambo and ZVitor February 26th 2013, 4:49 am | |
| Thanks man! Just in time for Injustice huh, I like it We can always use more DC | |
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wingnut
Posts : 811 Join date : 2012-11-10
| Subject: Re: Cyborg by Mambojambo and ZVitor February 26th 2013, 7:35 am | |
| Thank you for the amazing character!! | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: Cyborg by Mambojambo and ZVitor February 26th 2013, 8:57 am | |
| good work. in the little i tried him all i noticed was hoping an ai trigger or whatever added to keep him from firing the rocket hyper when he way up in the air while p2 on the ground. all he do then is waste hyper power and he seem to do it a good bit.
better feedback down the line. wanted to note the back rush however with the grappling. loved it. | |
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ZVitor
Posts : 188 Join date : 2012-05-15 Age : 42
| Subject: Re: Cyborg by Mambojambo and ZVitor February 26th 2013, 9:46 am | |
| - volzzilla wrote:
- good work. in the little i tried him all i noticed was hoping an ai trigger or whatever added to keep him from firing the rocket hyper when he way up in the air while p2 on the ground. all he do then is waste hyper power and he seem to do it a good bit.
better feedback down the line. wanted to note the back rush however with the grappling. loved it. will check, thanks for point. edit: his AI only use rocket if statetype = A, it happened against who? | |
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Quicksilver
Posts : 132 Join date : 2012-06-21
| Subject: Re: Cyborg by Mambojambo and ZVitor February 26th 2013, 11:20 am | |
| GENIAL, GREAT, GRANDIOSO, INCREIBLE, AMAZING, FABULOSO, WONDERFUL, FANTASTICO, PERFECTO!
Another DC character released, the gameplay is really enjoyable man i really liked the hypers and the drill attack a lot! | |
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
| Subject: Re: Cyborg by Mambojambo and ZVitor February 26th 2013, 4:58 pm | |
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cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: Cyborg by Mambojambo and ZVitor February 28th 2013, 10:04 pm | |
| finally got around to testing... - great looking sprites - good job on the gameplay in general and moveset concepts - really liked how 'injustice' game shown off in the boom tube teleport and back dash - put an ai trigger in to make sure ai won't activate missile barrage hyper when too high in the air above p2. wastes hyper energy - many ground basics need more push back in the corner - while energy barrage looks good, only useful with p2 in a certain position. usually will miss unless in said position | |
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ZVitor
Posts : 188 Join date : 2012-05-15 Age : 42
| Subject: Re: Cyborg by Mambojambo and ZVitor March 1st 2013, 6:21 am | |
| - volzzilla wrote:
- finally got around to testing...
- great looking sprites - good job on the gameplay in general and moveset concepts - really liked how 'injustice' game shown off in the boom tube teleport and back dash - put an ai trigger in to make sure ai won't activate missile barrage hyper when too high in the air above p2. wastes hyper energy - many ground basics need more push back in the corner - while energy barrage looks good, only useful with p2 in a certain position. usually will miss unless in said position thanks, will try incress damage, and use "p2bodydist y" instead of movetype = a | |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: Cyborg by Mambojambo and ZVitor March 1st 2013, 3:43 pm | |
| couple things forgot to include: - d,df,f+2p hyper does too much damage - d,df,f+2k hyper does too much damage - while double jump is fine, i'd like you to include the coding from ms marvel where when you hold up while in the air, it gives a glide effect | |
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| Subject: Re: Cyborg by Mambojambo and ZVitor | |
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| Cyborg by Mambojambo and ZVitor | |
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