Misc. - gathering source game data | | 0% | [ 0 ] |
Misc. - brainstorming original ideas | | 0% | [ 0 ] |
DEF - characters | | 0% | [ 0 ] |
DEF - stages | | 0% | [ 0 ] |
DEF - intro/ending | | 0% | [ 0 ] |
DEF - screenpack/motif/lifebars system.def & fight.def & select.def | | 0% | [ 0 ] |
FNT - font making | | 0% | [ 0 ] |
SFF - original sprite drawing | | 0% | [ 0 ] |
SFF - sprite ripping | | 0% | [ 0 ] |
SFF - image conversions | | 0% | [ 0 ] |
SFF - sprite editting | | 0% | [ 0 ] |
SFF - sprite cleaning | | 0% | [ 0 ] |
SFF - sprite cropping | | 0% | [ 0 ] |
SFF - color separation | | 21% | [ 3 ] |
SFF - adding/changing sprites | | 0% | [ 0 ] |
SFF - sprite alignment | | 29% | [ 4 ] |
SFF - screenpack/motif/lifebars | | 0% | [ 0 ] |
SFF - fight FX | | 0% | [ 0 ] |
SFF - intro/ending | | 0% | [ 0 ] |
SFF - required sprites | | 0% | [ 0 ] |
SND - original sound recording | | 0% | [ 0 ] |
SND - sound ripping | | 0% | [ 0 ] |
SND - adding/changing sounds | | 0% | [ 0 ] |
AIR - adding/changing frames | | 0% | [ 0 ] |
AIR - adjusting anim times | | 0% | [ 0 ] |
AIR - constructing collision boxes | | 7% | [ 1 ] |
AIR - repositiong frames and frame orientation and color change and transparency | | 0% | [ 0 ] |
ACT - making palettes | | 0% | [ 0 ] |
CMD - defining commands and A.I. activation | | 0% | [ 0 ] |
CNS - changing [Data], [Size], [Velocity], [Movement], [Quotes] | | 0% | [ 0 ] |
CNS - coding normal moves (simple 1-2 hits) | | 0% | [ 0 ] |
CNS - coding normal moves (simple throws like Kung Fu Throw) | | 7% | [ 1 ] |
CNS - coding normal moves (complex throws like those of Zangief) | | 0% | [ 0 ] |
CNS - coding normal moves (complex many hits; projectiles or helpers involved) | | 7% | [ 1 ] |
CNS - coding special moves (simple like Kung Fu Palm) | | 0% | [ 0 ] |
CNS - coding special moves (complex many hits; throws or projectiles or helpers or angle changing involved) | | 0% | [ 0 ] |
CNS - coding super moves (just beyond simple) | | 0% | [ 0 ] |
CNS - coding FX effects (Explod, EnvShake, PalFX, Trans,...etc.) | | 0% | [ 0 ] |
CNS - overriding common states | | 0% | [ 0 ] |
CNS - making P2 custom states | | 7% | [ 1 ] |
CNS - dealing with transparency | | 0% | [ 0 ] |
CNS - variables management | | 7% | [ 1 ] |
CNS - sound management | | 0% | [ 0 ] |
CNS - changing -2 and -3 states (misc. code) | | 0% | [ 0 ] |
CNS - coding A.I. | | 14% | [ 2 ] |
CNS - clipboard messaging for debugging | | 0% | [ 0 ] |
CNS - documentation/comments | | 0% | [ 0 ] |
TXT/DOC/PDF/HTML - making readme | | 0% | [ 0 ] |
Beta-testing and tweaking final product(s) | | 0% | [ 0 ] |
None of the Above | | 0% | [ 0 ] |