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Subject: Neon Screenpack: Comic Edition released November 11th 2012, 3:35 pm
Neon Screenpack (1.0 only) by necro_rk Edited by volzzilla into Neon Screenpack: Comic Edition
(Some info from readme)
What is changed from the original Neon screenpack? ========== - Editing the main menu images - Changing the custom font images to give it a comic mugen look (harder than it seemed) - New images on the select screen to give the screenpack more of a comic look (which included a ton of web research to look for images that could be edited correctly for usage) - Blade theme soundtrack for the main menu music (Always thought that sounded great if attached to Mugen) - New comic sounding music for the select screen - Use of necro_rk's lifebar fix-it patch - Moving the starting cursor positions for p1 and p2 to a more centered location - Inserting randomselect in all spots where you can put a character in the select.def - Notating in the select.def the cells that should be left blank for randomselect - Changing the winscreen sprite configuration to 9000,1 sprites as didnt like how 9000,2 looked - Adjusted the positioning of the selected names on the select screen - Attaching to Mugen 1.0 (one of the DL files, the other contains only necessary files) - Re-organizing certain things for easier usage - Adding a Readme for various info
Files ===== There are two downloadable files, 1 with Mugen 1.0 attached, one with just the files needed to alter your Mugen. This 'Readme' will be attached to both.
How to, With Mugen 1.0 ===== After downloading, all you have to do is move or copy your characters, stages, and sounds (for the stages) to the appropriate folders (chars, stages, sound) Then configure the select.def file located in the neon folder like you normally do. Thats it.
Includes kfm and his 2 stages by Elecbyte
How to, Without Mugen 1.0 ===== Few more steps here: - When downloading, you'll have a neon folder and a new Mugen.cfg file (optional to use) - Move the neon folder to the data folder of your Mugen - Replace your current Mugen.cfg file with the one from the screenpack download - Ready to go if you followed that step, if you don't want to use the new Mugen.cfg file, then......
- If you do not replace the Mugen.cfg file, then you'll have to do the following: *Open your current Mugen.cfg file *Look for where it says, 'motif = data/mugen1/system.def' (or whatever you have your motif set to) *Put a semicolon ( ; ) in front of that line *Beneath that line, add the following line: motif = data/neon/system.def *You may have to scroll down further and check the GameHeight/GameWidth *Neon screenpack works best at 640x480 in my opinion *Change your Gameheight/GameWidth to 640 and 480 if you would like *Your done, now go play!!!
Patch for more characters ===== Both files will include a patch in case you want to change how many characters the screenpack will hold from 224 (default size) to 896. A readme for how to do that connected to the files and folders that are needed. The patch is zipped up and contained within the neon folder.
Downloadable files ============ With Mugen 1.0: http://www.mediafire.com/?2aap97uhxkpi0s5 No Mugen attached, just appropriate files: http://www.mediafire.com/?vq48d4vfbuhm3tn
Adding info forgotten from the readme concerning the select.def file: To add your stages and chars, need to do it a little differently than what you are used to when editing the select.def file in the data folder. That the wrong select.def when using this screenpack. Look for the select.def file that is located in the neon folder and edit it like you are used to.
Last edited by volzzilla on April 1st 2013, 5:38 pm; edited 3 times in total
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Neon Screenpack: Comic Edition released November 11th 2012, 4:40 pm
video added
danubissecreto
Posts : 83 Join date : 2012-07-29 Location : BUENOS AIRES ARGENTINA
Subject: Re: Neon Screenpack: Comic Edition released November 11th 2012, 5:07 pm
very good work volzzilla
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Neon Screenpack: Comic Edition released November 11th 2012, 9:48 pm
thanx danubis. i put in a good deal of effort to make that screenpack have that look and feel like it does now.
babuino23
Posts : 3 Join date : 2012-07-29
Subject: Re: Neon Screenpack: Comic Edition released November 11th 2012, 9:56 pm
sorry man, but i cant download :/
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Neon Screenpack: Comic Edition released November 11th 2012, 10:15 pm
babuino23 wrote:
sorry man, but i cant download :/
sorry, i clicked the wrong thing in my folder permissions. should be fixed now.
Predator
Posts : 1407 Join date : 2012-05-19 Age : 27 Location : Russian Federation
Subject: Re: Neon Screenpack: Comic Edition released November 12th 2012, 3:12 am
wow, you can simply by Marvel
Ax
Posts : 3158 Join date : 2012-06-02
Subject: Re: Neon Screenpack: Comic Edition released November 12th 2012, 3:18 am
Download link up in the downloads page as well, thx for sharing Vollzzilla.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Neon Screenpack: Comic Edition released November 12th 2012, 9:33 am
thanx everyone.
one thing i forgot to mention in first post and readme was the reason i did the 1.0 mugen attaching to it was noticing how it seemed a large portion of people who like comic content not yet upgrading from winmugen.
Red Hood
Posts : 908 Join date : 2012-06-16
Subject: Re: Neon Screenpack: Comic Edition released November 12th 2012, 12:19 pm
i will test this one this weekend
cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
Subject: Re: Neon Screenpack: Comic Edition released November 12th 2012, 1:52 pm
is great, I was about to seek a screen pack mugen 1.0 with more than 100 cells, thanks for this release with this V and N postpone the search.
es genial, estaba a punto de buscar un mugen 1.0 con screen pack de mas de 100 celdas, gracias por esta entrega V y N con esto pospondre la busqueda.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Neon Screenpack: Comic Edition released November 12th 2012, 11:31 pm
cravd wrote:
is great, I was about to seek a screen pack mugen 1.0 with more than 100 cells, thanks for this release with this V and N postpone the search.
es genial, estaba a punto de buscar un mugen 1.0 con screen pack de mas de 100 celdas, gracias por esta entrega V y N con esto pospondre la busqueda.
thank you. you were part of my target audience, people that like comic content who are looking for a 1.0 screenpack.
wingnut
Posts : 811 Join date : 2012-11-10
Subject: Re: Neon Screenpack: Comic Edition released November 13th 2012, 1:15 pm
I have been looking for a new 1.0 screenpack, thank you!!!
Arkady
Posts : 1408 Join date : 2012-05-01 Age : 44 Location : Australia
Subject: Re: Neon Screenpack: Comic Edition released November 13th 2012, 7:28 pm
i personally love to edit screenpacks to get them how i want them, but volz you already got it there, great work, i love it
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Neon Screenpack: Comic Edition released November 15th 2012, 5:36 pm
so i got a pm telling me there is some talk regarding me and necro_rk so i thought i'd share this info that could be found in the readme.
Quote :
Back in 2011, when I was looking to upgrade to Mugen 1.0, I found this awesome screenpack by necro_rk. That was really cool because I had become friends with him before that due to his work with his Mugen news blog.
Later on, I asked his permission to use parts of the screenpack towards a full game project screenpack and he said use whatever I wanted.
And while the full game project never happened, I had always thought I'd like the screenpack more if it had more of a comic motif to it. So what went from private editing for my own use, turned into editing towards a public release. I contacted necro_rk again about that and he loved the idea, and here we are.
i had contact with him less than 72 hrs before the release. he got me the updated lifebars that had gone offline from his website.
thank you all for listening, and thank you to all of the people downloading
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Subject: Re: Neon Screenpack: Comic Edition released