| MvC Link WIP (The Legend of Zelda) - Skull Kid? | |
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+18Midnight-Son OGSymbiote dfalcon O Ilusionista wingnut direwolf93 galactus cravd KinCade Hypersonic Nicotinefist Toxin97 ZVitor volzzilla XXDreamBrotherXX R0binRAptor YoungSamurai5 Ax 22 posters |
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? November 30th 2012, 6:08 pm | |
| cool.
however i guess you'll hate all the moves dr strange wip will have per what i asked, lol | |
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wingnut
Posts : 811 Join date : 2012-11-10
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? November 30th 2012, 7:43 pm | |
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skillfrank
Posts : 192 Join date : 2012-05-17
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? November 30th 2012, 8:07 pm | |
| My fav nintendo char of all time link uses all types of arrows, ice, wooden, fire,light and now lightning lol add an arrow to the front of the lightning effect with a lil sparkle on the tip of the arrow effect and ur golden also diffent modes for arrows would b cool | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? November 30th 2012, 8:49 pm | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? November 30th 2012, 11:20 pm | |
| Ok, I think that's all the required stuff for flying [You must be registered and logged in to see this image.]Fly Mode (Magic Deku Leaf) Now finally for the bomb itself! | |
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kyoman
Posts : 525 Join date : 2012-05-20 Location : France
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? November 30th 2012, 11:34 pm | |
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Last edited by kyoman on December 2nd 2012, 4:25 pm; edited 1 time in total | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 12:27 am | |
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XXDreamBrotherXX
Posts : 838 Join date : 2012-06-15 Location : Australia
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 12:50 am | |
| Killin it How quickly has this WIP developed? Very impressive Ax, don't go changing man | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 1:04 am | |
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26 days now and almost complete. I think by Monday it should be finished, then some fixes and detail will be applied to the whole thing. Probably a week to code and another week to fix to arrange stuff.
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volzzilla
Posts : 10259 Join date : 2012-05-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 10:05 am | |
| looking pretty cool. however wondering if a time limit should be put into the fly mode? i as due to if no limit, can be a little cheap regarding an avoiding tactic. btw, also wondering if a transition animation needed from going from holding the sword to throwing the bomb? hard to see when only looking at selected animations separately whereas you got all the sprites in front of you and wow, less than a month? thats awesome. glad you are so motivated and inspired | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 12:55 pm | |
| Someone suggested that the bomb be bigger to solve this error. 2nd hyper Magic Spin Attack [You must be registered and logged in to see this image.] | |
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YoungSamurai5
Posts : 946 Join date : 2012-05-01 Age : 31
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 1:52 pm | |
| i have high hopes for this one, goodluck ax man | |
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wingnut
Posts : 811 Join date : 2012-11-10
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 5:27 pm | |
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Hypersonic
Posts : 896 Join date : 2012-05-01
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 1st 2012, 8:40 pm | |
| In the GIFs you posted he kinda blinks out sometimes. Will that happen in play? | |
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Ax
Posts : 3158 Join date : 2012-06-02
| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? December 2nd 2012, 12:34 am | |
| - Hypersonic wrote:
- In the GIFs you posted he kinda blinks out sometimes. Will that happen in play?
No, that is just an illusion for demonstration purposes, you see I merge the images by moving one in front of the other at a fast rate to make it appear that they are in the same place at the same time. It's just to show them what they might look like if they were coded together, except int he real coding the character will move smoothly without the blinking. | |
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| Subject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid? | |
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| MvC Link WIP (The Legend of Zelda) - Skull Kid? | |
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