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Posts : 15 Join date : 2013-01-24 Age : 32 Location : Nova Scotia, Canada
Subject: Thanos March 7th 2014, 10:14 am
Hey Guys, For about 2 Weeks I've been working on this character, and now, I've pretty much found and fixed most of what I can on my own and need help with finding/fixing some bugs. This Is My First Character so don't expect perfection or something.
Screenshots:
Video:
I've tried to base the move properties off MVC2, however they aren't exact, and there are a few moves that aren't like source for 1 or 2 reasons. Please read the Readme before telling me about a problem and, if you know how can you tell me how to fix the problems listed there and also if you find any of your own tell me so I can attempt to fix those too.
Get him Here: https://www.mediafire.com/?g00fs7le6rlmoiv
felideo
Posts : 240 Join date : 2012-11-08 Age : 54
Subject: Re: Thanos March 7th 2014, 3:32 pm
WOW... Good char, thank's
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Thanos March 7th 2014, 10:45 pm
congrats on the release and thanx for sharing.
though wonder why you say first char? did you forget about ono?
also, may i ask whats different between this and cpoc/splode version?
-Whiplash-
Posts : 15 Join date : 2013-01-24 Age : 32 Location : Nova Scotia, Canada
Subject: Re: Thanos March 8th 2014, 6:16 pm
volzzilla wrote:
congrats on the release and thanx for sharing.
though wonder why you say first char? did you forget about ono?
also, may i ask whats different between this and cpoc/splode version?
What I meant is the first Character I coded, I only sprited onomatopoeia.
this version is accurate to MVC2 for the most part. not 100% yet, but it is getting there. Splode's version is custom and a boss version, my version is more tame and less overpowered, he has basics from MVC2 that replaced the giant rock and fire attacks he had for his heavy attacks in Marvel super heroes that splode uses. Also I'm pretty sure mine is less buggy but don't quote me on that.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Thanos March 9th 2014, 9:21 pm
spriting a big deal
so i take it you are saying its similar to kong's version regarding moveset, except that it actually works and plays better?
-Whiplash-
Posts : 15 Join date : 2013-01-24 Age : 32 Location : Nova Scotia, Canada
Subject: Re: Thanos March 10th 2014, 2:40 pm
volzzilla wrote:
spriting a big deal
so i take it you are saying its similar to kong's version regarding moveset, except that it actually works and plays better?
Exactly.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Thanos March 11th 2014, 10:10 am
good to know. thanx for all your work.
now i'll have 3 thanos in my main roster (4 if count symbiote thanos by jarro)
yolomate
Posts : 7493 Join date : 2013-06-17 Age : 47
Subject: Thanos August 7th 2014, 9:09 pm
you great my friend!!!
DARK!!
Posts : 616 Join date : 2013-05-21 Age : 40 Location : SEVILLA,ESPAÑA
Subject: Re: Thanos August 8th 2014, 4:47 am
Y SI COGEMOS DE BASE A SAGAT Y HACEMOS UN THANOS NUEVO, CON UNA ARMADURA COMO AVENGERS 2?
cravd
Posts : 962 Join date : 2012-05-30 Location : Mexico
Subject: Re: Thanos August 8th 2014, 12:01 pm
me gusta la idea de crear un thanos de a partir d otra base, eso es y seria genial pero no basado a la cinefila de marvel 2 no para nada. vasado en los comics o de perdida marvel now.
TranNgocTruong
Posts : 61 Join date : 2015-09-18 Age : 32 Location : Vietnam
Subject: Re: Thanos February 12th 2016, 6:54 am
Edit another , hi hi hi http://mugenmultiverse.fanbb.net/t7454-infinity-thanos-from-marvel-super-heroes-edit?highlight=thanos
exit370
Posts : 95 Join date : 2013-04-14 Location : Chicago
Subject: Re: Thanos June 16th 2016, 1:15 pm
You did a real good job on Thanos. His combos seem more effective. Thanks so much for sharing.