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Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla May 30th 2012, 10:48 am
Cant Wait For Dr.Strange!
dev
Posts : 593 Join date : 2012-05-18
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla May 30th 2012, 10:56 am
I wonder how many wips Arkady has.
Hypersonic
Posts : 896 Join date : 2012-05-01
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla May 30th 2012, 1:07 pm
Gonna incorporate any (U)MvC3 moves?
Nicotinefist
Posts : 171 Join date : 2012-05-01 Age : 33 Location : Chile
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla May 30th 2012, 3:27 pm
Hypersonic wrote:
Gonna incorporate any (U)MvC3 moves?
good question. Also, he looks amazing, i can't wait for this char
Arkady
Posts : 1408 Join date : 2012-05-01 Age : 44 Location : Australia
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla May 30th 2012, 4:38 pm
this hasn't been updated for along time, and has joined my backburner cast of wips, until lately where a wonderful spriter angelus silverhead had started making some really great spritework, im pretty sure that he will be uploading some of the gifs he has made here soon, so keep a look out, when making the original edit, all i had done was pool alot of sprite edits from alot of creators (all with there permissions of course) and match up the sprites in colors and style, he was placed on an onslaught template for show in this video, but the plan is to make him have upto 50+ specials and minimal basics, to give him a blackheart style of gameplay, im pretty confident that he will have mvc3 moves in that 50, but will be looking to create a vast amount of powers to summon, feedback on specials is what im looking for, the spritework will be different frpm the vid shown here,
and to answer the "how many wips does ark have?" only volzzila can probably answer that, coz im not even sure anymore, but rest assured every week i am changing onto each one to keep them trucking
ROLEINMUGEN
Posts : 103 Join date : 2012-06-05
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla June 6th 2012, 8:24 pm
Wow another great WIP!
Can t wait for this one also!
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T.O.P.S
Posts : 348 Join date : 2012-04-29
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla June 7th 2012, 7:13 pm
looking forward to dr strange, definetly one of my favorites from marvel. keep up the good work guys!
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla June 8th 2012, 1:36 pm
take a look at Yukari, bunch of possible ideas there from: - the get up from knockdown animation - teleporting self - teleporting p2 - that hyper projectile move
...and whatever else i forgot to mention. Touhou chars have a bunch of great ideas for this WIP. in fact, if anyone know Touhou better, you are welcome to mention whatever.
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla November 28th 2012, 3:50 pm
so you all know, this WIP is far from dead. yea, angelus hasn't done much in awhile, and arkady has him on his backburner currently to focus on other things.
however i've been doing alot lately. mostly regarding collecting, editing and a few frankenspriting of things in regards to spell fx for moves.
that said, is there such thing as too many hypers? and before you say "only so many command strings" my idea was for example, the QCB+KK hyper divided into 3 diff spells. that would mean: - QCB+ A,B does one thing - QCB+ B,C does another - QCB+ A,C does yet another
so i ask again, is there such thing as to have too many hypers?
Quicksilver
Posts : 132 Join date : 2012-06-21
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla November 28th 2012, 4:14 pm
Bolts of Balhakk!
Hypersonic
Posts : 896 Join date : 2012-05-01
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla November 28th 2012, 5:02 pm
Nothing against so many hypers, though it might make it hard to remember his moveset if you're going at that approach
O Ilusionista
Posts : 1307 Join date : 2012-05-16 Location : Brazil
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla November 28th 2012, 7:30 pm
I liked it, seams to be cool. UMVC3 moves could be cool, but my personal idea is: do something totally different, because we already have UMVC3 version. He has PLENTY room to cool ideas.
I am okay with the number of hypers
Quote :
only volzzila can probably answer that, coz im not even sure anymore, but rest assured every week i am changing onto each one to keep them trucking
we are on the same boat. That is the spirit
Hypersonic
Posts : 896 Join date : 2012-05-01
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla November 29th 2012, 4:38 pm
You guys gonna use voice rips from (U)MvC3?
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla November 29th 2012, 6:25 pm
actually, when we get to that point, we'll probably talk to you about doing custom work
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Subject: Re: Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla
Dr. Steven Strange by Angelus Sliverhead, Arkady and volzzilla