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Posts : 195 Join date : 2012-10-04 Age : 28 Location : North Carolina
Subject: xcheatdeath's W.I.P thread January 7th 2023, 10:43 am
YERRRRR, its been a while ya boi has had LIFE happen but whatever, im back with some absolute HEAT on the way for y'all. im working on converting the street fighter 1st strike mugen screenpack over to ikemen GO .98.2
9000,1 template is made, its very easy and is the ONLY required custom portrait and the template is included at the bottom of this post if you wanna get a head start on making ports!
optional custom ports = 2
9000,0 on select screen, template also included at the bottom if you want to start making ports!
I do plan to include a .def that supports normal 25x25 small portraits so having a custom small portrait is totally up to you!
and secondly
for the stage select IF you want the image. refer to my tutorial video if you would like to learn how to do that, having an image there is also, totally up to you
animations you see on select/vs/victory are read from the characters themselves so no extra work there unless they dont have action 0/action 181 which by default should be stance and victory animations (i believe anyway?)
if not, just go duplicate the stance and win animations in fighter factory and number them 0 and 181
i am using localcoords currently for my build
on characters localcoord=427
on stages localcoord=427,240 for 320,240 stages and localcoord= 854,480 for 640,480
actual release will have multiple .def files that don't use localcoord and a version that does so you'll be able to choose for those
I'm of course welcome to any suggestions so feel free to voice your opinions
im running a pretty beefy rig (i7-8700k rtx3060ti 16gb RAM) and had to use the 4GB Patch for this to work so if it crashes on launch, try using that.
template should be included, or just download em from my post before use localcoord=427 on characters!
xcheatdeath
Posts : 195 Join date : 2012-10-04 Age : 28 Location : North Carolina
Subject: Re: xcheatdeath's W.I.P thread July 9th 2023, 9:54 pm
reviving this to show my current w.i.p!
new screenpack and stage in the works. stage should be done in the next few days
chancethegamer
Posts : 638 Join date : 2019-12-12
Subject: Re: xcheatdeath's W.I.P thread July 9th 2023, 10:02 pm
Stage is fire!!!
xcheatdeath likes this post
volzzilla
Posts : 10259 Join date : 2012-05-02
Subject: Re: xcheatdeath's W.I.P thread July 10th 2023, 6:56 am
Thanks you for showing that off
xcheatdeath
Posts : 195 Join date : 2012-10-04 Age : 28 Location : North Carolina
Subject: Re: xcheatdeath's W.I.P thread July 10th 2023, 7:14 am
thank you both! more to come soon
xcheatdeath
Posts : 195 Join date : 2012-10-04 Age : 28 Location : North Carolina
Subject: Re: xcheatdeath's W.I.P thread September 9th 2023, 1:24 pm
bumping this bc i have a handful of W.i.P's I've been sitting on for a hot min that I feel are worth starting to show
The first two are screenpacks this one is based on my Lost Jungle and it was made with digitized characters in mind, as you can see I primarily use them in this screenpack lol, I'd say this sp is about 40-45% done? I do wanna play around with some aesthetic stuff
https://streamable.com/e5kufv
Next is my Cosmic Collision screenpack that I've been mainly focused on for the last few months,
here's a dated video from when I was testing the sounds for the SP, self voice acted the lifebar announcer as well, just pitched way up lol
https://streamable.com/3fwqln
Here's some up to date pictures of Cosmic Collision
These are both being made on ikemen ver .98.2 with the multiple face2 mod on cosmic collision
it aint much but ive been teaching myself photoshop to make my ideas come to life and figured id share with you guys. feedback is welcome
also here is the portrait pack for the Cosmic Collision Screenpack, the template is included. please feel free to make and post portraits here I will include them in the final pack once its released