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Kingpin Release, Xmas - Page 2 Emptyby jp.resort Today at 2:52 am

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 Kingpin Release, Xmas

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+16
jspiderman171717
volzzilla
gartanham
crosspotts1.0
Fede X
MERK_U
chancethegamer
Shining
Doom
MatreroG
RobsonMSH
cormano
Avaid
dev
JARRO77
Pilgrim
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AuthorMessage
Shining

Shining


Posts : 5034
Join date : 2013-03-26
Age : 44
Location : Italy

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 28th 2022, 2:05 pm

Pilgrim wrote:
dev wrote:
Looks nice. And thanks for updating my Shaw. You done a great job.
I see your avatar. Are you working on Whirlwind and Klaw as well? They both look pretty good.

Only in Whirlwind, I'm lazy to do Klaw because they are twice as many sprites because of the issue of the arm with the laser.

dont worry for the two sides of Klaw character...i think if you will draw the claw only in same side it s all right!!!

Kingpin Release, Xmas - Page 2 Sagat

no one has yet complained about sagat's bandage and scar Wink

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MERK_U

MERK_U


Posts : 304
Join date : 2014-05-09
Age : 37
Location : Canada

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 28th 2022, 4:03 pm

This is a step forward with Kingpin. The sprites are so much cleaner then the last one done, with all due respect.

Def has some great potential. My feedback would be:

-To to find other attack / grunt sound's other than Juggernaut if possible , to differentiate him from being a re-map char of Juggernaut/Hulk in some extent.

-Avoid using villain / super hero helpers in Hyper's, as it does NOT make sense having them facing the same character as an enemy/opponent.

-Noticed there was some slight sprite errors (His bottom pants on the ankles are pixelated white along with his shoes when he jumps, not sure if this was on purpose but it looks off)

-His taunt, mouth doesn't open much when he speaks so it kind of look's weird.

-His Head Pin Crush / Forward dash hyper looks like he is skating / dashing without any leg movement.

Personally I think some other Hyper Ideas could of been better implemented.
For instance, using more of his Kingpin Cane, etc.

Perhaps in the next update..
Would love to see where this goes in the future with updates.

The sprites are really well done.

Great work! Kingpin Release, Xmas - Page 2 670481599

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Fede X

Fede X


Posts : 2440
Join date : 2014-06-26
Age : 42
Location : ARGENTINA PARA EL MUNDO

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 28th 2022, 5:05 pm

Pilgrim wrote:
90% of the sprites are from Brandern, codebase from Juggernaut's Acey, last hyper taken from Bigpimp's Kingpin Bonus game.

Kingpin Release, Xmas - Page 2 Kingpi10

Only have one Intro and one winpose,  For the rest it is quite complete inlcuding 4 specials & 4 hypers + 1 throw. If someone experienced in mugen want to update by my side is welcome.

Code:
https://www.mediafire.com/file/3qcv9p94l2kbizn/Kingpin.rar/file

I don't have Youtube account because was haked time ago, so here is a little video.


I think it is wise to use the juggernaut code base, it adapts very well, he is a great character. But you must take into account the damage produced by the blows (Since juggernaut is more powerful than kingpin), he looks very promising, with kingpin sounds it will be great

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crosspotts1.0

crosspotts1.0


Posts : 4991
Join date : 2013-04-15
Age : 32
Location : GLEN BURNIE maryland

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 28th 2022, 7:43 pm

well he looks great

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gartanham

gartanham


Posts : 1112
Join date : 2012-05-01
Age : 33

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 5:16 am

this is a big surprise , congrats on the launch Kingpin Release, Xmas - Page 2 670481599

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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 10:46 am

loving him Smile

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crosspotts1.0

crosspotts1.0


Posts : 4991
Join date : 2013-04-15
Age : 32
Location : GLEN BURNIE maryland

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 1:58 pm

So brander told me not to release what I had done for king pin when I asked him but I had done I still don't know if I should release the alpha since I did extra animations and attacks that I feel would help with the character
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cormano

cormano


Posts : 237
Join date : 2012-05-30
Age : 32
Location : Sampa

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 2:00 pm

Excellent work pilgrim, the improved version of the arcade version of gartanham is also great...This character was great, one of my favorites from the comics, I fixed his version, added some sounds, palettes and a new hyper , follow the link:
Kingpin Release, Xmas - Page 2 211
Kingpin Release, Xmas - Page 2 119
(Portrait by MMV members)
Link:  Arrow www.mediafire.com/file/6rcjupe9mlt00l9/Kingpin+Fix.rar/file


Last edited by volzzilla on December 29th 2022, 6:08 pm; edited 1 time in total (Reason for editing : remove adfly)

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http://cormano.webnode.com.br/
Shining

Shining


Posts : 5034
Join date : 2013-03-26
Age : 44
Location : Italy

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 2:06 pm

Cormano you are incredible!
Kingpin Release, Xmas - Page 2 670481599
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Pilgrim

Pilgrim


Posts : 484
Join date : 2012-12-02

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 2:37 pm

cormano wrote:
Excellent work pilgrim, the improved version of the arcade version of gartanham is also great...This character was great, one of my favorites from the comics, I fixed his version, added some sounds, palettes and a new hyper , follow the link:
Kingpin Release, Xmas - Page 2 211
Kingpin Release, Xmas - Page 2 119
(Portrait by MMV members)
Link:  Arrow www.mediafire.com/file/6rcjupe9mlt00l9/Kingpin+Fix.rar/file

I love the new palettes, by the way, did you not have a Kingpin WIP with a very good look?


Last edited by volzzilla on December 29th 2022, 6:11 pm; edited 1 time in total (Reason for editing : remove adfly)
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jspiderman171717




Posts : 290
Join date : 2015-06-25
Age : 26
Location : Mexico

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 3:44 pm

Well, I already got to try both versions (the original one and the cormano one) and first I have to thank all these people involved for bringing this version of Kinpin, it really has a lot of potential!

The sprites are solid but they still need some tweaks to make it even better (the tweaks it would need are really minimal) the specials are very good, although when it comes to hypers I feel like there's still a lot of work to do

@JARRO77  @crosspotts1.0 , I think they could make a good collaboration, it would be good if crosspotts shared the sprites they have to see if something interesting can be done with them, even if they want to, I think I could help them with some things too, all in favor to get a definitive version of Kinpin!

Once again I thank Pilgrim, Braden and Cormano for this spectacular gift!


Last edited by jspiderman171717 on December 29th 2022, 3:47 pm; edited 1 time in total

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cormano

cormano


Posts : 237
Join date : 2012-05-30
Age : 32
Location : Sampa

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 3:46 pm

Kingpin only started the basics, then I left the sheet opensource , then some members of mmv were finishing it, I don't know how the process is going, so Shining told me it's stopped.
Kingpin Release, Xmas - Page 2 Ddjzrf10
Add new head in the sprites, the status is stop i belevie

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http://cormano.webnode.com.br/
carpa5




Posts : 1388
Join date : 2012-06-04

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 5:52 pm

THANK YOU SO MUCH
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yolomate

yolomate


Posts : 7507
Join date : 2013-06-17
Age : 47

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 6:00 pm

cormano wrote:
Excellent work pilgrim, the improved version of the arcade version of gartanham is also great...This character was great, one of my favorites from the comics, I fixed his version, added some sounds, palettes and a new hyper , follow the link:
Kingpin Release, Xmas - Page 2 211
Kingpin Release, Xmas - Page 2 119
(Portrait by MMV members)
Link:  Arrow www.mediafire.com/file/6rcjupe9mlt00l9/Kingpin+Fix.rar/file
ohhh excellent clap  clap  clap  clap  clap !!


Last edited by volzzilla on December 29th 2022, 6:12 pm; edited 1 time in total (Reason for editing : remove adfly)
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volzzilla

volzzilla


Posts : 10259
Join date : 2012-05-02

Kingpin Release, Xmas - Page 2 Empty
PostSubject: Re: Kingpin Release, Xmas   Kingpin Release, Xmas - Page 2 EmptyDecember 29th 2022, 11:18 pm

thanks cormano Very Happy

btw, can anyone tease what the new hyper is please?
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