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Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 5:30 am
also has a pretty decent AI
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Pilgrim
Posts : 484 Join date : 2012-12-02
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 5:54 am
Great Kraven!!!!
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candido159
Posts : 1221 Join date : 2013-05-16 Age : 25
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 6:35 am
Seiko Kimura wrote:
also has a pretty decent AI
Nice idea to put spear on that stance and great vid I thank Bigpimp for the great AI.
alnyrd wrote:
@candido159 The Transformation hyper is too slow to activate and thus too easy for the opponent to avoid. Even after you make the opponent dizzy, the time window is still too long. Another feedback: his damage is too great. His basic combo (LP, LK, MP, MK, HP) has too much damage (almost twice as others' usual basic combo). Maybe it has something to do with the damage dampener?
Agree on too slow but I prefer it slow to yeah be avoided I changed nothing in basic hit damages, it has the same damages of Shocker Latest Update.
JARRO77 wrote:
Congratulation bro i really like him
Is fast and making good combo with punch and kiks also like specials and hypers
Would be cool in future try to give him some new hypers
And about the Spear Hyper i just want give my opinion
To give a more Fury and Crazy Hyper Move would be cool if Kraven Trow alot of Spears
In this way spears pierce the opponent and stay on him for a while
Like he remains laundry in several places hahahahah to me would be AWESOME
Anyway this is really a great work now finaly we have Kraven for Mugen
Thank you Candido and Deanjo really a killer team
Look this video for see what i mean
Callisto one of the most insane female characters i ever seen
At 1:30 you can see the moment imagine are spears
Thanks. Though that would be cool but yeah main point on making the spear throw a hyper because the spear sprite is too big
Link Updated with the fix of bug that @Seiko_KimuraSeiko_Kimura mentioned
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Doom
Posts : 10512 Join date : 2014-08-22
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 6:39 am
Thanks a lot ...
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AvalokiteshvaraX
Posts : 26 Join date : 2021-08-16
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 7:58 am
The crazy thing is that both versions have bugs in the intros
Thanks for the char guys, loved it very much!
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crosspotts1.0
Posts : 4988 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 8:14 am
Really excellent job you put him together perfectly
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alnyrd
Posts : 598 Join date : 2014-03-22
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 8:41 am
AvalokiteshvaraX wrote:
The crazy thing is that both versions have bugs in the intros
Thanks for the char guys, loved it very much!
I have never experienced this bug at all using the alternative version.
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MatreroG
Posts : 1739 Join date : 2014-03-09
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 9:09 am
Nice release. Kraven looks great beyond a few tweaks that come along. I really like this work team, I hope they both continue to create and contribute new projects. Thanks guys.
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candido159
Posts : 1221 Join date : 2013-05-16 Age : 25
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 9:09 am
alnyrd wrote:
AvalokiteshvaraX wrote:
The crazy thing is that both versions have bugs in the intros
Thanks for the char guys, loved it very much!
I have never experienced this bug at all using the alternative version.
My mugen 1.1 screenpack works on the 2nd one, I guess his intro error depends on the person's screenpack, in IKEMEN screenpack on mine the 1st one is the one that works and also in BigPimp's spiderman game.
AvalokiteshvaraX
Posts : 26 Join date : 2021-08-16
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 9:42 am
candido159 wrote:
alnyrd wrote:
AvalokiteshvaraX wrote:
The crazy thing is that both versions have bugs in the intros
Thanks for the char guys, loved it very much!
I have never experienced this bug at all using the alternative version.
My mugen 1.1 screenpack works on the 2nd one, I guess his intro error depends on the person's screenpack, in IKEMEN screenpack on mine the 1st one is the one that works and also in BigPimp's spiderman game.
Posts : 784 Join date : 2012-05-01 Age : 33 Location : Russia
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 10:23 am
ive already said it many times to Candido and Deanjo in messages, but just an amazing release. one of the very best in recent marvel mugen, congrats guys
really weird that intro thing, yes. spiderman mugen is also just default 1.1b, but for some reason there are some differences we seem to not know about. character only needs changes in .air file though to fix that, timing should match or not match to work properly. still have no idea what it really depends on, but it seems to be screenpack, just like candido says
and btw AI is based on AvX AI, so big thanks to AvX team for this AI base which allowed for my AI edits. it also scales with mugen difficulty setting, so keep it at hard8 if you want the toughest Kraven
ps. also this AI was ported to all spider-man mugen characters, so they will all scale with difficulty setting in the next update (only doc ock and spidey was using this AvX-based AI before)
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chancethegamer
Posts : 642 Join date : 2019-12-12
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 10:30 am
This how y’all start the event off? Wow.. this is more like a finale release lol thanks a lot…. Can’t wait to get home
candido159 likes this post
animaraz
Posts : 1804 Join date : 2012-05-20 Age : 48 Location : León, Gto.
Subject: Re: Kraven Release by deanjo2000 & candido159 June 10th 2022, 10:34 am
Amazing!!! Without a doubt one of the most anticipated characters in the mugen. A first class job. Thank you very much!!!
¡¡¡Asombroso!!! Sin duda uno de los personajes más esperados en el mugen. Un trabajo de primer nivel ¡¡¡Muchisimas gracias!!!
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Subject: Re: Kraven Release by deanjo2000 & candido159