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Posts : 2221 Join date : 2016-06-19 Age : 45 Location : In your wildest mugen Dreams
Subject: Re: Kingpin, new moves !!! August 21st 2021, 4:29 pm
A little feedback:
I have seen this details in the width of legs, I hope you can fix it. I add a little example.
Take care bro and good luck.
gartanham, demunlawin, MatreroG and GomesOgm like this post
Angelus_Silverhead
Posts : 1833 Join date : 2012-05-01 Age : 33 Location : Ukraine
Subject: Re: Kingpin, new moves !!! August 27th 2021, 10:48 am
gartanham wrote:
Here is a video of some updates made to the char , it 's well playable now and a lot of fun , with new palettes and moves , thanks to my friend Somm for his help in fixing two bad codes that were driving him crazy
Seems perfect! Impressive update for this character.
BTW, how did you did this blurr effect?
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: Kingpin, new moves !!! August 27th 2021, 1:58 pm
Angelus_Silverhead wrote:
gartanham wrote:
Here is a video of some updates made to the char , it 's well playable now and a lot of fun , with new palettes and moves , thanks to my friend Somm for his help in fixing two bad codes that were driving him crazy
Seems perfect! Impressive update for this character.
BTW, how did you did this blurr effect?
Thank you friend, I'm glad you liked it, I still have a few things to add to it, for example this hyper:
gartanham wrote:
but my friend Somm has a full schedule, so I have to wait.
Angelus_Silverhead wrote:
BTW, how did you did this blurr effect?
I'm using a program that you put inside the mugen folder called "Reshad", it leaves the sprites like this, I notice that it's only good for screens made in pixels , because the most graphic ones don't look good.
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Shining
Posts : 5034 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Kingpin, new moves !!! August 27th 2021, 2:20 pm
Last hyper have fantastic animations... You are making great work on old existing incomplete character
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crosspotts1.0
Posts : 4991 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Kingpin, new moves !!! August 27th 2021, 4:42 pm
Awesome hyper it looks so good
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: Kingpin, new moves !!! September 4th 2021, 5:46 pm
kingpin playthrough , with the right to the end improved, is close to being released, I need to fix some bugs and add a super pause code for the animation of the last hyper, thanks to the friends who helped me so far, Somm , shinnig and Jarro, thank you my friendsI'll credit everyone when it's released
animaraz, Blagoy, alnyrd, jspiderman171717 and GomesOgm like this post
LESSARD
Posts : 2221 Join date : 2016-06-19 Age : 45 Location : In your wildest mugen Dreams
Subject: Re: Kingpin, new moves !!! September 4th 2021, 6:14 pm
It look better and better my friend.
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: Kingpin, new moves !!! September 5th 2021, 8:23 am
LESSARD wrote:
A little feedback:
I have seen this details in the width of legs, I hope you can fix it. I add a little example.
Take care bro and good luck.
I followed your advice friend, thanks for the good feedback.
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dorian123
Posts : 70 Join date : 2020-03-07
Subject: Re: Kingpin, new moves !!! September 5th 2021, 12:20 pm
Looks great. Wish he was more vocal
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: Kingpin, new moves !!! September 5th 2021, 2:02 pm
Yes, a patch with a voice for him would be really cool, but I don't know how to deal with it, unfortunately
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crosspotts1.0
Posts : 4991 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Kingpin, new moves !!! September 5th 2021, 5:25 pm
Wer you able to use the sprites I gave you
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: Kingpin, new moves !!! September 6th 2021, 3:37 pm
crosspotts1.0 wrote:
Wer you able to use the sprites I gave you
gartanham wrote:
as I said before, my friend crosspotts, I would have a lot more to add, but i depends on the coding talents of other friends, when i release it, you can edit it any way you want .
I found this on the internet, I thought it was cool, although I think his voice should be serious, I have no idea how to transform or rip these audios, but if anyone is interested, here's a little work
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gartanham
Posts : 1112 Join date : 2012-05-01 Age : 33
Subject: Re: Kingpin, new moves !!! September 14th 2021, 7:04 pm
while I wait for my friend Jarro, to finish his work in the kingpin, i playing with the character's posture and others animations , maybe they need to be worked on better, but I leave it for after I release it, if anyone is interested, but I ask you my friends, which of these is the best stance?
1º 2º 3º
Last edited by gartanham on September 15th 2021, 6:49 am; edited 3 times in total
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XmatixX
Posts : 358 Join date : 2021-06-20
Subject: Re: Kingpin, new moves !!! September 14th 2021, 7:08 pm
I really like 1st and 3rd
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GomesOgm
Posts : 19 Join date : 2021-06-11 Age : 24 Location : Brasil
Subject: Re: Kingpin, new moves !!! September 14th 2021, 7:20 pm
The third fighting posture is more suitable and ideal