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Welcome!!! - Bienvenidos!!! - ( We hope you will get involved in the MMV Community which is dedicated to having fun with Mugen ) - Bienvenidos!!! - Welcome!!!
Posts : 126 Join date : 2014-01-13 Age : 40 Location : Mexico, CDMX
Subject: for MMV news November 2nd 2022, 6:35 pm
Hola amigos, les comparto un nuevo stage de mi creación llamado 'Yondu's Eclector Ship' basado en la serie de MARVEL 'What If...?', tiene supersalto espero lo disfruten.
Hi friends, I share with you a new stage of my creation called 'Yondu's Eclector Ship' based on the MARVEL series 'What If...?', enjoy it.
Last edited by ModeratorBot on November 15th 2022, 11:55 am; edited 1 time in total
ModeratorBot
Posts : 536 Join date : 2012-05-29
Subject: Re: Post a link to any Mugen release you want to get more attention November 15th 2022, 11:54 am
This topic was never meant for just 1 person to post everything.
The initial hope was people would promote their own topics and/or others helping out with that task.
Because of that, there might be some things missing from this news topic.
====
Anyone else is welcome to promote any topic that fits the criteria in the MMV News section at anytime.
Please help out with this if you ever feel something needs to be posted here.
Bruizerhands
Posts : 7 Join date : 2023-01-06
Subject: Modern Kitana 3.0 January 18th 2023, 10:24 am
BRAND-NEW update to Kitana which was well needed. Really BALANCED quality character w/ AGGRESSIVE AI. There are so many COMBO choices, more fan attacks, 20 signature SPECIALS/MOVES, 4 SUPERS incl. COMBO BREAKER && new BRUTAL FATAL BLOW. FATALATIES are here and they are easier to remember! Character is compatible w/ any MUGEN 1.1 and IKEMEN. Hands down, this is THE BESTKitana. This is the Wildshark & Dampir version updated extensively by Bruizerhands. All FRAME DATA for signature moves are coded accurately as possible. AI has been reworked and Kitana is beast to beat! CHECK OUT MOVELIST & CHARACTER WALKTHROUGH VIDEO below:
(Last updated: 01/18/2023) (All new moves added to movelist) **Patch Notes** Added Global Slowmo effects triggered when P1 counters from block stance (vice versa for P2) and while both players are attacking for a clash. Counters are signaled by a bass sound if hit soon enough. Normal version and Slowmo version are included. Added new move Princess Parry (counter) that will counter-attack aggressive foes (~B, x+y). Fix many blood explod locations. Fixed Fan Chops so it slides forward as it should. Stand MK Close now chains from Stand LK as it should. More AI fixes. Fixed unintended invulnerability on FATAL BLOW. Edenian Twist from Backflip Escape can be done at a later frame which makes it easier. Fix issue when FWD HK would cross over when enemy lying down. Backflip Escape grants extra hit when done from Foward HK. Fixed Pretty Kick props so all hits connect. Fix properties for all Assassination Strike throws so they are actually throws and animation changes if move misses. Fixed is with Square Wave having too much velocity an opponent has a better chance at defending it. Added Backwards Assassin Strike Throw && Assassin Air Strike (~F + y+b in air). Fix all issues w/ Throw 2 properties again and added zoom effects. Tweaked AI. Fixed many gameplay bugs. Fixed properties for throw 2 again. Gave Edenian Twist damage buff and also move is easier to do from Backflip Escape on hit. Fixed properties for Backflip Escape so that the distance is more consistent. Added corner-ground-push to appropriate moves. Fixed early timing chains on many attacks. Slowed down Foward MP. Jump HP now crosses over. New animation for running punch. Fixed issue when able to do Fatal Blow from air. Fixed issues with Assassin Strike grab. Created new P2state for Rising Fan so it does not WHIFF anymore. Fix projectile explods out of place. Fixed issue when forward throw can be cancelled. Added Brand NEW Forward Throw (done w/ ~F, y+b while close). Fixed issue when forward attacks took priority over throws. Fixed & upgraded all screen shake effects because converting to 1.1 caused a few bugs. Fixed various issues w/ unintended chains. Try it out! Fixed Block sound being too loud. Fixed issue Backflip Escape distance too far. Upgraded block animations w/ fans. Added new hit & guard sounds to all fan attacks. Fixed blood effects for various attacks. Fixed timing for Fan Toss after Rising Fan Hit 2. Added really nice Movelist for IKEMEN & JPG files as well located in "Movelist" folder. Fixed explod location for several attacks. Fixed an issue where Fan Toss Air would combo instead of Fan Toss. Slightly extended range for Square Wave. Fixed tornado animation for FATAL BLOW. Fixed issue when FATAL BLOW would phase through enemies. Fixed issue when Square Wave would phase through enemies. Added detailed MOVELIST for IKEMEN/or open "movelist.dat" w/ text editor for Mugen players. Converted/Updated everything to 1.1. Fixed issue when character crashes game. Fixed timing on Follow the Leader so it ends combo properly and slightly buffed damage. Fixed Backflip Escape from FATAL BLOW timing. Fixed Standing LK not executing when enemy airborne.
BUGS: Sprite pallets swap on some moves, when you choose non-default skin. The default skin works fine. Help is welcomed
Alternate DL LINK (MediaFire): https://app.mediafire.com/zz1q4gjwjg0nj
Kitana is a highly trained fighter who wields steel fans. She is a master in the art of fighting and develops these skills throughout her life. While Kitana is the daughter of the rulers of Edenia, King Jerrod, and queen Sindel, she is also a lover of truth and eventually learns the truth. She was too young when Shao Kahn took over her homeworld and apparently did not remember it. She grew up as a loyal hitman for the one who destroyed her parents.
[CHANGES]
A. OVERALL 1. Character balanced and reworked 2. Converted character from 4-button to 6-button 3. All Normals feature Chain Magic series from MVC 4. OROCHI TAG PATCHED 5. AI patched by Bruizerhands. Kitana is now a formidable opponent 6. Combo Scaling added to accommodate long combos 7. Several voices and character HD sound effects added and updated 8. SEVERAL COMBOS, CHAINS, & REBOUNDS ADDED 9. Combo scaling added 10. Added custom hit animation for Jump Heavy Punch attacks. Enemy plunges headfirst when airborne 11. Added air combo announcer 12. Character movelist added for IKEMEN or open "movelist.dat" file w/ text editor for Mugen players 13. Brand-New forward throw added
B. SPECIALS 1. Square Wave special attack added 2. Rising Fan special attack added 3. Fan Chops, Rising Fan follow up special added 4. Pretty Kick special attack added 5. Backflip Escape special added 6. Strong Double Kick special attack added 7. Edenian Twist follow up from Windmill special attack added 8. Edenian Twist follow up from Catapult Kick special attack added 9. Fixed Fan Lift special attack animation so you can combo from it. Also nerfed the active time of tornado
C. NORMALS (combo starters show **) 1. Stand Light Punch timings corrected ("x") 2. Old Stand HP assigned to "y" Stand MP normal attack ("y") 3. Stand Medium Punch normal overhead attack added ("~F + y") 4. Stand Heavy Punch normal attack added ("z") 5. Old Crouch HP assigned to "y" Crouch MP normal attack ("~D + y", or "y" while crouching) 6. Back Heavy Punch normal attack added (Windmill) ** ("D, DB, B, z) anit-projectile 7. Crouch Heavy Punch normal attack added ("~D + z" , or "z" while crouching) 8. Jump Heavy Punch normal attack added ("z" while in air) 9. Stand Light Kick close normal attack added ("a" when close) 10. Stand Medium Kick normal attack added ("b") 11. Stand Medium Kick close normal attack added ("~F + b" when close) 12. Old Stand MK assigned to "c" Stand HK normal attack ("c") 13. Stand Roundhouse Kick normal attack added ("~B + c") 14. Stand Heavy Kick normal overhead attack added ** ("~F + c") 15. Stand Heavy Kick combo ender add (Follow The Leader) ("~F + c" during stand MK close or Overhead Kick
D. SUPERS (added zoom effects to all supers) 1. Super 1: (X-Ray 1) Changed the command to 2-button command for easier access ("D,F, b+y") Fixed the range and hitboxes. Now properly connects. Super now slides slightly forward to close gap between opponents. Buffed damage as it was very low for some reason.
2. Super 2: (X-Ray 2) Changed the command to 2-button command for easier access ("D,F, a+x") Fixed the range and hitboxes. Now properly connects
3. Super 3: (Fatal Blow) ("D,B, a+x") Added new Lvl 3 super. Toss 3 Fans to stun enemy. Will follow up with devastating combo when fan hits within Square Wave range.
4. COMBO BREAKER ADDED (Uses 1000 power) (c+z, while being hit by ground combos and some air combos)
D. OTHER COMMAND CHANGES 1. Changed Sai Toss and Air Sai Toss to cause it makes sense ("D,B, y") 2. Changed command for fan attack to accommodate new ("~F + y") combos and match fan attack auto combo animation 3. Throw command replaced with modern command (~B or ~F + a+x) 4. Recovery command changed ("a+x" while falling)
E. FATALITIES Commands:
Brutality command = ~F, F, b
Friendship command = ~F, F, c
Babality command = ~F, F, z
Animality" command = ~F, F, a
BlackAxe" command = ~F, F, x
Toasty command = ~F, F, y
ModeratorBot
Posts : 536 Join date : 2012-05-29
Subject: Re: Post a link to any Mugen release you want to get more attention January 18th 2023, 7:00 pm