Hey, what up brothers, it's me again.
Need help with some codes regarding partner by triggers
Here is what I was trying to achieve, 3vs3 or 4vs4 simultaneous condition which one of the characters will heal team members when he is in a specific state, I basically put the codes in all the characters that will receive the healing, the ABCD is the character that will provide healing when he is present in the team, it works but there is some problem in 3vs3 and 4vs4 simultaneous situation, if I select ABCD as the first character of p1 then the healing will work for all the other three teammates, if I select ABCD as the second character then he still only heal the first character? if I select him as the third or fourth character of p1 team then the healing will not work for anyone at all
;health regen when ABCD is present
[State -2]
type = LifeAdd
triggerall = alive
trigger1 = partner, name = "ABCD" ;name of the character that will give the healing
trigger1 = partner, stateno = 6666
value = 2
persistent = 0
[State -2]
type = PalFX
triggerall = alive
trigger1 = partner, name = "ABCD"
trigger1 = partner, stateno = 6666
trigger1 = GameTime%10 = 0 ;quick blinking
time = 1
add = 125,10,155
ignorehitpause = 1
I was hoping that the healing will work regardless of his position in p1, I'm wondering if it is possible?
Edit: nvm, I got it working now using partner(0) - partner(4)