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Posts : 13 Join date : 2017-08-11 Age : 26 Location : Russian Federation
Subject: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 4:51 pm
Hi, everyone! I'm was very sad after topics which created in 2015. For M.U.G.E.N. didn't ported any characters or stages.
I decided to START making stuff from that game. I have some character animations, but I need to make more. Velvet the Reindeer in the process.
Release variant of palette: [You must be registered and logged in to see this image.] Working variant of palette: [You must be registered and logged in to see this image.]
It will be awesome if anybody can join me for making characters and stages together (or parallelly).
Last edited by ZEkA10000 on June 24th 2021, 2:59 am; edited 1 time in total
yolomate and MatreroG like this post
crosspotts1.0
Posts : 4957 Join date : 2013-04-15 Age : 32 Location : GLEN BURNIE maryland
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 5:01 pm
Are you ripping the sprites from the game
ZEkA10000
Posts : 13 Join date : 2017-08-11 Age : 26 Location : Russian Federation
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 5:12 pm
crosspotts1.0 wrote:
Are you ripping the sprites from the game
So... For ripping sprites I record my screen with black background. [You must be registered and logged in to see this image.]. With effects will be easier. With SkullMod I'll extract "Sprites" and parallely trying to wrote program for correctly export sprite from files .spr.msb + .dds
Fede X
Posts : 2433 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 5:16 pm
hello welcome to this forum friend, what beautiful sprites you use, good luck in your project.
Fede X
Posts : 2433 Join date : 2014-06-26 Age : 42 Location : ARGENTINA PARA EL MUNDO
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 5:20 pm
[quote="ZEkA10000"]Hi, everyone! I'm was very sad after topics which created in 2015. For M.U.G.E.N. didn't ported any characters or stages.
what topic are you talking about?
ZEkA10000
Posts : 13 Join date : 2017-08-11 Age : 26 Location : Russian Federation
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 5:21 pm
fede de 10 wrote:
hello welcome to this forum friend, what beautiful sprites you use, good luck in your project.
My join date is 2017-08-11 [You must be registered and logged in to see this image.]
yolomate
Posts : 7472 Join date : 2013-06-17 Age : 47
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 5:23 pm
nice job!
ZEkA10000
Posts : 13 Join date : 2017-08-11 Age : 26 Location : Russian Federation
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 5:28 pm
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 6:02 pm
Nice ...
alnyrd
Posts : 598 Join date : 2014-03-22
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 5th 2021, 8:09 pm
Those sprites are feast for the eyes! Hope you find a team.
Shining
Posts : 4951 Join date : 2013-03-26 Age : 44 Location : Italy
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. May 6th 2021, 1:02 am
Fantastic sprites, I hope to see them in mugen
ZEkA10000
Posts : 13 Join date : 2017-08-11 Age : 26 Location : Russian Federation
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. June 19th 2021, 5:15 pm
For now completed the next animations for Velvet Reindeer:
Animations list:
- Stand Light attack - Crouch Light attack - Air Light attack - Stand Medium attack - Crouch Medium attack - Air Medium attack - Stand Strong attack - Crouch Strong attack - Air Strong attack - Launcher - Anti-Air attack - Dash Backward - Dash Fforward - Throw escape - Stand block - Crouch block - Air block - Cross Canter (MK Breaker) - Pushblock - Dodge Backward - Dodge Forward - Roll Backward - Roll Neutral - Roll Forward - Frostbite - Win - Draw - Get hit stand - Get hit strong - Get hit air - Getup Face - Standing - Crouching - Into crouch - Out from crouch - Jump Neutral - Jump Forward - Jump Backward - Intro - Taunt - Walk Backward - Walk Forward - Faces (GUI Faces)
Processed 484 / 709 Sprites (Without effects)
MatreroG
Posts : 1735 Join date : 2014-03-09
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. June 20th 2021, 9:12 am
Beautiful job. I love the smooth transition that those first few moves have. You are certainly on the right track.
ZEkA10000 likes this post
ZEkA10000
Posts : 13 Join date : 2017-08-11 Age : 26 Location : Russian Federation
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. June 22nd 2021, 1:32 am
MatreroG wrote:
Beautiful job. I love the smooth transition that those first few moves have. You are certainly on the right track.
Thanks pal. But I just rip sprites and smoth animations was in original.
ZEkA10000
Posts : 13 Join date : 2017-08-11 Age : 26 Location : Russian Federation
Subject: Re: Starting working with THEM' FIGHTIN' HERDS. July 7th 2021, 12:15 am
I found the way for fully exporting sprite effects. [You must be registered and logged in to see this image.] And I have a program for converting that effect to png sprites. [You must be registered and logged in to see this image.]
alnyrd likes this post
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Subject: Re: Starting working with THEM' FIGHTIN' HERDS.