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 X-23 BETA (v0.5) Release

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Somm
SUPERFERNANDOXT
087-B
kyoman
JARRO77
RobiWanKen0bi
crosspotts1.0
yolomate
candido159
Blagoy
Shining
Splash
Mammalman
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Mammalman

Mammalman


Posts : 58
Join date : 2017-09-24

X-23 BETA (v0.5) Release Empty
PostSubject: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 24th 2020, 6:44 am


This char is edited creation based on first X-23 by Somm and vellrrarth.



Sprites : Vellrrarth, Mammalman and Rojin70
Codes : Mammalman and Somm
Download : https://onedrive.live.com/?authkey=%21AK6SI70KywbkqL0&id=591A35EC667AAD94%21135&cid=591A35EC667AAD94

============================================
<<< IMPORTANT >>>
* Sprites used for this character are based on Rojin70's pixel arts, include his private works.
   If you wanna use the sprites in some other way, release a modified creation includes these, or post this char to somewhere, please be sure to get permission from Rojin70, with putting his name on a def file and Readme.
 
* As all I managed to get permission was only Rojin70, I removed all the sprites and parts by the other pixel artists from original SFF file I used as a base.
 So you don't have to be worried about their involvement.
 
* This char's codes are opened. feel free to use for any kinds of way.
   If you give a credit I'll be pleased
=============================================

* You gotta find lots of lacks or something odd on this char. You may feel like each animations doesn't look like a same person.
  Currently these sprites are still under production.
  As all I managed to get permission was only Rojin70, I had to redraw most sprites firstly edited by Vellrrarth to remove parts
  based on other pixel artists. Additionally I took base sprites from various chars.
  For those reasons I struggled to get a hang of editing sprites. That's why entire details lack uniformity.
  But don't worry, I've already been at the stage of refining these, and planning to add more other stuffs in upcoming version too.
  Final version will be released in not so long future. Hope you look forward to with some optimism.

* Colors of her hair and clothes aren't separated in pallet. So it forces her to have same color on both in any alternate pallet.
  Kinda I feel bad to say, currently I put another things ahead of solving this problem (So sure it's gonna be seriously tough work)
  And I'm not sure if I would make smart pallet in upcoming update, sorry.

===============================
COMMAND LIST )
===============================

SPECIALS
* D,DF,F + P - Spin Attack
* F,D,DF + P - Flash Thrust
* F,D,DF + P - Flip Kick
* D,DF,F + P (in air) - Divekick

Hypers
* D,DF,F + PP - Hyper Spin Attack
* B,D,DB + PP - Fatal Counter

SYSTEM MOVE
* PP, while guarding - Guard Push
* Hold forward/back when lying down - Recovery Roll

=====================================
# WHAT'S LEFT

- Keep rearranging sprites.
- More moves, effects and animations.
- Giving her voice effects from MVC3.
- A new AI
- Changing sound effects entirely.
- Changing Hyper background and portrait.
- Adjusting color pallets.
- More intros and win poses.
- Combo Adjustments.
- And other minor stuffs.


--------------------------
Special thanks to:
--------------------------

Rojin70 - Big thanks for accepting my bold demand, giving me permission to use his sprites with good grace.

Somm and vellrrarth - for making first X-23 based on.
                                If their creation hadn't existed I didn't even happen to start(continue) this project.

Kong - for his sprite rips I used as base spites.

TeamCVG - reffered flipkick codes from their Spawn.

gartanham, JARRO77, candido159, yolomate, Somm, MatreroG and Splash like this post

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https://www.youtube.com/channel/UCZzr-JfB-ieKtW5ajmlXv0g/videos?
Splash




Posts : 226
Join date : 2020-06-21

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 24th 2020, 7:45 am

The gameplay code is solid, good combos and hypers!

AI level is nice.

For a beta character is fantastic, just keep in this way to finish her.

The sprites work is professional. Incredible.

I really want to see her finish, one of the best releases of this year, sure.



Edit: You wrote:

# WHAT'S LEFT

- Giving her voice effects from MVC3.
-------------If you want learn how rip the effects I can make a tutorial. You can see my Shovel Knight in projects here in MMV he have some MvC3 effects. But if you already know how rip, good!
Characters like Wolverine, X-23, felicia, and others with claws have different hitspark and others effects.


Last edited by Splash on October 24th 2020, 9:00 am; edited 1 time in total

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Shining

Shining


Posts : 4809
Join date : 2013-03-26
Age : 44
Location : Italy

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 24th 2020, 7:52 am

clap
Now it s playable, thanks for sharing
As beta version is very well done
Now we will wait next update

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Blagoy

Blagoy


Posts : 433
Join date : 2012-05-25

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 24th 2020, 9:25 am

Thank for the release is very playable beta Very Happy

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candido159




Posts : 1214
Join date : 2013-05-16
Age : 25

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 24th 2020, 11:47 am

Very well done and nice AI Very Happy I can't wait to see more of her Smile

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yolomate

yolomate


Posts : 7415
Join date : 2013-06-17
Age : 47

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 24th 2020, 8:47 pm

I like is more beauty and I created new palettes!

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crosspotts1.0

crosspotts1.0


Posts : 4856
Join date : 2013-04-15
Age : 31
Location : GLEN BURNIE maryland

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 1:13 am

I think she's coming along nicely but I'll have to wait for full release to play I don't have much space on my PC so can't test her on my phone but the sprites look well put together

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RobiWanKen0bi

RobiWanKen0bi


Posts : 411
Join date : 2012-10-05

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 5:09 am

Thank you for this release! Been waiting ages for this. Very Happy

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JARRO77

JARRO77


Posts : 1859
Join date : 2012-06-01
Age : 32
Location : Italy

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 6:41 am

Congratulations to all the people worked on this char X-23 BETA (v0.5) Release 670481599  X-23 BETA (v0.5) Release 670481599



Already tested in the game is Very Solid and the sprites are Beautiful



Can't wait to get the Final Version keep going guys!!!!






Hey guys try to make Team with Mammalman this guy definetelly have skills Twisted Evil Twisted Evil

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kyoman

kyoman


Posts : 519
Join date : 2012-05-20
Location : France

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 11:23 am

Nice beta. Thanks for release.

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087-B

087-B


Posts : 237
Join date : 2019-03-22
Age : 23
Location : Earth-616.5

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 11:25 am

So it's a WIP but...

X-23 BETA (v0.5) Release KyHQjNN

First ever CS patch. Obviously unfinished because I'm still putting this template together but I wanted to show that I'm sticking to my word.

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087-B

087-B


Posts : 237
Join date : 2019-03-22
Age : 23
Location : Earth-616.5

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 1:36 pm

Finished the template!

X-23 BETA (v0.5) Release CZf4vzr

This sprite is completely color indexed as well so if you want to experiment making palettes with it, go nuts!

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SUPERFERNANDOXT

SUPERFERNANDOXT


Posts : 446
Join date : 2013-05-09
Age : 34
Location : Paracatu - MG / Brasil

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 2:25 pm

087-B wrote:
Finished the template!

X-23 BETA (v0.5) Release CZf4vzr

This sprite is completely color indexed as well so if you want to experiment making palettes with it, go nuts!

@087-B Will you convert X-23 and Jill (RE5 / UMVC3) too?
And another one, I have several Red Earth chars that are already 50% converted to MVC2,
but I don't know how to change the constants and commands, could you see what has to be done? Thank You!

Code:
http://www.mediafire.com/file/hhnnoku7j6m56ov/Project_RED_EARTH_To_Marvel_VS._Capcom_2.rar/file
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Somm

Somm


Posts : 502
Join date : 2013-09-17

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 6:06 pm

087-B wrote:
Finished the template!

X-23 BETA (v0.5) Release CZf4vzr

This sprite is completely color indexed as well so if you want to experiment making palettes with it, go nuts!

"Go nuts" you said  fire
Find some time to play around with that HAHA
Look, I really think that gonna take a eternity to complete a whole character with that level of smart pallete, there are too much colors. My sugestion is that you optimize this pallete somehow OR find help. Maybe next year I could be able to help in her (maybe)
I also added more 2 separation: Mask and Chest *EDIT: just notice that I save without the eye separation X-23 BETA (v0.5) Release 2399657483

X-23 BETA (v0.5) Release HzYeXki
Casual Clothes / X-suit1 / X-suit2 / WhiteTiger1 / WhiteTiger2

-----------------------------------------------------------------------------------------------
About the character, didnt test it yet ^^ I will do later today

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087-B

087-B


Posts : 237
Join date : 2019-03-22
Age : 23
Location : Earth-616.5

X-23 BETA (v0.5) Release Empty
PostSubject: Re: X-23 BETA (v0.5) Release   X-23 BETA (v0.5) Release EmptyOctober 25th 2020, 7:09 pm

Somm wrote:
087-B wrote:
Finished the template!

X-23 BETA (v0.5) Release CZf4vzr

This sprite is completely color indexed as well so if you want to experiment making palettes with it, go nuts!

"Go nuts" you said  fire
Find some time to play around with that HAHA
Look, I really think that gonna take a eternity to complete a whole character with that level of smart pallete, there are too much colors. My sugestion is that you optimize this pallete somehow OR find help. Maybe next year I could be able to help in her (maybe)
I also added more 2 separation: Mask and Chest *EDIT: just notice that I save without the eye separation  X-23 BETA (v0.5) Release 2399657483

X-23 BETA (v0.5) Release HzYeXki
Casual Clothes / X-suit1 / X-suit2 / WhiteTiger1 / WhiteTiger2

-----------------------------------------------------------------------------------------------
About the character, didnt test it yet ^^ I will do later today

Too much time and complexity? Maybe, but I'm ambitious! Don't worry about me man. Very Happy

I'm not really able to find help because I'm not a fan of making people work for free. And I'm not able to pay people to do this either. So I'm stuck on my own anyhow. :\

But hey those pals look great! I considered doing the chest at least but I decided against it due to how certain sprites look. But I may return to it in the future!

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