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Posts : 739 Join date : 2013-08-09 Age : 45 Location : United States
Subject: Punisher World Warzone (Alpha_J) January 18th 2019, 11:38 pm
Mugen 1.1. It's hard to believe it's already been 2 years since this project started. When it started I thought maybe I would get half this far in that time. So i'm happy with the progression, but still have a long, long way to go. For those that are new to seeing the project this game is a mix between 2D beat'em up & VS style gameplay. In the latest version you can play as Ninja from the game Ninja Warriors, pick an alternate costume for Haggar & adds an new un-playable character Missing Link from the game Vendetta. Known issues are that Haggar in his FF2 outfit can sometime shrink a little small for tick.
Link : https://electroslair.blogspot.com/
Move List
Spoiler:
Move List - Punisher
Specials : Pistol Shot ~ D, F + Punch (without knife) (Can be fired more than once by repeating same punch button press) Knife Throw ~ D, F + Punch (with knife) Air Knife Throw ~ D, F + Punch (with knife) Rifle Shot ~ D, F + Kick (hold up or back to change direction of shot)
Hypers : Grenade Toss ~ Charge back, Forward + 2 Punch (hold up, down or back to change direction of grenade) Rifle Blindfire ~ D, F + two Kick Sniper ~ D, B + two Kick Warpath ~ D, B + two Punch Hot Lead ~ D, F + two Punch
Finishers : Finish opponent with Pistol (random chance) Finish opponent with Rifle Finish Opponent with Medium punch Throw Finish Opponent with Hyper Grenade
;---------------------------------- Move List - Cody
Specials : Spin Kick ~ D, B + Kick Heroic Upper ~ D, F + Kick Bad Stone ~ D, F + Punch (without knife) Knife Throw ~ D, F + Punch (with knife) Air Knife Throw ~ D, F + Punch (with knife)
Hypers : Street Sweeper ~ D, B + two Punch Scrapper Charge ~ D, F + two Kick Tornado Upper ~ D, F + two Punch Metro Spin Kick ~ D, B + two Kicks (Also in air)
Team-Up : Jessica ~ weak Punch + weak Kick
Finishers : Finish opponent with Tornado Upper hyper.
;------------------------------ Move List - Haggar
Specials : Metro Mayor Pile Driver ~ 360 degrees punch button Giant Swing ~ D, F + Punch Knife Throw ~ D, F + Punch Air Knife Throw ~ D, F + Punch (with knife)
Hypers : Wrestling Champ ~ 360 degrees + 2 Punch buttons Laying Pipe ~ D, F + 2 Punches
Team-Up : Dean Beatdown ~ weak Punch + weak Kick Dean Uppercut ~ medium Punch + medium Kick Metro Spinner ~ D, F + weak Punch + weak Kick (level 1)
Finishers : Finish opponent with Laying Pipe hyper.
;----------------------------------- Move List - Blaze
Specials : Kikou Shou ~D, F + Punch Vertical Slash ~D, B + Punch Embukyaku ~D, F + Kick (Medium kick version can be cancelled into the Vertical Slash once back on the ground)
Team-Up : Max Charge ~ weak punch + weak kick Max Beatdown ~ medium punch + medium kick
;------------------------------------ Move List - Blob
Specials : Rubble ~D, B + kick Ground Smash ~F, D, F + Punch
Finishers : Finish opponent with Mutant Mayhem hyper. Finish oponent with throw.
;------------------------------------ Move List - Poacher Joe
Specials: Rifle ~D, F + punch Ambush Charge ~ Hold Back, Forward + kick
Hypers: Triple Shot ~D, F + two Punch buttons Quick Scope ~D, B + two Punch buttons (hit weak punch to shoot the gun) Ambush Rush ~ Hold Back, Forward + two kick buttons
Team-Up : Punk ~ weak Punch + weak Kick
Finishers : Finish opponent with Quick Scope hyper. Finish opponent with any rifle shot. Finish opponent with Punk dynomite.
;----------------------------------- Move List - Musashi
Specials: Dai-Ichi Wave ~ F, D, F + punch Ronin Path ~ D, B + punch
Hypers: Samurai Rush ~ D, F + two Punch buttons
Team-Up : Hanzo Smoke Bomb ~ weak Punch + weak Kick Hanzo toss Star ~ medium Punch + medium Kick Hanzo Stars ~ D, F + weak Punch + weak Kick (Level 1)
;----------------------------------- Move List - Ninja
Specials: Shoulder Charge ~ Charge back, Forward + kick Jet Drop ~ Charge down, up + kick (Hit kick again to quick dive) Nunchaku ~ F, D, F + punch
Hypers: Cyber Charge ~ Charge back, Forward + two kicks Cyber Spin ~ D, B + Kick (Hit kick again to quick dive) Missles ~ D, F + two punches
Stage Finishers : Factory = Normal melee attack anywhere on the left hand side of the stage. Syrian Desert Refinery = Normal melee attack in the left-center or right-center of the stage. Waterfront = Normal melee attack.
Added playable character Ninja. Added non-playable character Missing Link. Added Dystopia stage. Removed turn animations & code for all characters. Added FF2BreakCar bonus made by Tim Markworth. Added SF2 Oil Drums bonus made by Tim Markworth. Replaced Final Fight subway train stage music with original FF arcade music. Removed team-up partners for TMNT Ocean Surfing stage. Changed volume on some stages to make them more balanced across the game.
Characters updated :
Cody = Fixed some Jail outfit GetHit anims. Cody = Fixed tornado attacks getting the player stuck after falling.
Punisher = Improved AI
Haggar = Alternate FF2 outfit added by choosing Pal 3,4,5. Haggar = Can now pick up the knife. Haggar = Added hyper named Laying Pipe. Haggar = Added hop backwards. Haggar = Added finisher to Laying Pipe hyper. Haggar = Improved AI. Haggar = Added missing finisher sprites. Haggar = More bug fixs.
Musashi = Fixed hit overide of swordwave. Musashi = Improved AI.
Kruel Kurt = Updated attributes & changed damage on some attacks.
Interactive Stuff :
Fixed missing sprites for the acid finisher on Syrian Desert Refinery stage. Readjusted hitboxes for Amazon rocks. Intro & hazards for Dystopia stage.
Doom
Posts : 10512 Join date : 2014-08-22
Subject: Re: Punisher World Warzone (Alpha_J) January 22nd 2019, 8:53 am